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181. Not getting WP for Vehicle Kills or for Vehicle Kill Assists - in Technical Support/Bugs [original thread]
Same here. Soloing a tank is a pretty big deal, maddening when you succeed and get nothing for it. Same goes for assists, which are hit and miss as well.
- by Soozu - at 2013.04.09 20:36:00
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182. [Exploit] Remote Explosives on objectives - in Technical Support/Bugs [original thread]
Sorry to ruin you exploiter types day but it's time.. People have discovered that the wall directly across from objective consoles is hollow and have been throwing remote explosives in there. Even the wise, checking for R/E types are getting blown...
- by Soozu - at 2013.04.09 20:31:00
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183. Marketplace using unknown language - in Technical Support/Bugs [original thread]
Mine is in Spanish too... Hola
- by Soozu - at 2013.04.09 20:21:00
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184. Hit Box Lag: A Theory Behind Dying in Cover - in General Discussions [original thread]
So, whose lag is to blame, yours or theirs? If you have a killer connection is this a non issue or worse as your hit box struggles to keep up? Does it depend on who is doing the shooting? I've noticed lasers cutting into corners and killing in cov...
- by Soozu - at 2013.04.06 08:12:00
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185. smg vs ar. - in General Discussions [original thread]
Thanks for the numbers, but really, as one is a primary and the other a secondary... a bit of apples and oranges you got going. I've seen and heard of people using the SMG as a primary and well.. never understood the logic. I will throw out a few...
- by Soozu - at 2013.04.06 07:49:00
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186. What mistakes will you undo with the Skill "Reset"? - in General Discussions [original thread]
I'm hoping allies cover their base skills before spending a single SP on suits or weapons and enemies go straight to proto suits and weapons. This way starter fits will trash proto and many laughs will be had and ISK will be hoarded.
- by Soozu - at 2013.04.04 11:49:00
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187. Gunnlogi dies by myron in under 10 seconds? - in General Discussions [original thread]
To me (and the devs I am sure) this is what DUST is all about. People specializing and becoming deadly in anything. I'm sure they're reading your post and saying... "FINALLY someone did it" I'm also assuming he had dedicated gunners.. lucky guy....
- by Soozu - at 2013.04.04 11:33:00
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188. A bit new on Armor Tanks...Any Help, Tips, and Tricks....? - in General Discussions [original thread]
'Honey Badger' is a chat channel for tankers. Edit ^^^ don't forget the '
- by Soozu - at 2013.04.04 11:16:00
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189. shooting corpses that havn't respawned yet - in General Discussions [original thread]
I think a grenade does it, though I'm not certain. I did receive a full SMG clip to the head after going down earlier today but that didn't do the trick. At the time I said aloud "Well that's uncalled for." Now after reading this I'll assume it wa...
- by Soozu - at 2013.04.02 11:39:00
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190. big suprise - in General Discussions [original thread]
Corp logos on HAVs and stuff. and custom corp team colours... y'know, uniforms
- by Soozu - at 2013.04.01 12:09:00
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191. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
Laheon wrote: Soozu wrote: Ok ok, some people can figure it out, we all know that, all of us did right? I have only been arguing the point that this game is missing the real tutorials that all games have now. Not the reading kind, the hands ...
- by Soozu - at 2013.04.01 11:11:00
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192. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
Garrett Blacknova wrote: Soozu wrote: [You used crying twice in a sentence. Luckily it was the final sentence in your paragraph so i actually did read the whole thing. Some things about what you said really strike me as odd though. Your son ...
- by Soozu - at 2013.04.01 10:33:00
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193. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
Ydubbs81 RND wrote: Soozu wrote: The Robot Devil wrote: The problem is people come into the game thinking they are king of cod and get knocked down a notch. New players should be forced to watch the "training" movie about 10 times. 99% of...
- by Soozu - at 2013.04.01 10:15:00
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194. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
Garrett Blacknova wrote: Soozu wrote: A TRAINING SYSTEM . This is an idea I could get behind. But because of the changing nature of DUST, it's unreasonable for a pre-designed system to be kept up-to-date on all the relevant information. C...
- by Soozu - at 2013.04.01 10:12:00
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195. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
The Robot Devil wrote: The problem is people come into the game thinking they are king of cod and get knocked down a notch. New players should be forced to watch the "training" movie about 10 times. 99% of the information needed to play, upgrad...
- by Soozu - at 2013.04.01 09:59:00
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196. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
Dear CCP and established player base. We don't need matchmaking to make it work. In fact, because of the squad system (I'm sure you know this already CCP) it wouldn't work. Squad leader pulls his squad into battles and they are sure to have diffe...
- by Soozu - at 2013.04.01 08:26:00
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197. Eligable Contractees - in General Discussions [original thread]
ReGnUM Public Relations wrote: Soozu wrote: Roy--> Thanks, had a chuckle myself. Buster--> Sorry for allowing your thread to get sidetracked. My sincerest and utmost apologies. Truly. ReGrUM--> "Something witty about my FLASH bein...
- by Soozu - at 2013.03.27 22:34:00
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198. Eligable Contractees - in General Discussions [original thread]
Roy--> Thanks, had a chuckle myself. Buster--> Sorry for allowing your thread to get sidetracked. My sincerest and utmost apologies. Truly. ReGrUM--> "Something witty about my FLASH being gun, shoot, you, face good fun, often, Insert zi...
- by Soozu - at 2013.03.27 22:20:00
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199. Eligable Contractees - in General Discussions [original thread]
ReGnUM Public Relations wrote: Soozu wrote: ReGnUM Public Relations wrote: ^ What I thought COWARD Thanks for giving me so much time to return to the thread and reply. Great work with the public relations you got going on there. Firs...
- by Soozu - at 2013.03.27 21:41:00
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200. Eligable Contractees - in General Discussions [original thread]
ReGnUM Public Relations wrote: ^ What I thought COWARD Thanks for giving me so much time to return to the thread and reply. Great work with the public relations you got going on there. First of all, I don't see any remarks regarding your c...
- by Soozu - at 2013.03.27 21:19:00
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