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![Carilito Carilito](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Carilito
Algintal Core Gallente Federation
345
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Posted - 2012.07.20 20:50:00 -
[1] - Quote
I am trying out the EVe trial and as of right now my Sargis has twice as much shields and better overall stats then a rupture Cruiser decently fitted. Is Dust working on different rating scale then eve for stats? |
![Ayures0 Ayures0](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Ayures0
259
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Posted - 2012.07.20 20:52:00 -
[2] - Quote
Most likely, yes. |
![Carilito Carilito](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Carilito
Algintal Core Gallente Federation
345
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Posted - 2012.07.20 20:53:00 -
[3] - Quote
I guess a DPS conversion system for bombardment then? |
![carl von oppenheimer carl von oppenheimer](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
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Posted - 2012.07.20 20:55:00 -
[4] - Quote
Seems so many other things are also off in dust such as not having differen't damage types, also scale between EvE and dust is relative. If dust weapons would do damage equal to EvE they would do maybe 1dps or even 20 at best, hence the scale has to be kept in same size as in EvE but the two figures are not to be compared directly. |
![Corvus Ravensong Corvus Ravensong](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
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Posted - 2012.07.20 20:55:00 -
[5] - Quote
probably not. the HAV can focus almost entirely on armor and sheilds. No jump drive, no warp drive, no drone bay, no drone computer, no cargo bay, 3 man crew instead of a 30 man crew.
I'd say that teh HAV probably uses the same tach for armor and sheilds, but doesn't have to stretch it as far. (kind of like putting oversized modules on frigates & cruisers) |
![Nu11u5 Nu11u5](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Nu11u5
Sanmatar Kelkoons Minmatar Republic
73
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Posted - 2012.07.20 20:58:00 -
[6] - Quote
Would a x10 multiplier be enough? |
![Ayures0 Ayures0](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Ayures0
259
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Posted - 2012.07.20 20:58:00 -
[7] - Quote
Carilito wrote:I guess a DPS conversion system for bombardment then? Surely. I'm willing to bet that a direct hit will be an instant kill, though. Taking a 2500mm artillery round to the face does a lot of damage. |
![Bulletwielder Bulletwielder](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Bulletwielder
Doomheim
12
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Posted - 2012.07.20 20:59:00 -
[8] - Quote
Also too, the atmosphere of planets can change the effectiveness of weapons and defense. Also, EVE ships are much bigger and the shields need to cover more area. And having multiple shield gens may be counter productive, so they work with what they have. |
![carl von oppenheimer carl von oppenheimer](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
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Posted - 2012.07.20 21:03:00 -
[9] - Quote
Also damage in EvE also depends on loaded ammuniton which also effetcts, range, tracking, capacitor and some other things along with the turrets you're using.
What dust tanks has is an equal to civilian weapons that are used in n00bships in EvE (as in that they require no ammuniton to fire), hence making dps comparisons between EvE and dust isn't really feasible. |
![Solarisjock Solarisjock](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Solarisjock
Seituoda Taskforce Command Caldari State
19
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Posted - 2012.07.20 21:03:00 -
[10] - Quote
how much shield does your sargis have? and the rupture is not a shield tanked ship at all.... i know from experience you can get the Caldari Caracal up to 10-15k shields with Large shield extenders |
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![Carilito Carilito](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Carilito
Algintal Core Gallente Federation
345
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Posted - 2012.07.20 21:03:00 -
[11] - Quote
All this makes sense. I was wondering if there was any word on drones; if they can be used agaisnt Dust districts in any way. Would love to see a district overrun with LAV size drones from an orbiting ship |
![carl von oppenheimer carl von oppenheimer](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
carl von oppenheimer
Crux Special Tasks Group Gallente Federation
158
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Posted - 2012.07.20 21:13:00 -
[12] - Quote
There has been talks and consept images of horde mode at fanfest where you kill roque drones until you drop. |
![Liant Zen Liant Zen](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Liant Zen
Crux Special Tasks Group Gallente Federation
5
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Posted - 2012.07.20 21:22:00 -
[13] - Quote
i imagine its a difference in order of magnitude of some kind
that the units for shield strength is kilo in dust and mega in eve, or something like that |
![Raynor Ragna Raynor Ragna](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Raynor Ragna
266
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Posted - 2012.07.20 21:35:00 -
[14] - Quote
Solarisjock wrote:how much shield does your sargis have? and the rupture is not a shield tanked ship at all.... i know from experience you can get the Caldari Caracal up to 10-15k shields with Large shield extenders
Rupture can either Shield or Armor tank. |
![Solarisjock Solarisjock](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Solarisjock
Seituoda Taskforce Command Caldari State
19
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Posted - 2012.07.20 21:37:00 -
[15] - Quote
Raynor Ragna wrote:Solarisjock wrote:how much shield does your sargis have? and the rupture is not a shield tanked ship at all.... i know from experience you can get the Caldari Caracal up to 10-15k shields with Large shield extenders Rupture can either Shield or Armor tank. well, kinda it only has three mid slots, not exactly ideal for it, where as it has 5/6 low slots, to me that means armor, ymmv though |
![Raynor Ragna Raynor Ragna](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Raynor Ragna
266
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Posted - 2012.07.20 21:43:00 -
[16] - Quote
Yeah. I'll go either way depending on the situation. My shield tank Rupture is more for max DPS and speed. Very leathal |
![Iron Wolf Saber Iron Wolf Saber](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.07.20 23:18:00 -
[17] - Quote
The 'points' system is divered from a variety of electronic countermeasures, structural designs, engineering thoughput to result in 'effective' amount of measureable defense. Most obviously these are measured using commong threat vectors of the item in question. So a dropsuit is unlikley to encounter a 1200mm twin monster railgun on the field. Or if he did would it matter how many defensive points he has?
