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701. Swarms... - in General Discussions [original thread]
boba's fetta wrote: ads should get counter measures only if the ads actully explodes the instant you hit zero hp instead of allowing you to bail every goddam time cheating me of my hard earned kill. good pilots are extreamly difficult to down...
- by Spkr4theDead - at 2015.01.02 21:08:00
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702. Swarms... - in General Discussions [original thread]
Soraya Xel wrote: Jammeh McJam wrote: And when swarms cost nowhere near as much as ADS, there shouldn't be 'balance' between them, it should take more than one swarmer to take out an ADS, which is how it was before, now swarmers can easily s...
- by Spkr4theDead - at 2015.01.02 21:04:00
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703. Swarms... - in General Discussions [original thread]
Vitantur Nothus wrote: Sir Snugglz wrote: Vitantur Nothus wrote: Why so many dropships in PC? Why so few swarms? not true. I see atleast 3-4 minmando swarmers in every PC compared to the 2-3 derpships If you are correct, and OP is c...
- by Spkr4theDead - at 2015.01.02 20:51:00
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704. Swarms... - in General Discussions [original thread]
Buwaro Draemon wrote: Swamrs only usefulness is to work against vehicles. It can't do anything else other than that, so yeah it should exceed at its role to take out vehicles (and be widely use because you can use swarms on all dropsuits and yo...
- by Spkr4theDead - at 2015.01.02 20:50:00
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705. Swarms... - in General Discussions [original thread]
Yeeeuuuupppp wrote: Countermeasures = Flares or something that blocks the lock, but to balance it out, swarms range would have to be tweaked a bit Range lock on buff? No, because that screws tanks and LAVs.
- by Spkr4theDead - at 2015.01.02 20:49:00
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706. Swarms... - in General Discussions [original thread]
Soraya Xel wrote: Swarm users don't have a weakness against infantry. They're useless against infantry. Sidearms don't really help that much. It was very common to lose six proto swarm fits trying to catch one ADS. It sounds like your kills/de...
- by Spkr4theDead - at 2015.01.02 20:48:00
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707. Swarms... - in General Discussions [original thread]
Jammeh McJam wrote: Ripley Riley wrote: Forlorn Destrier wrote: A bunch of correct stuff. Just adding to this: swarms, quite literally, only target installations and vehicles. You saccing a potential anti-infantry weapon for a potent AV ...
- by Spkr4theDead - at 2015.01.02 20:47:00
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708. Swarms... - in General Discussions [original thread]
Soraya Xel wrote: Swarms have a very limited range compared to forge guns. They used to be entirely a non-threat, and no, that's never going back the way it was. Because dropships are still one of the hardest to kill things in the game thanks t...
- by Spkr4theDead - at 2015.01.02 20:45:00
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709. Swarms... - in General Discussions [original thread]
Forlorn Destrier wrote: Jammeh McJam wrote: Why is it that all it takes to destroy a dropship, is lock on with swarms (which takes no skill), let go of a button (which takes no skill) and then repeat? Forge guns are ok because at least you ...
- by Spkr4theDead - at 2015.01.02 20:43:00
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710. Swarms... - in General Discussions [original thread]
Vitantur Nothus wrote: Why so many dropships in PC? Why so few swarms? Because dropships are the most useful vehicle in PC right now. If logi ships are reintroduced with a great mCRU skill at level 5, like a 3 second spawn, then every singl...
- by Spkr4theDead - at 2015.01.02 20:41:00
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711. Swarms... - in General Discussions [original thread]
VikingKong iBUN wrote: Jammeh McJam wrote: Why is it that all it takes to destroy a dropship, is lock on with swarms (which takes no skill), let go of a button (which takes no skill) and then repeat? This part is only true if you're again...
- by Spkr4theDead - at 2015.01.02 20:40:00
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712. Should Logis Be Able To Rep Through Damage?? - in General Discussions [original thread]
Ripley Riley wrote: Lazer Fo Cused wrote: If you have a problem with 'heavy and logi' combo then take out the logi thus the heavy does not get repped Because it is that easy While you are attempting to take out his logi, the sentinel will...
- by Spkr4theDead - at 2015.01.02 19:42:00
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713. CCP, scout spawn is acceptable - in General Discussions [original thread]
CCP Rattati wrote: We'll see what happens with cloak changes. Data is coming. (how about vehicles?)
- by Spkr4theDead - at 2015.01.02 19:35:00
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714. bring back the punish featue to fac war - in General Discussions [original thread]
rasputin900000 wrote: As I have read CCP wants FAC and PC to be the modes we aspire to play. With that being said can we get the punish button back for friendly fire? We're all tired of the friendly fire scrubs, right? Accidents happen, but we'...
- by Spkr4theDead - at 2015.01.02 00:11:00
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715. Suggested Improvements #1 - in General Discussions [original thread]
AT aka YoungDrew wrote: Which of the three do you think will not happen? I would also like to add in this. When it comes to the assault suit bonuses, they should only affect the hand held weapons that belong to that race. Amarr = Scrambler Rifl...
- by Spkr4theDead - at 2015.01.01 04:39:00
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716. Suggested Improvements #1 - in General Discussions [original thread]
AT aka YoungDrew wrote: Hello CCP. I wanted to bring a couple of issues up about the overall game play that I believe will benefit Dust 514 once corrected. (1) Heavy suits should suffer a loss in total hp (AT LEAST 25% in both shield and armor)...
- by Spkr4theDead - at 2015.01.01 04:38:00
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717. Zatara's dirty secret.... - in General Discussions [original thread]
The stupid, it burns.
- by Spkr4theDead - at 2014.12.31 23:46:00
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718. Alright. I am giving vehicles a go - in General Discussions [original thread]
Vaibhav Ganesh wrote: Atiim wrote: Vaibhav Ganesh wrote: Atiim wrote: Bringing Infantry friends won't save you from a good AVer, but simply delay the inevitable. That aside, which HAV will you be using? So you say I should bring bu...
- by Spkr4theDead - at 2014.12.31 18:27:00
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719. Alright. I am giving vehicles a go - in General Discussions [original thread]
Atiim wrote: Bringing Infantry friends won't save you from a good AVer, but simply delay the inevitable. That aside, which HAV will you be using? I notice you didn't say a competent pilot, which you don't believe there are any.
- by Spkr4theDead - at 2014.12.31 18:24:00
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720. Alright. I am giving vehicles a go - in General Discussions [original thread]
TooMany Names AlreadyTaken wrote: Good tankers: DELBOY, duna2002, (and I can't remember the other guy's name...) Missiles are really good vs tanks, use them. LOL you think duna is good? No wonder everybody complains about everything relate...
- by Spkr4theDead - at 2014.12.31 18:22:00
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