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741. not really a suprise - in General Discussions [original thread]
Well, as stated, I've been moving this month, and my electrician has been putting me off. He's supposed to be here Tuesday to fix the power outlets at my desk. I technically could play the PS3 at the TV, but it's particularly uncomfortable to play...
- by Soraya Xel - at 2015.01.19 01:40:00
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742. GIFs - in The Locker Room [original thread]
Mossellia Delt wrote: Soraya Xel wrote: Gif is soft, like in gin. Then graphics must be soft to, right! Jraphics! No. This argument is stupid. Pronunciation of acronyms have nothing to do with the words that they are made from. Meanwh...
- by Soraya Xel - at 2015.01.18 06:03:00
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743. GIFs - in The Locker Room [original thread]
Gif is soft, like in gin.
- by Soraya Xel - at 2015.01.18 05:02:00
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744. CPM1 Disscussions - in The Council's Chamber [original thread]
My schedule is pretty smoked as of late. If you get a time a bunch of people want to do it, I can see if I can fit it in. You probably will not get all of the CPM at one time, as our schedules vary greatly. Is there a reason you don't just ask on ...
- by Soraya Xel - at 2015.01.16 23:22:00
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745. @ Rattati- dead clone should terminate if you leave battle - in General Discussions [original thread]
Yes please.
- by Soraya Xel - at 2015.01.16 18:27:00
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746. Been away for quite a while.. - in General Discussions [original thread]
Oh my God, Serimos. Hey! :D
- by Soraya Xel - at 2015.01.16 18:26:00
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747. GIFs - in The Locker Room [original thread]
Save me from the heathens that don't know how to pronounce it. https://plus.google.com/u/0/115181074626403443464/posts/NSPiCz3NU8S
- by Soraya Xel - at 2015.01.16 18:11:00
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748. Dropship Perspective on a Swarm Launcher Problem - in Feedback/Requests [original thread]
IZI doro wrote: If anything, just an audible tone to note that homing warheads are tracking and in proximity would suffice. If I recall correctly, there used to be a "locked on tone" for swarms that have been launched and currently tracking, bu...
- by Soraya Xel - at 2015.01.16 17:18:00
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749. Why can swarms travel past lock on range? - in General Discussions [original thread]
Been playing since the build before Replication, Bright Cloud. :)
- by Soraya Xel - at 2015.01.16 16:56:00
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750. Dropship Perspective on a Swarm Launcher Problem - in Feedback/Requests [original thread]
It is not overperforming. The fact that you are no longer invincible means it is working as intended. I would not actually be opposite to a warning if it was possible. Though I would guess something like vehicles being able to scan AV weapon hold...
- by Soraya Xel - at 2015.01.16 16:55:00
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751. Dropship Perspective on a Swarm Launcher Problem - in Feedback/Requests [original thread]
Swarms have a higher top speed because it was indeed so easy for dropships to escape them, that they were not relevant.
- by Soraya Xel - at 2015.01.16 16:43:00
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752. Dropship Perspective on a Swarm Launcher Problem - in Feedback/Requests [original thread]
Being CPM doesn't mean I'm not supposed to tell people they're wrong. o_o
- by Soraya Xel - at 2015.01.16 16:26:00
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753. Dropship Perspective on a Swarm Launcher Problem - in Feedback/Requests [original thread]
DarthJT5 wrote: Soraya Xel wrote: How does swarms have less warning than forge guns? Swarms have to be locked out in the open, take longer than a forge charge, and move about ten times slower than a forge blast. I don't get a nifty warning ...
- by Soraya Xel - at 2015.01.16 16:11:00
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754. Dropship Perspective on a Swarm Launcher Problem - in Feedback/Requests [original thread]
How does swarms have less warning than forge guns? Swarms have to be locked out in the open, take longer than a forge charge, and move about ten times slower than a forge blast. I don't get a nifty warning light before a shotgun blast plasters my...
- by Soraya Xel - at 2015.01.16 15:41:00
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755. Why can swarms travel past lock on range? - in General Discussions [original thread]
Fizzer XCIV wrote: Why are you glorifying this guy so much? Again, because he wants to be OP, and so he looks to people that also want them to be OP. This is a wonderfully well-run campaign on behalf of vehicle users, but since their logic i...
- by Soraya Xel - at 2015.01.16 15:35:00
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756. Why can swarms travel past lock on range? - in General Discussions [original thread]
If you're going to trot out a Judge video, I'm going to trot out that Judge said that an average KDR of 50 seemed well-balanced for his ADS, according to him.
- by Soraya Xel - at 2015.01.16 07:38:00
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757. Why can swarms travel past lock on range? - in General Discussions [original thread]
Yokal Bob wrote: Bright Cloud wrote: In my opinion the max travel distance for swarms should be equal to the lock on range which is i believe 175m. That way dropships actually could escape and not be doomed to death as soon a random guy fire...
- by Soraya Xel - at 2015.01.16 06:09:00
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758. CCP will you please nerf.... - in General Discussions [original thread]
Stupidity nerf incoming.
- by Soraya Xel - at 2015.01.16 04:57:00
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759. Why can swarms travel past lock on range? - in General Discussions [original thread]
Everything Dies wrote: How much of this a swarm problem, and how much of this a minmando + swarm problem? I ask because using proto swarms with my Gallente suits are usually only enough to drive dropships away and not destroy them. Maddys have ...
- by Soraya Xel - at 2015.01.16 04:56:00
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760. [Suggestion] Change Swarm launcher operation - in Feedback/Requests [original thread]
Swarms are a lot slower than forge gun blasts though, Kallas. Forge gun blasts are almost instant, they move very fast, so you do not have to lead by much. If swarm speed was kept the same, dumbfiring 400m away would be near impossible.
- by Soraya Xel - at 2015.01.16 04:55:00
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