Basically as technolgoy standards changes so do these points quite oftenly, its a never ending race to be honest. Ships of eve today are EXTREMLY more powerful than 10 years ago. |
![Mr TamiyaCowboy Mr TamiyaCowboy](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Mr TamiyaCowboy
Condotta Rouvenor Gallente Federation
121
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Posted - 2012.07.21 00:03:00 -
[18] - Quote
Iron Wolf Saber wrote:The 'points' system is divered from a variety of electronic countermeasures, structural designs, engineering thoughput to result in 'effective' amount of measureable defense. Most obviously these are measured using commong threat vectors of the item in question. So a dropsuit is unlikley to encounter a 1200mm twin monster railgun on the field. Or if he did would it matter how many defensive points he has?
Basically as technolgoy standards changes so do these points quite oftenly, its a never ending race to be honest. Ships of eve today are EXTREMLY more powerful than 10 years ago.
nope but a triaged Moros/erebus weapon system could and will. so just the AOE of the blast would pull that suit apart.
cannot say they are more powerful, just highly balanced. i think as time goes on dust will start to undergo that balancing to.
untill then dust is highly unstable, what stats you do see may not be a true reading. i for one expected more slots than i am seeing now for one. the ability to add resistance plates/ damage controls and some tank. |
![BAD FURRY BAD FURRY](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
BAD FURRY
Hellstorm Inc League of Infamy
247
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Posted - 2012.07.21 00:15:00 -
[19] - Quote
think of it like this there 2 games one with its set of rules the other its set of rules
dust stuff over all is weeker as you dont have real rest were as the eve ship do and if any thing 1000 hp on the dust game only rely adds up to 10 or 1 hp in the eve game ! |
![Iron Wolf Saber Iron Wolf Saber](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.07.21 01:11:00 -
[20] - Quote
Mr TamiyaCowboy wrote:Iron Wolf Saber wrote:The 'points' system is divered from a variety of electronic countermeasures, structural designs, engineering thoughput to result in 'effective' amount of measureable defense. Most obviously these are measured using commong threat vectors of the item in question. So a dropsuit is unlikley to encounter a 1200mm twin monster railgun on the field. Or if he did would it matter how many defensive points he has?
Basically as technolgoy standards changes so do these points quite oftenly, its a never ending race to be honest. Ships of eve today are EXTREMLY more powerful than 10 years ago. nope but a triaged Moros/erebus weapon system could and will. so just the AOE of the blast would pull that suit apart. cannot say they are more powerful, just highly balanced. i think as time goes on dust will start to undergo that balancing to. untill then dust is highly unstable, what stats you do see may not be a true reading. i for one expected more slots than i am seeing now for one. the ability to add resistance plates/ damage controls and some tank.
Let me question you this, why in the world would a military 'NERF' Something that was once effective? they don't everyone else escalates to be better.
Speed Nerfs? Possible new algorithms in the webifiers that breaks intertia generators internally pancaking everyone inside. Thus new safe minimal speed without stress breaking the ship is much less. Damage nerfs, everyone else got better defenses. DD Nerf, likely result of Concord Rules espeically after the one incident of an amarrian avatar detonating the atmosphere of one planet.
From a role play point of view every single nerf in the game is acutally a buff to everyone else because somone else came up with a technical counter to install into modules software or ship ai/stucture. |
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![Kitt 514 Kitt 514](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Kitt 514
Osmon Surveillance Caldari State
94
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Posted - 2012.07.21 03:12:00 -
[21] - Quote
Yes. They are working on two completely different scales. If they weren't, a cormorant with mounted forge guns would be basically the most powerful ship in eve. |
![Umallon Macross Umallon Macross](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Umallon Macross
Tronhadar Free Guard Minmatar Republic
281
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Posted - 2012.07.21 03:24:00 -
[22] - Quote
I will give 1 billion ISK to anyone who can shoot down a cruiser in orbit with their Sagaris. |
![Milk Supreme Milk Supreme](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Milk Supreme
ZionTCD Legacy Rising
127
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Posted - 2012.07.21 04:43:00 -
[23] - Quote
Umallon Macross wrote:I will give 1 billion ISK to anyone who can shoot down a cruiser in orbit with their Sagaris.
I'll take that challenge! |
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