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abarkrishna
The Elysian Knights
70
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Posted - 2013.11.18 04:43:00 -
[1] - Quote
http://www.youtube.com/watch?v=2MxQORv5y-E
And yet another video
http://www.youtube.com/watch?v=bLUp52oIygg
They call me the C.L.I.T commander.
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Ghosts Chance
Inf4m0us
135
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Posted - 2013.11.18 06:28:00 -
[2] - Quote
working as intended |
abarkrishna
The Elysian Knights
70
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Posted - 2013.11.18 06:30:00 -
[3] - Quote
Which is why it has issues. It needs to be fixed.
They call me the C.L.I.T commander.
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Ghosts Chance
Inf4m0us
135
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Posted - 2013.11.18 06:33:00 -
[4] - Quote
abarkrishna wrote:Which is why it has issues. It needs to be fixed.
no fix, you get pretty flowers instead.
the changes that led to these problems are permanant, they have invest ALL of their art assets intpo the new system, and you cant fix the problem without losing all of the art assets and their entire rending/draw engine.
no fix, thats how it is, working as intended, tough **** |
IceShifter Childhaspawn
DUST University Ivy League
401
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Posted - 2013.11.18 13:15:00 -
[5] - Quote
Anyone else thinking that an active scanner night have helped? Especially after he has noticed that his passive scanners are not picking up everything?
I wish I could care but I have seen too many teams being decimated time and time again by vehicles. In the past they were easy to fight or scare away, now they are just freaking terrors. Appreciate the dedication to their class but I couldn't care less if they lose their million isk vehicle. |
Ghosts Chance
Inf4m0us
137
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Posted - 2013.11.18 13:28:00 -
[6] - Quote
IceShifter Childhaspawn wrote:Anyone else thinking that an active scanner night have helped? Especially after he has noticed that his passive scanners are not picking up everything?
I wish I could care but I have seen too many teams being decimated time and time again by vehicles. In the past they were easy to fight or scare away, now they are just freaking terrors. Appreciate the dedication to their class but I couldn't care less if they lose their million isk vehicle.
remove yourself from greed, think not what you want, think whats best for the game and game balance.
just because nobody on yoru team knows how to LOL swarm from 200m away while invisable doesnt mean somethings OP, it means your teams stupid.
nerfing something becuase peopel are stupid is always a bad idea no matter how you feel. |
Sylwester Dziewiecki
200
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Posted - 2013.11.18 13:30:00 -
[7] - Quote
Will be fixed in 1.7. |
Ghosts Chance
Inf4m0us
137
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Posted - 2013.11.18 13:31:00 -
[8] - Quote
Sylwester Dziewiecki wrote:
have a link? |
IceShifter Childhaspawn
DUST University Ivy League
401
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Posted - 2013.11.18 14:24:00 -
[9] - Quote
Ghosts Chance wrote:IceShifter Childhaspawn wrote:Anyone else thinking that an active scanner night have helped? Especially after he has noticed that his passive scanners are not picking up everything?
I wish I could care but I have seen too many teams being decimated time and time again by vehicles. In the past they were easy to fight or scare away, now they are just freaking terrors. Appreciate the dedication to their class but I couldn't care less if they lose their million isk vehicle. remove yourself from greed, think not what you want, think whats best for the game and game balance. just because nobody on yoru team knows how to LOL swarm from 200m away while invisable doesnt mean somethings OP, it means your teams stupid. nerfing something becuase peopel are stupid is always a bad idea no matter how you feel.
Seriously? Hostility over a bug. Why do you care so much? No one sheds tears for the hundreds of protosuits that get smashed everyday. Why nerf anything here?
I don't understand your reply and I no longer care to. Maybe you shouldn't take replies as an affront to your own sense of morality. |
abarkrishna
The Elysian Knights
76
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Posted - 2013.11.18 22:03:00 -
[10] - Quote
Sylwester Dziewiecki wrote:
Unless i see it from a dev I do not believe it to be true. Considering nothing has been said in 7 months i find it very unlikely.
They call me the C.L.I.T commander.
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abarkrishna
The Elysian Knights
76
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Posted - 2013.11.18 22:08:00 -
[11] - Quote
IceShifter Childhaspawn wrote:Anyone else thinking that an active scanner night have helped? Especially after he has noticed that his passive scanners are not picking up everything?
I wish I could care but I have seen too many teams being decimated time and time again by vehicles. In the past they were easy to fight or scare away, now they are just freaking terrors. Appreciate the dedication to their class but I couldn't care less if they lose their million isk vehicle.
Active scanners on vehicles are terrible. They do not glow, they kinda just blink very faintly. And even when activated it does not help rendering at all. It shows a red arrow over ones head but no body.
This problem is not with just vehicles either. As of 1.4 infantry have stopped rendering while on foot as well. It is a problem for everyone when looking at it objectively. And ghosts chance was trying to suggest that you were not being objective and were basing your thoughts on your experiences and or bias'. Everyone is biased.
They call me the C.L.I.T commander.
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Cass Caul
319
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Posted - 2013.11.18 22:56:00 -
[12] - Quote
Invisible Swarms will be fixed in 1.7
They are reducing the max range on the weapon to within the draw range of vehicles (This is how CCP balances their weapons, btw)
+ÉߦëddGêÇ -çou -Äll+É-çoGö¦
A girl, on the internet?! I roll to disbelieve.
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abarkrishna
The Elysian Knights
76
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Posted - 2013.11.18 23:01:00 -
[13] - Quote
Cass Caul wrote:Invisible Swarms will be fixed in 1.7
They are reducing the max range on the weapon to within the draw range of vehicles (This is how CCP balances their weapons, btw)
I very much doubt that as i constantly have swarmers not rendering 50 feet from me. It will not work.
They call me the C.L.I.T commander.
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Ghosts Chance
Inf4m0us
145
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Posted - 2013.11.18 23:17:00 -
[14] - Quote
Cass Caul wrote:Invisible Swarms will be fixed in 1.7
They are reducing the max range on the weapon to within the draw range of vehicles (This is how CCP balances their weapons, btw)
draw range of a railtank is about....20-75 meters.
soooo nope not fixed in 1.7 |
KayDidYue
Mercenaries On Duty
2
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Posted - 2013.11.19 03:16:00 -
[15] - Quote
This is a big problem with other weapons too. As a sniper, people are disappearing and reappearing in my scope all the time. I sometimes even see people that are behind walls even clearer than when they come out from behind the wall - as they suddenly disappear (except for the "red chevron.")
It is extremely frustrating.
Male or female, noob or pro, my SR is steady, and my trigger ready.
Walk or run, if you're in my scope, you will die!
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