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61. Dropship Flight School - in Rookie Training Grounds [original thread]
By the way, did any of you notice that the price of dropship-hulls has been reduced by 50% ? That's like the coming of the messiah.
- by Stefan Stahl - at 2013.06.12 20:28:00
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62. Efficient Infantry Fitting for Fun and Profit - in Rookie Training Grounds [original thread]
Good post. Guides like this seems necessary at the current times until people understand how to balance ISK and fitting performance. Personally, I'm stingy. Real stingy. My favorite fit costs 5000 ISK only because it has an advanced nanohive. Per...
- by Stefan Stahl - at 2013.06.01 21:46:00
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63. New pilot, any dropship tips? - in Rookie Training Grounds [original thread]
gbghg wrote: I thought you were talking about the stage where he realizes just how crap things are for dropships, gets really pissy about everything related to them, logs on to play dust, plays one match, loses a dropship, then rage quits and j...
- by Stefan Stahl - at 2013.05.30 21:38:00
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64. Deciding a skill path - in Rookie Training Grounds [original thread]
Turkevich wrote: P Nasty wrote: I want to do a logistics build, period. However my choice comes down to Calderi or Gallente, Why did you rule out Minmatar and Amarr suits? Amarr suits are just bad. Minmatar however is an option, especial...
- by Stefan Stahl - at 2013.05.30 17:56:00
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65. New pilot, any dropship tips? - in Rookie Training Grounds [original thread]
TEBOW BAGGINS wrote: Stefan Stahl wrote: 6. Prepare for a lack of motivation in a few weeks. Try having a fun infantry-role by then or you might not continue to play a lot. so what are you saying, that we're being nerfed, again? Is the...
- by Stefan Stahl - at 2013.05.30 17:32:00
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66. New pilot, any dropship tips? - in Rookie Training Grounds [original thread]
1. Generally the cycled missile launchers are easier to handle. Aim one time, shoot three times. For me this goes both for the assault drop ship and the side mounted guns. Blasters are good from a static platform, but static dropships die soon. 2...
- by Stefan Stahl - at 2013.05.30 13:06:00
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67. Why you keep running away?!?!? - in Rookie Training Grounds [original thread]
Try to stick around a few non-Caldari players if you want to repair people. Those are difficult to find, but they are much more likely to require your service and they will pay much more attention to your presence. But yeah, you need a fun main w...
- by Stefan Stahl - at 2013.05.29 17:34:00
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68. Tactical Advice needed - in Rookie Training Grounds [original thread]
The best counter to a group of TARs is more TARs. The possibilities are endless. You can bring one more TAR than they have, or bring two more TARs. Alternatively you could field three more TARs or go with the tried-and-tested approach of bringing...
- by Stefan Stahl - at 2013.05.28 21:13:00
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69. what puts you on the map? - in Rookie Training Grounds [original thread]
The system is simple: - If you are in their dropsuit's passive scanning range and your scanning profile is larger than their scanning precision you appear on the radar. - If you get looked at you appear on the radar. - If you get scanned by an act...
- by Stefan Stahl - at 2013.05.27 15:44:00
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70. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Chankk Saotome wrote: Active Scanner Operation: A cute novelty toy but better left to the scouts and assaults who can actually take advantage of the data on the front line for their own uses. It will gain viability as people start to make more ...
- by Stefan Stahl - at 2013.05.27 14:15:00
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71. Is there a way to "rig" the matchmaking? - in Rookie Training Grounds [original thread]
CCP has been talking about doing something about the matchmaking really soon for almost a year now, so don't hold your breath. The best course of action would likely be to activate passive SP on your main character and then continue to use the tw...
- by Stefan Stahl - at 2013.05.24 19:44:00
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72. Dropship Flight School - in Rookie Training Grounds [original thread]
Thanks for sharing your fitting. That's always very nice. But I'd like to ask why, in the current situation, you would choose an active tanking fit over a passive buffer fit when the time-to-kill on a dropship is, even for a buffer fitted eryx wi...
- by Stefan Stahl - at 2013.05.18 14:03:00
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73. Dropship Flight School - in Rookie Training Grounds [original thread]
Today's mission was trying out flying dropships on a budget. Instead of going for the full 950k Eryx I fitted a Myron around 450k ISK. That's three azeotropic wards, a meta level 1 light shield booster, two advanced turrets and enough PG upgrades ...
- by Stefan Stahl - at 2013.05.12 16:22:00
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74. To be revived in Uprising - in Rookie Training Grounds [original thread]
For downed players it's now really hard to avoid a suicide-revive. If a logi wants to he can feed hundreds of warpoints to an enemy sniper and the downed player has practically no means of defense.
- by Stefan Stahl - at 2013.05.07 17:07:00
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75. Gbghg's low level high speed training dropship - in Rookie Training Grounds [original thread]
Your thread motivated me to use my Holocon-SP to skill into the Myron and slap some carbon fibre on it. Thanks for that, I've been having some good fun. My 6k ehp Grimsnes feels like a battleship now. If you fly over a red dot without killing him...
- by Stefan Stahl - at 2013.05.04 20:35:00
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76. Profile dampening? - in Rookie Training Grounds [original thread]
Veiny Throbbing Joystick wrote: How is it helping "stealth" I mean... people can still see you so where is the stealth? Visual identification is not influenced by sensor dampening. Think of sensor dampening as radar stealth for airplanes. R...
- by Stefan Stahl - at 2013.05.04 12:02:00
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77. The Pistolero : A guide to the most fun you can have in dust. - in Rookie Training Grounds [original thread]
I enjoy three-shotting advanced heavies with my Carthum. With some skillpoints invested in sharpshooter the weapon is surprisingly versatile. This is especially true because enemies tend to underestimate it. But that's ok, because then I'll kindl...
- by Stefan Stahl - at 2013.04.29 17:29:00
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78. Dropship Flight School - in Rookie Training Grounds [original thread]
That particular exemplar of bravery was parked so deeply in his own redzone no AV weapon could reach him. I even dropped a precision strike on him, but that didn't kill his tank. We won the round anyway. I'm just wondering how to approach tanks in...
- by Stefan Stahl - at 2013.03.24 21:24:00
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79. Dropship Flight School - in Rookie Training Grounds [original thread]
What are your strategies against HAVs? I recently had a blueberry gunner aim proto-missiles at a armor-tanked blaster-HAV. That worked pretty well, but it requires floating above the HAV for an extended period of time. By the way, even a buffer-...
- by Stefan Stahl - at 2013.03.24 13:30:00
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80. Theorycraft: dangerous HAVs and how to deal with them - in Rookie Training Grounds [original thread]
Small missiles deal some 500 damage per second if you hit a vehicle directly. That should be enough to make the tank driver switch to any small turret he has mounted on top to shush you away. Repeat this to maneuver as often as you like.
- by Stefan Stahl - at 2013.03.23 15:35:00
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