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3841. Why teamwork to kill vehicles is a bad idea. - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: Spkr4theDead wrote: No, that one AV team travels around destroying all the tanks. You're making it seem worse by requiring different people for each tank. It's a crock. Stop hugely inflating your argument to make it...
- by Spkr4theDead - at 2013.11.23 10:46:00
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3842. Accidental leak from the CPM - in General Discussions [original thread]
I want special abilities like in Sword Art Online, or Attack on Titan.
- by Spkr4theDead - at 2013.11.23 10:26:00
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3843. Why teamwork to kill vehicles is a bad idea. - in General Discussions [original thread]
No, that one AV team travels around destroying all the tanks. You're making it seem worse by requiring different people for each tank. It's a crock. Stop hugely inflating your argument to make it seem far worse than it is presently. One guy with M...
- by Spkr4theDead - at 2013.11.23 10:25:00
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3844. Fanfest 2014 - in General Discussions [original thread]
jenza aranda wrote: Who will be attending? last year was awesome! Cant wait to see what CCP has in store this time! I'd go if I had the money and wanted to get on a plane again.
- by Spkr4theDead - at 2013.11.23 10:23:00
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3845. Even if vehicles are balanced in 1.7... - in General Discussions [original thread]
Atiim wrote: jerrmy12 kahoalii wrote: Atiim wrote: IMO HAVs are stupid easy and boring as is, I don't think that will get better anytime soon i think you had no AV resistance/barely got kills Oh there was AV resistance. Tons. It's c...
- by Spkr4theDead - at 2013.11.23 10:20:00
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3846. Accidental leak from the CPM - in General Discussions [original thread]
I just want Nyan Cat, and his sparkly rainbow poop is like a constant flux grenade.
- by Spkr4theDead - at 2013.11.23 10:13:00
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3847. How IMHO swarm launchers should behave - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Spkr4theDead wrote: Eris Ernaga wrote: Cat Merc wrote: Swarms are going to be lame against tanks. Low damage, tanks will run away fast, bla bla bla. Ok then, how about dropships? Hmm... Damage is low, sounds li...
- by Spkr4theDead - at 2013.11.23 07:23:00
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3848. How IMHO swarm launchers should behave - in General Discussions [original thread]
Atiim wrote: Spkr4theDead wrote: Atiim wrote: Judge Rhadamanthus wrote: ACE OF JOKERS wrote: ...Because with the low damage i will need like 10 volleys to even scare tanks ? while they can 2HKO me every time? >..>[/b] Where...
- by Spkr4theDead - at 2013.11.23 06:02:00
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3849. How IMHO swarm launchers should behave - in General Discussions [original thread]
Atiim wrote: Hey Spkr4TheDead, I want you honest opinion on this one. Should AV be forced to use teamwork to be successful, while HAVs require no teamwork whatsoever to be successful? AV should be classified as support, but enough of it shou...
- by Spkr4theDead - at 2013.11.23 06:01:00
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3850. How IMHO swarm launchers should behave - in General Discussions [original thread]
Atiim wrote: Judge Rhadamanthus wrote: Justice Prevails wrote: Judge, I am a scrub SL user, but that video made me ROFL. Thank you. It was just for fun. Swarmers should be pushing CCP to make their role rewarding. Skill, positioning et...
- by Spkr4theDead - at 2013.11.23 05:59:00
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3851. How IMHO swarm launchers should behave - in General Discussions [original thread]
Atiim wrote: KenKaniff69 wrote: Run a tank in PC and then comment that HAV's require no teamwork to use. Try moving from one point to another without being hit by two proto maxed IAFG's and a side of proto swarms chasing you in an LLAV. The...
- by Spkr4theDead - at 2013.11.23 05:53:00
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3852. How IMHO swarm launchers should behave - in General Discussions [original thread]
KenKaniff69 wrote: Atiim wrote: True Adamance wrote: Atiim wrote: Iskandar Zul Karnain wrote: As a lock-on scrublet with proficiency 4 in swarms I'll hold back my QQ until I actually play 1.7. Swarms are going to function different...
- by Spkr4theDead - at 2013.11.23 05:36:00
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3853. How IMHO swarm launchers should behave - in General Discussions [original thread]
Atiim wrote: jerrmy12 kahoalii wrote: Atiim wrote: "Balance>Gameplay If AV is FORCED to use teamwork to be successful, then HAVs should be FORCED to use teamwork to be successful. So answer the question already. Do you think that bot...
- by Spkr4theDead - at 2013.11.23 05:35:00
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3854. How IMHO swarm launchers should behave - in General Discussions [original thread]
Atiim wrote: Judge Rhadamanthus wrote: Cat Merc wrote: ....2. 250m, when compared to the swarms 175m range. ... Effective long missile range is about 80m. Very few kills happen above 100m range. Try it. Swarms do not have to aim. they ...
- by Spkr4theDead - at 2013.11.23 05:34:00
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3855. How IMHO swarm launchers should behave - in General Discussions [original thread]
Cat Merc wrote: Judge Rhadamanthus wrote: Cat Merc wrote: ....2. 250m, when compared to the swarms 175m range. ... Effective long missile range is about 80m. Very few kills happen above 100m range. Try it. Swarms do not have to aim. th...
- by Spkr4theDead - at 2013.11.23 05:33:00
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3856. How IMHO swarm launchers should behave - in General Discussions [original thread]
Racro 01 Arifistan wrote: compains about av nerf......................... dosnt know how long tanks have been nerfed for.... Not like any of them care.
- by Spkr4theDead - at 2013.11.23 05:30:00
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3857. How IMHO swarm launchers should behave - in General Discussions [original thread]
Pvt Numnutz wrote: 1. you're an idiot cat merc 2. swarms are area denial, dropships guns have very little range. 3. dropships with mcru's have always been untouchable at max height 4. you're an idiot cat merc He's RND, what do they know abo...
- by Spkr4theDead - at 2013.11.23 05:28:00
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3858. How IMHO swarm launchers should behave - in General Discussions [original thread]
Korvin Lomont wrote: Iskandar Zul Karnain wrote: As a lock-on scrublet with proficiency 4 in swarms I'll hold back my QQ until I actually play 1.7. Swarms are going to function differently that's for sure but with teamwork and creativity th...
- by Spkr4theDead - at 2013.11.23 04:48:00
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3859. How IMHO swarm launchers should behave - in General Discussions [original thread]
True Adamance wrote: Atiim wrote: True Adamance wrote: Atiim wrote: Nobody has ever been able to supply a reasonable reply as to why they should be able to force people to use teamwork when I myself have no requirements to use teamwor...
- by Spkr4theDead - at 2013.11.23 04:46:00
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3860. How IMHO swarm launchers should behave - in General Discussions [original thread]
Atiim wrote: True Adamance wrote: Atiim wrote: Iskandar Zul Karnain wrote: As a lock-on scrublet with proficiency 4 in swarms I'll hold back my QQ until I actually play 1.7. Swarms are going to function differently that's for sure but...
- by Spkr4theDead - at 2013.11.23 04:43:00
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