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4621. [Feedback] Store purchases limits in quarters - in Feedback/Requests [original thread]
New? This things been around since I started playing at the start of open beta.
- by Spademan - at 2013.09.21 09:27:00
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4622. wtf, caldari!? help amarr! - in General Discussions [original thread]
C'mon, step up your game, give us something worthy to shoot at
- by Spademan - at 2013.09.18 21:17:00
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4623. gallente scout vs. minmatar scout - in General Discussions [original thread]
Just once I'd like to see my name in a list like that. Anyway, I personally use a Gallente suit, my reasoning being because I'm drawn more to the stealth aspect of the Scout rather than the speed, for this I find the Gallente suit to be superior, ...
- by Spademan - at 2013.09.18 20:51:00
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4624. Scout Registry / Killboard - in General Discussions [original thread]
Yan Darn wrote: On the topic of scout training corps, are there many 'vets' here who run a more recon/flanking (as opposed to 'infiltrating') type of gal scout with AR/ScR? Not sure if I qualify as a vet, that's usually closed beta terms...
- by Spademan - at 2013.09.18 20:35:00
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4625. Spam of the LR - in General Discussions [original thread]
HAH! Hahahaha. Ha. Obviously you weren't here at the end of Chromo or you wouldn't be complaining about this. Seriously bro, this is nothing compared to that. Also, if you get shot at by one, run at 'em, not away.
- by Spademan - at 2013.09.18 20:18:00
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4626. Scout Registry / Killboard - in General Discussions [original thread]
DoubleTap420 wrote: Spademan wrote: I saw another scout with a Charge Scrambler Rifle, first time ever. Didn't catch a name, but if you're here, I salute you and I hope you stick with the combo. It's catching on guys, it's catching on I...
- by Spademan - at 2013.09.18 12:08:00
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4627. Dear CCP: Patch notes 1.5 and the mysterious 1.6 - in General Discussions [original thread]
meri jin wrote: Yokal Bob wrote: hopefully they will bring back chromozone's weapon balancing, everyone used everything because it all worked, now everyone uses rifles and not much else. why? because its the only thing that works. i cant be ...
- by Spademan - at 2013.09.18 10:41:00
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4628. Scout Registry / Killboard - in General Discussions [original thread]
I saw another scout with a Charge Scrambler Rifle, first time ever. Didn't catch a name, but if you're here, I salute you and I hope you stick with the combo. It's catching on guys, it's catching on
- by Spademan - at 2013.09.18 09:09:00
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4629. How much does beer cost in Iceland? - in General Discussions [original thread]
CCP Logibro wrote: A lot. 900ISK is not unusual. (And that's real ISK, not the stuff you use in DUST 514 and EVE Online.) That's like Gé¼5.50 Would that be for a pint? If so, bloody hell
- by Spademan - at 2013.09.17 11:56:00
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4630. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Okay, I need to ask some questions from a Gal Scout. I have run minnie suit since the get-go. I love how I can have 217 shields and 74 armor and still run like the dickens. I love how quickly I can get back in the fight bec...
- by Spademan - at 2013.09.16 19:52:00
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4631. what is the point of CRW-04 Scrambler Rifle - in General Discussions [original thread]
Greasepalms wrote: moar damage. I think the damage increase between tiers is equivalent to an enhanced (?) damage mod. Basically. It may not seem like much but it really does help, especially with the charged shots.
- by Spademan - at 2013.09.15 20:02:00
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4632. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
J-Lewis wrote: I'll get stuff updated in the next week or so; sorry about the hiatus, I've been busy moving. No apologies needed, I just thought a reminder could be useful.
- by Spademan - at 2013.09.15 19:53:00
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4633. Giving orders in battle.. - in Feedback/Requests [original thread]
So, if I read correctly, you believe giving squad orders is too time consuming and interferes with combat too much? Some clarification would be nice.
- by Spademan - at 2013.09.15 10:13:00
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4634. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
Attempted revival of the thread because it's kind of a big deal.
- by Spademan - at 2013.09.15 10:10:00
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4635. Version 1.5 Patch Notes - in General Discussions [original thread]
Guys, this is part of the translation Please do not forget the mass scale diesel tank Bigger vehicles incoming.
- by Spademan - at 2013.09.15 09:36:00
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4636. Separating FW from Pubs (keeping scrubs out of FW) - in General Discussions [original thread]
Wrong topic
- by Spademan - at 2013.09.15 09:35:00
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4637. 1.6? - in General Discussions [original thread]
Iron Wolf Saber wrote: More stuff. As in content stuff or balance stuff?
- by Spademan - at 2013.09.15 09:25:00
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4638. Red line turrents - in Feedback/Requests [original thread]
Turrets mate, turrets. On topic, from my experience, most of those rail turrets have very specific line's of sight.
- by Spademan - at 2013.09.14 11:52:00
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4639. Vechile Interplay - Infantry Equipment - in General Discussions [original thread]
Must say, the stabilisation module sounds good, not a pilot but have experienced the rocking as a gunner, so I for one would like that. The ammo supply as has been mentioned sounds good too. How about flares or an equvilant? As a counter measure t...
- by Spademan - at 2013.09.14 09:45:00
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4640. Red Faction Guerilla - in General Discussions [original thread]
Aero Yassavi wrote: How about that EDF Enforcer? If anyone remembers this gun, you'll know why it is perfect for Dust Get that gun in here NOW!
- by Spademan - at 2013.09.14 08:26:00
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