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6341. Reserved - in General Discussions [original thread]
NAV HIV wrote: Spkr4theDead wrote: NAV HIV wrote: English the post was insightful as usual. Lot of good points. I started tanking again. Well the speed for armor isn't so bad, the buff to HP isn't that bad. The old enemies still remain, 1...
- by Spkr4theDead - at 2013.06.12 17:06:00
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6342. Reserved - in General Discussions [original thread]
R F Gyro wrote: Spkr4theDead wrote: One proto assault scrub should not be able to solo a tank, Why not? Why should one player with one set of kit not be able to solo one player with a different set of kit? Don't come back with "its a tan...
- by Spkr4theDead - at 2013.06.12 17:01:00
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6343. Reserved - in General Discussions [original thread]
NAV HIV wrote: English the post was insightful as usual. Lot of good points. I started tanking again. Well the speed for armor isn't so bad, the buff to HP isn't that bad. The old enemies still remain, 180 Swarms, invisible swarms, Handheld FG ...
- by Spkr4theDead - at 2013.06.12 16:57:00
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6344. Reserved - in General Discussions [original thread]
Obodiah Garro wrote: Spkr4theDead wrote: Which means more shield/armor. Sorry you can't figure that out. But of course you don't want ADV and PRO tanks. Those would be too difficult to solo. Am fine with pilots wanting to use cpu/pgrid ...
- by Spkr4theDead - at 2013.06.12 16:56:00
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6345. Still complaining about Logi LAVs - in General Discussions [original thread]
My Charybdis still gets it rear end kicked by swarm launchers. I think you're all doing it wrong if you're still complaining. I have resistances through skills and passive plates. I'm still losing at least 1000 shield to good swarms. Why are you...
- by Spkr4theDead - at 2013.06.12 16:50:00
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6346. Steel yourselves for the next build, Heavies [Video summary] - in General Discussions [original thread]
Disturbingly Bored wrote: Let me start by saying: this is not a whine thread. Just communicating how the next built will likely affect Heavy players based on info mined from the latest video release. There isn't a lot in there for us, is the ...
- by Spkr4theDead - at 2013.06.12 16:21:00
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6347. Server problems? or is it just me? - in General Discussions [original thread]
Twisted202 wrote: How can this company compete with the likes of Activision Activision goes for impressionable children, through to young adults and full adults that can't use their brains, ie. Call of Duty.
- by Spkr4theDead - at 2013.06.12 01:26:00
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6348. Learn to read GM Graves, competely different thread...try doing your job - in General Discussions [original thread]
Except nobody likes you.
- by Spkr4theDead - at 2013.06.12 01:25:00
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6349. Reserved - in General Discussions [original thread]
R F Gyro wrote: EnglishSnake wrote: The problem is with the idea that we have a driver, main gunner and 2 sub gunners if needed (optional gunners tbh not needed to run the tank in anyway) is that who skills up what? Does the driver still h...
- by Spkr4theDead - at 2013.06.11 23:03:00
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6350. Commando suit Ak.0 stats WTF? - in General Discussions [original thread]
calisk galern wrote: if it's 2 light their is merits to that suit for sure. carrying av and AR's for example, allows you to not be completely useless with a swarm launcher. ar and sniper shotgun and ar ar+ any other specialty weapon....pret...
- by Spkr4theDead - at 2013.06.11 21:33:00
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6351. Red zone warning glitched - countdown remains when out of it - in General Discussions [original thread]
Ncredible Beast wrote: Lagggg Is it that bad right now? Didn't really notice it.
- by Spkr4theDead - at 2013.06.11 19:11:00
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6352. Red zone warning glitched - countdown remains when out of it - in General Discussions [original thread]
Anybody else come across this? Just before, had the timer count down to near zero when I was far away from the red line.
- by Spkr4theDead - at 2013.06.11 19:10:00
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6353. What do you have to do to get a noob out of your vehicle? - in General Discussions [original thread]
Avallo Kantor wrote: Assuming you vets have mics, would asking them over comms be out of the question? That requires switching comms to team chat, if they can hear you, and if they understand your language. In which time you can be orb'd wh...
- by Spkr4theDead - at 2013.06.11 18:42:00
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6354. What do you have to do to get a noob out of your vehicle? - in General Discussions [original thread]
Darken-Sol wrote: I had a buddy who used to fit Rail guns to his small turrets. they would over heat after a couple shots. it might work now, blueberries immediately start shooting when they enter a tank. give them no hope. I think those add ...
- by Spkr4theDead - at 2013.06.11 18:40:00
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6355. What do you have to do to get a noob out of your vehicle? - in General Discussions [original thread]
Princeps Marcellus wrote: I spent half of a skirmish ramming my tank against a wall, running myself over steep cliffs, and sitting around where the turrets on my tank couldn't hit ANYTHING, just watching the map. Took enough time that three out...
- by Spkr4theDead - at 2013.06.11 18:11:00
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6356. Reserved - in General Discussions [original thread]
Obodiah Garro wrote: Charlotte O'Dell wrote: Bones McGavins wrote: Webifiers. The ability to tackle tanks is the first step to balance. Webifire missiles or forge varients that do little or no damage but stop the vehicle for 1-3 seconds,...
- by Spkr4theDead - at 2013.06.11 17:55:00
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6357. Reserved - in General Discussions [original thread]
Bones McGavins wrote: Webifiers. The ability to tackle tanks is the first step to balance. Webifire missiles or forge varients that do little or no damage but stop the vehicle for 1-3 seconds, webifier nades which stop them for 5-10 seconds. ...
- by Spkr4theDead - at 2013.06.11 17:36:00
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6358. Hey developers, give me more skill points or reduce the cost of raising skills! - in General Discussions [original thread]
You could go back to Call of Duty since you want the best stuff now .
- by Spkr4theDead - at 2013.06.11 17:29:00
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6359. How to solve the tank/AV imbalance? (AV please give feedback) - in General Discussions [original thread]
Bones McGavins wrote: Spkr4theDead wrote: Bones McGavins wrote: The way CCP has chosen to make Vehicles, AV, Infantry rock paper scissors makes it very difficult to balance properly. Right now its all or nothing. Vehicles can murder infan...
- by Spkr4theDead - at 2013.06.11 17:24:00
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6360. Passive SP not counting on a new character? - in General Discussions [original thread]
Knightshade Belladonna wrote: what do you need multiple accounts for on one system, they give you 3 slots. It is possibly a preventative measure to keep people as limited as they can per system on how much they could potentialy farm. just a gue...
- by Spkr4theDead - at 2013.06.11 17:16:00
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