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61. [Request] A ReSpec option to rule them all. - in Feedback/Requests [original thread]
Similar to the Eve attribute respec. Give everyone a respec and a timer and let them respec a year later. Then everyone can wait and then eat it if some new fotm shows up.
- by Stephen Seneca - at 2013.12.18 08:00:00
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62. New Game Mode: Patrol - in Feedback/Requests [original thread]
Open world sandbox ftw. Getting from district to district, you would have these patrol type fights and you could respawn again just back in the district you came from. Maybe open up a couple planets in fw for this, certainly pc. Keep the instant ...
- by Stephen Seneca - at 2013.12.18 06:05:00
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63. SP requirements and 2 other straightforward changes that could make FW markedly ... - in Feedback/Requests [original thread]
To address the merc issue. I stated you sign up as a soldier in my little idea. The tax would come in so you dont double dip.. huge lp payouts plus pubs. Since youre a soldier, you pay taxes to the faction to fight for public contracts.
- by Stephen Seneca - at 2013.12.18 05:39:00
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64. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
High damage rounds with lower RoF, if you miss a couple shots it gets pretty dicey. Does the ARR put out more DPS than the AR?
- by Stephen Seneca - at 2013.12.18 05:20:00
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65. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
General12912 wrote: Agreed. Since the AR is already the shortest ranged rifle in the game, all we would need is a buff the make it stronger at closer ranges. The rail rifle is ridiculous. I had was using a gk.0 assault with a Federation Duvolle...
- by Stephen Seneca - at 2013.12.18 04:19:00
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66. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
Korvin Lomont wrote: Stephen Seneca wrote: Jaysyn Larrisen is correct. Gallente AR is the best at short range, there is no denying that. Using Gallente tech means you will always have a tendency for CQC and shorter ranges and highest dps. T...
- by Stephen Seneca - at 2013.12.18 03:56:00
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67. SP requirements and 2 other straightforward changes that could make FW markedly ... - in Feedback/Requests [original thread]
In regards to Ensar's comment : I posted my ideas of how FW should work somewhere around this forum. Ill try to find it and post it here later but to state 1 or 2 ideas. We are mercs, so we take contracts. I proposed signing up for a faction for ...
- by Stephen Seneca - at 2013.12.17 06:50:00
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68. Nerf the combat rifle and rail rifle thread. - in Feedback/Requests [original thread]
Sounds nasty.. good thing not too many people get the hang of the rifle lol. Does the CR lose damage over distance? Every once in a while Id say no lol.
- by Stephen Seneca - at 2013.12.17 06:21:00
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69. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
Speaking of weaknessess.. does anyone else find hit detection issues with the RRs? I was getting hit by CRs at around 80m and up to 100m while my SB-39 wasnt lighting them up. This is the second day it has happened. Most days at those ranges Im ...
- by Stephen Seneca - at 2013.12.17 06:12:00
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70. For 1.8 - in Feedback/Requests [original thread]
Plus ones for everyone!!! Yeah!!!!
- by Stephen Seneca - at 2013.12.17 00:48:00
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71. Nerf the combat rifle and rail rifle thread. - in Feedback/Requests [original thread]
I just want to say its very funny how people complained about the AR being way too OP. Myself included. Now it has competition and the AR should get range and damage buffs? Imeancomeon. There shouldnt be an easy mode weapon thats good in all eng...
- by Stephen Seneca - at 2013.12.16 21:09:00
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72. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
Like what John said. People using ARs could wreck everything before the new rifles came out. Now I have to worry about multiple types of rifles at all ranges. I used the Gek before the RR came out (Im Cal FW) without any proficiency skill and it ...
- by Stephen Seneca - at 2013.12.16 17:15:00
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73. [Request] Changes to the revive system - in Feedback/Requests [original thread]
This thread is revived.. and dead.. and revived.. lets get it one way or the other. I vote in favour of it. +1 op
- by Stephen Seneca - at 2013.12.16 09:32:00
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74. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
I believe there is a good balance between base rifles. In between the variants are going to be a little blurry but there are many more factors that come down to milliseconds and various fittings. Personally still feel like the base AR can reach o...
- by Stephen Seneca - at 2013.12.16 00:46:00
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75. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
Jaysyn Larrisen is correct. Gallente AR is the best at short range, there is no denying that. Using Gallente tech means you will always have a tendency for CQC and shorter ranges and highest dps. The -variants- are just that. Variations from the ...
- by Stephen Seneca - at 2013.12.16 00:03:00
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76. aim assist - in Feedback/Requests [original thread]
Dust Uni does do a good job at training new players. Just looking for recruitment channels that new players can find and access easily. I remember when I started playing Eve, the layout and what options I had was unclear to me. I know as a sandbox...
- by Stephen Seneca - at 2013.12.15 20:41:00
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77. [Feedback] Team Killing Retailation - in Feedback/Requests [original thread]
I like it. +1
- by Stephen Seneca - at 2013.12.15 19:49:00
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78. Time-To-Level(TTL) FW Review - in Feedback/Requests [original thread]
You forgot to do the math for the Caldari. :-p . These are the few things I would rework regarding FW. 1. Introduce player market. 2. Make FW weapons and gear 1 or 2 percent better than their counterparts. Remove the lower skill req. 3. Slight bo...
- by Stephen Seneca - at 2013.12.15 19:29:00
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79. aim assist - in Feedback/Requests [original thread]
What headstrong said. With that in mind we need better recruitment channels for the the new players. I do agree, we should get rid of AA. Yesterday I repaired a LCD tv and switched to it from my old CRT and AA and my Rail Rifles just will not wor...
- by Stephen Seneca - at 2013.12.15 18:53:00
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80. Meta 1 Mode - in Feedback/Requests [original thread]
Damn Gallente.. finding pleasure and entertainment from gladiators killing eachother. Overall awesome idea, I like the arena mode thing.
- by Stephen Seneca - at 2013.12.14 10:31:00
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