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21. We need the ability to form parties. - in Feedback/Requests [original thread]
TotalBreakage wrote: General Funguy wrote: It's a necessity in games like this. Without it, the game isn't nearly as good as it could be. There is little to no cooperation, so why not just play Call of Duty or Battlefield? Please add this AS...
- by SuperKing BigNuts - at 2012.07.03 00:56:00
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22. [Request] AUR = bad blood - in Feedback/Requests [original thread]
EVE is great, strongly encourage people to try it out, the drama and the tears, the success and the defeats, a lot of eve is what you make of it, and one of the few games you can be a PROFESSIONAL pirate and not get immediately banned for griefing...
- by SuperKing BigNuts - at 2012.07.02 23:40:00
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23. [Feedback] Character building is so complicated I actually need a pen and paper ... - in Feedback/Requests [original thread]
i play eve, they have tools that do some of this for us, and from what im told, there are dust versions in development, but due to NDA, are not able to be released yet. but all this work and effort makes for a different experience from some of the...
- by SuperKing BigNuts - at 2012.07.02 23:15:00
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24. Why I think the majority of eve players should not beta test Dust 514. - in Feedback/Requests [original thread]
my favorite quotes from comms in a match 'this game is such fu**ing bulls**t' next day, i see the almighty statius running around with a creo rifle, does this game suck enough for an individual, in a single weekend, to grind out prototype suit and...
- by SuperKing BigNuts - at 2012.07.02 23:04:00
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25. Feedback on Business model - in Feedback/Requests [original thread]
aurum weapons either reduce 500k worth of grinding getting weapon skill 5s or reduced fitting reqs for anything worth the aurum. you might be able to fit more loot on a suit with full aurum sets bu you can do that with good skills and experienced...
- by SuperKing BigNuts - at 2012.07.01 17:21:00
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26. Roadkill by Dropships - in Feedback/Requests [original thread]
Bjorn Shepherd wrote: Dropship road kill is the only option when no one spawns in or gets in your dropship. It is also very fun to scare people withe the search light. just had that experience last match, 'oh kitten...' went through my head ...
- by SuperKing BigNuts - at 2012.07.01 06:30:00
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27. Dropship Ideas - in Feedback/Requests [original thread]
Isolated Virus wrote: SuperKing BigNuts wrote: they havent really explained war points, but at one point they mentioned calling in tanks and or orbital strikes would be limited by war points i thought, you would have to score so many points ...
- by SuperKing BigNuts - at 2012.07.01 05:59:00
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28. (Feedback)Bunnyhopping Players - in Feedback/Requests [original thread]
it is tied to stamina... some people just ahve a lot more stamina...
- by SuperKing BigNuts - at 2012.07.01 05:41:00
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29. Dropship Ideas - in Feedback/Requests [original thread]
they havent really explained war points, but at one point they mentioned calling in tanks and or orbital strikes would be limited by war points i thought, you would have to score so many points b4 you can rain fiery death is the way i understood it
- by SuperKing BigNuts - at 2012.07.01 05:37:00
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30. [Feedback] The Spawning in this game sucks. Bad. - in Feedback/Requests [original thread]
good to know, glad i had the chance to confirm work in progress b4 jumping at the piece of candy i just found
- by SuperKing BigNuts - at 2012.07.01 05:13:00
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31. [Request] AUR = bad blood - in Feedback/Requests [original thread]
Buzzwords wrote: SuperKing BigNuts wrote: 1049 kills, 2.49 kdr, currently ranked 41 on kill boards, one of the first 50 to make it to 1k+ kills, ALL in militia gear, i know a couple proto suit wearing muppets who i make a point to chase dow...
- by SuperKing BigNuts - at 2012.07.01 04:37:00
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32. [Feedback] The Spawning in this game sucks. Bad. - in Feedback/Requests [original thread]
my only real complaint is that the drop uplinks take 2x as long to spawn in at, if i make it out of a spawn 2 out of 3 times, i can generally get back to the fight more consistantly than using a drop uplink. Checked market, there are 'flux' drop ...
- by SuperKing BigNuts - at 2012.07.01 04:27:00
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33. Request - Driver/Pilot skills - in Feedback/Requests [original thread]
but... how will i spawn dozens of tower camping drop ships for my entire team to utilize then.... MILITIA FTW! *edit* that was sarcasm, you cant steal a ship you cant fly in eve, why can i steal a tank i cant drive in dust
- by SuperKing BigNuts - at 2012.07.01 03:57:00
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34. [REQUEST] Please dont let vehicles (tanks) land on buildings - in Feedback/Requests [original thread]
Tark-a-Lark wrote: Think for a second what game your playing, its relation to eve. And then reconsider your question? Perfectly legal and as everyone says, easy target. Swarm isnt bad but FORGE FTW! ive been picked off many a tower by forge...
- by SuperKing BigNuts - at 2012.07.01 03:55:00
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35. [Request] AUR = bad blood - in Feedback/Requests [original thread]
Fariic Amuinn wrote: In EVE you can buy a plex on the market and turn it into aur. You don't have to spend any money. Dust will be connected directly to the EVE market. You should be able to spend isk on plex for aur just like in EVE. You d...
- by SuperKing BigNuts - at 2012.07.01 03:47:00
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36. [REQUEST] Please dont let vehicles (tanks) land on buildings - in Feedback/Requests [original thread]
if tanks are getting airlifted in anyways, why should it matter where it gets dropped as far as location goes? as far as dealing with it, you know where its going to be, get a vantage point and start taking it out. you simply need to figure out an...
- by SuperKing BigNuts - at 2012.07.01 03:04:00
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37. Roadkill by Dropships - in Feedback/Requests [original thread]
rifles do damage to real life aircraft, it makes sense they do damage to dust aircraft and vehicles, although its not much by comparison to total health, its not optimal or quick, but its doable.
- by SuperKing BigNuts - at 2012.07.01 03:01:00
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38. Roadkill by Dropships - in Feedback/Requests [original thread]
Kieth Leola wrote: Maybe there should be a version of the swarm launcher specifically designed for an anti-air role. Make it only lock on to air vehicles and add extra maneuverability to the guidance. Or, have guns do different amounts of damag...
- by SuperKing BigNuts - at 2012.07.01 00:11:00
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39. Roadkill by Dropships - in Feedback/Requests [original thread]
there are a number of things CCP could do, vehicle altitude ceiling, NOT providing convenient flat surfaces for them to land on, increase visibility for high altitude vehicles and suits. you dont need a drop ship to take out another drop ship, ge...
- by SuperKing BigNuts - at 2012.06.30 23:56:00
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40. We need a DUST Fitting Tool...!~ - in Feedback/Requests [original thread]
id really like a 'DUSTMON' program lol, just so i can keep track of what i was doin between sessions and quickly refrence exactly how far i have to go still
- by SuperKing BigNuts - at 2012.06.30 23:41:00
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