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761. Swarms are OPness? - in General Discussions [original thread]
I think it's funny that they decided to do this whole "make vehicles OP again" campaign today. But it is futile and transparent. Lord Rattati knows all. His holy gaze can pierce the deception and rhetoric of the vehicle community, and stare direc...
- by Soraya Xel - at 2015.01.15 23:21:00
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762. When are the next CPM elections going to happen? - in General Discussions [original thread]
Spademan wrote: Legit question. Say I were to run (I'm not. Not this year anyway.) would I even be recognisable? Would you see my name and think "Hey Spade's running, I know who he is" or "Who's this joker?" People knew who I was. I started ...
- by Soraya Xel - at 2015.01.15 23:12:00
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763. Why can swarms travel past lock on range? - in General Discussions [original thread]
Bright Cloud wrote: In my opinion the max travel distance for swarms should be equal to the lock on range which is i believe 175m. That way dropships actually could escape and not be doomed to death as soon a random guy fires 3 swarm volleys. ...
- by Soraya Xel - at 2015.01.15 23:09:00
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764. [Suggestion] Change Swarm launcher operation - in Feedback/Requests [original thread]
Hmm... that's right, you did propose buffing the range a lot. The only thing is how much range will probably not matter without lock-on mechanics. At 400m, your chance of getting swarms within 50m is probably low if they're moving at all.
- by Soraya Xel - at 2015.01.15 23:08:00
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765. Calling Soraya Xel - in General Discussions [original thread]
Arkena caught me on Skype before I saw this thread myself. Hi. "Calling Soraya Xel" on the forums is pretty effective too though.
- by Soraya Xel - at 2015.01.15 23:06:00
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766. When are the next CPM elections going to happen? - in General Discussions [original thread]
pumping up wrote: Just wondered... so is it a popularity contest like in eve or would the average joe have a chance? It's entirely possible for someone nobody's heard of to be elected. Some of us won with somewhere around 60-80 votes. If you...
- by Soraya Xel - at 2015.01.15 23:04:00
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767. [Suggestion] Change Swarm launcher operation - in Feedback/Requests [original thread]
If they're dumbfire, do they kill infantry now too? Juno Tristan wrote: I want to maintain the damage/time balance but give the user more chance to miss and the vehicles more chance to evade We'd need to make them a lot faster and hit harde...
- by Soraya Xel - at 2015.01.15 22:45:00
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768. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
I actually did put it up, I just haven't updated the feed or iTunes because I went to sleep, and meant to do it this morning, and then didn't. If you look at the URLs for episodes on that page, Fox, and add one, you'll get the podcast for last wee...
- by Soraya Xel - at 2015.01.15 20:12:00
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769. Swarms again. - in General Discussions [original thread]
Good job on the organized PR campaign, guys. ;) Swarms are fine though.
- by Soraya Xel - at 2015.01.15 17:48:00
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770. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Imp Smash wrote: This is what y'all stickied? Seriously? https://forums.dust514.com/default.aspx?g=posts&t=183512 smh. I think he stickied the one that was much closer to what had been proposed and discussed internally. That's why.
- by Soraya Xel - at 2015.01.15 05:23:00
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771. Help me explain the impact of 24 hour notice for PC battles - in General Discussions [original thread]
IMPAIRS YOUR ABILITY wrote: As for ways to improve it, maybe a scaling timer the more districts you own the lower the span between potential attacks. That way a smaller corp could still participate but would have to scale the number of district...
- by Soraya Xel - at 2015.01.14 22:14:00
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772. Help me explain the impact of 24 hour notice for PC battles - in General Discussions [original thread]
All removing adequate notice does is force no-lifing. This is supposed to be a game, not a freaking job.
- by Soraya Xel - at 2015.01.14 22:12:00
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773. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
Well, blunt honesty, a system like this is probably a whole release on it's own, or a big part of one. And I'm hoping to get fixed timers as a tack-on to one of the corporate warbarge releases as a quick fix. Something I most definitely still inte...
- by Soraya Xel - at 2015.01.14 21:28:00
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774. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
If there isn't a 24 hour timer, then there's no game. It's absolutely critical to ensuring actual fights happen. If you don't understand it by now, nobody will be able to successfully explain it to you.
- by Soraya Xel - at 2015.01.14 20:55:00
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775. Solution to PC District Timers - Because Fixed Timers Suck - in Feedback/Requests [original thread]
Pokey Dravon wrote: Ideas and things This is a decent idea. It allows smaller corps to participate cleanly. The system might end up hitting some level of over-complication bar though, fair warning. Our existing system, mind you, is also of...
- by Soraya Xel - at 2015.01.14 20:22:00
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776. Calling it right now - in General Discussions [original thread]
Major 0nslaught wrote: Seriously, people without their reading comprehension leveled up should just quit the forums. In fairness, I read the post. Responded. Thought I misread the post. Undid my response. Based on Ripley's response though...
- by Soraya Xel - at 2015.01.14 19:10:00
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777. Calling it right now - in General Discussions [original thread]
Goshdarnitstupidcomment
- by Soraya Xel - at 2015.01.14 19:05:00
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778. Vehicle recall time (too much) - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Soraya Xel wrote: shaman oga wrote: Vehicle player has always be treaten in a bad manner, both from CCP and from other players. Because this is that self-entitlement showing. Vehicle players ha...
- by Soraya Xel - at 2015.01.13 23:28:00
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779. Vehicle recall time (too much) - in Feedback/Requests [original thread]
shaman oga wrote: Vehicle player has always be treaten in a bad manner, both from CCP and from other players. Because this is that self-entitlement showing. Vehicle players have actually always been the spoiled children in the DUST family. W...
- by Soraya Xel - at 2015.01.13 23:12:00
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780. Vehicle recall time (too much) - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: 2. CCP would break it so that the SL can still lock on and that it can still take damage and die on the way back Um... yes, that would be part of it. Obviously. That's not "broken". One of the biggest problems with the...
- by Soraya Xel - at 2015.01.13 21:32:00
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