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121. [Request] One man Orbitals - in Feedback/Requests [original thread]
I went solo once. Went 1/10. Damn you ANONYMOUS / Unknown Killers and Molon Labe
- by Stephen Seneca - at 2013.11.13 18:17:00
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122. [Suggestion] Factional Warfare changes - in Feedback/Requests [original thread]
bump. I understand there's bigger issues like TTK and whatnot but I think we need more game modes. Making a bigger contrast between FW and public matches would help.
- by Stephen Seneca - at 2013.11.13 18:08:00
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123. [Request] Weapon slung across back in warbarge - in Feedback/Requests [original thread]
Very cool! +1
- by Stephen Seneca - at 2013.11.13 15:52:00
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124. Mobile Indirect Fire Platform (Field Artillery) - in Feedback/Requests [original thread]
love it. playing WoT probably makes me want this more, just experiencing it in a game.
- by Stephen Seneca - at 2013.11.11 03:05:00
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125. Mobile Indirect Fire Platform (Field Artillery) - in Feedback/Requests [original thread]
So are you saying.. create an artillery HAV? Sounds like a perfect Minmatar vehicle.. looots of duct tape.
- by Stephen Seneca - at 2013.11.11 02:58:00
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126. [Suggestion] Factional Warfare changes - in Feedback/Requests [original thread]
Forgot to add something. By accepting longer "Tour Contracts" and by repeatedly extending your tours, you will be given bonuses to LP gain and maybe a semi useless rank system like eve has by being active and earning WP for your faction. I would s...
- by Stephen Seneca - at 2013.11.11 00:51:00
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127. [Suggestion] Factional Warfare changes - in Feedback/Requests [original thread]
I would like to see the FW contract system go like this. 1. You would sign up for a factional contract for extended periods of time. Im thinking a tour of duty contract 30 days at a time. During this time you will only be allowed to fight for the...
- by Stephen Seneca - at 2013.11.11 00:31:00
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128. Can we get a green dot next to online players in the contact list? - in General Discussions [original thread]
Agreed. Must have this. +1.
- by Stephen Seneca - at 2013.11.10 23:57:00
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129. [Request] Showing all the stats - in Feedback/Requests [original thread]
Agreed.
- by Stephen Seneca - at 2013.11.10 23:36:00
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130. We want PVE, DUST need PVE. - in Feedback/Requests [original thread]
heres a couple more links to pve related ideas. https://forums.dust514.com/default.aspx?g=posts&m=1410469#post1410469 https://forums.dust514.com/default.aspx?g=posts&m=931127 These are more geared towards open world play but are very...
- by Stephen Seneca - at 2013.11.04 01:13:00
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131. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Totally agree. Cut all dps in half. As a side bonus this would also make the FF issues in FW more black and white.
- by Stephen Seneca - at 2013.11.04 00:00:00
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132. [Feedback] Grinding for prototype suits takes too much time - in Feedback/Requests [original thread]
To balance things out I would: 1. Make overall TTK 10-15% longer 2. Beef up basic frames by adding bonuses. 3. Make proto suits more expensive. 4. Have an isk destroyed tab on battle reports so the newer guys who go 1/10 see that the one proto su...
- by Stephen Seneca - at 2013.11.02 03:04:00
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133. Looking for a Caldari FW focused corp. - in Corporation Recruitment [original thread]
Right on, ill join the pub chat today. See you soon and thanks.
- by Stephen Seneca - at 2013.10.27 17:35:00
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134. Looking for a Caldari FW focused corp. - in Corporation Recruitment [original thread]
Thanks for the info True
- by Stephen Seneca - at 2013.10.27 08:15:00
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135. Looking for a Caldari FW focused corp. - in Corporation Recruitment [original thread]
Hello, Id like to get involved with the Caldari FW here in Dust. Ive played in the CalMil in Eve since 2010 and want to join up with like minded folks. Ive played Dust, understand and enjoy it. This is a newer toon, shade less than a million SP. A...
- by Stephen Seneca - at 2013.10.27 03:14:00
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