Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1701. Minmatar Commando - Best slayer in 1.8? - in General Discussions [original thread]
In rust we must trust when playing dust.
- by Spectral Clone - at 2014.03.11 20:21:00
|
1702. Minmatar Commando - Best slayer in 1.8? - in General Discussions [original thread]
Commando mk.0 is actually the only commando able to fit proto stuff also. Manly due to the low fitting cost of the CR.
- by Spectral Clone - at 2014.03.11 20:17:00
|
1703. Minmatar Commando - Best slayer in 1.8? - in General Discussions [original thread]
Zahle Undt wrote: I think the Minnie commando doesn't have enough speed for its tank loss. I knew I wanted a commando for 1.8 and I debated back and forth between Minnie and caldari and settled on the caldari because I love the rail rifle. And ...
- by Spectral Clone - at 2014.03.11 20:13:00
|
1704. Minmatar Commando - Best slayer in 1.8? - in General Discussions [original thread]
Well, the CR has the best damage profile in the game, and the Minmatar commando get an innate bonus of 2 complex dmg mods. I.E. The suit is equivalent with 4 high slots 2 low slots. With the possible meta of shield extenders > dmg mods that me...
- by Spectral Clone - at 2014.03.11 20:09:00
|
1705. Minmatar Commando - Best slayer in 1.8? - in General Discussions [original thread]
So, the Minmatar commando, as we know for now, will have bonus damage on the best rifle of 1.8 (CR) and also bonus dmg to the Mass Driver. It gets one equipment slot for an ammo hive. Best movement speed out of all the heavy suits. Reload speed ...
- by Spectral Clone - at 2014.03.11 16:55:00
|
1706. Petition to remove Battle Academy from Dust - in General Discussions [original thread]
Signed.
- by Spectral Clone - at 2014.03.11 16:14:00
|
1707. Unique Assault Bonus?: Shield Impairment Damage - in General Discussions [original thread]
Yes please. Its like a resistance bonus, but a little bit different from the heavy resistance skill bonus.
- by Spectral Clone - at 2014.03.11 15:57:00
|
1708. moving modules to have a more well rounded game - in Feedback/Requests [original thread]
Damage mod to low, a damage amplifier uses a lot of power, not CPU obviously.
- by Spectral Clone - at 2014.03.11 15:32:00
|
1709. AFK in the MCC right now? POST HERE! - in General Discussions [original thread]
So, rubberband? :)
- by Spectral Clone - at 2014.03.11 15:29:00
|
1710. What community thinks about CCPs progress - in General Discussions [original thread]
I don-Št even want to comment on the topic of this thread.
- by Spectral Clone - at 2014.03.11 15:18:00
|
1711. Scout Registry / Killboard - in General Discussions [original thread]
The explanation is this Haerr For complex plates: Final movement penalty = 0.95^n where n is amount of plates 1 plate is -5% 2 plates 0.95^2 = 0.9025 which is -9.75% 3 plates 0.95^3 = 0.8574 which is -14.26% I guess its just a coincidence tha...
- by Spectral Clone - at 2014.03.11 13:40:00
|
1712. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
DUST Fiend wrote: The only truly legitimate argument against respecs I've ever heard is how it would completely **** up a player market, because demand would shift randomly and make it impossible to corner, exploit, or merely profit from marke...
- by Spectral Clone - at 2014.03.11 13:06:00
|
1713. Scout Registry / Killboard - in General Discussions [original thread]
What, are you sure? I really thought there was a stacking penalty on the plates movement speed reduction. It is really ret*rded if they fixed this by removing the stacking penalty on the plates instead of flipping the sign.
- by Spectral Clone - at 2014.03.11 12:11:00
|
1714. why did ccp piciku nreal engine - in General Discussions [original thread]
Im guessing: Because PS3 HW sucks and couldnt handle their previous engine. Because it was a cheap band aid to continue with the project.
- by Spectral Clone - at 2014.03.11 12:03:00
|
1715. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Sam Tektzby wrote: I know, dont tell me, but thats not a proper reason. Some does not seem to understand that this is the only underlying anti respec argument. Like you said earlier, noone can motivate why we should not get a full infantry ...
- by Spectral Clone - at 2014.03.11 12:01:00
|
1716. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Sam Tektzby wrote: I still dont know what is bad on respec, nobody told before anywhere. And i tell you, i will NO GRIND ONCE MORE from START, just because CCP is lazy. NO FULL RESPEC = DELETE OF DUST End of story. The players that are anti...
- by Spectral Clone - at 2014.03.11 11:47:00
|
1717. Scout Registry / Killboard - in General Discussions [original thread]
Haerr wrote: Spectral Clone wrote: Haerr wrote: Appia Vibbia wrote: One Eyed King wrote: I swear, sometimes I think I need a Phd in CCPology just to figure out how to play this game and fit my character. I find the stuff intuiti...
- by Spectral Clone - at 2014.03.11 11:39:00
|
1718. Scout Registry / Killboard - in General Discussions [original thread]
Anyone got some fittings for a cal scout?
- by Spectral Clone - at 2014.03.11 11:33:00
|
1719. Scout Registry / Killboard - in General Discussions [original thread]
Haerr wrote: Appia Vibbia wrote: One Eyed King wrote: I swear, sometimes I think I need a Phd in CCPology just to figure out how to play this game and fit my character. I find the stuff intuitive I think this may mean I have a probl...
- by Spectral Clone - at 2014.03.11 11:29:00
|
1720. CCP announce the respec before friday.. - in General Discussions [original thread]
LT SHANKS wrote: Give me a respec and I'll invest all my points into a Minmatar Basic Light Frame, Flaylock Pistols, Plasma Canons, and Rep Tools. I will then laugh at all the FotM arguments as I gracefully take my 11th place spot in pub domi...
- by Spectral Clone - at 2014.03.11 11:18:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |