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421. Why cant I laydown? - in Rookie Training Grounds [original thread]
If you're having trouble laying down stand next to a red dot for a few seconds and they'll be happy to assist.
- by Snaps Tremor - at 2013.01.25 06:06:00
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422. Mic troubleshooting question - in Technical Support/Bugs [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=469550#post469550 This is how I went from not working to working. I suspect deleting the savedata and allowing the game to recreate it is the thing that fixed it, but I'm not 100%.
- by Snaps Tremor - at 2013.01.25 01:27:00
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423. How do I connect with my friends? - in Rookie Training Grounds [original thread]
Since open beta there seems to be a bit of a lag between inviting someone and it showing up in their notifications. Give it a few minutes and stay in contact with the text chat in a custom channel.
- by Snaps Tremor - at 2013.01.25 01:05:00
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424. [Feedback] Blueprints - in Feedback/Requests [original thread]
The militia blueprints were priced out of reasonable reach to ensure that, like Eve, people wrap their heads around the idea that blueprints are the rare exception to the rule of limited stock. Also like Eve, the devs will be aiming for a structur...
- by Snaps Tremor - at 2013.01.25 00:59:00
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425. dust needs a respec system - in Feedback/Requests [original thread]
Oxskull Duncarino wrote: Snaps Tremor wrote: How about the only way to respec is to 'buy' out of something. No instant fix, and no way to exploit it, as you'd just be blowing SP you could have otherwise used to skill up further. The feature ...
- by Snaps Tremor - at 2013.01.24 20:15:00
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426. Merc Quarters to Merc Home - in Feedback/Requests [original thread]
+1 for diegetic -1 for spelling Serious reply edit: If you've ever played EVE you'll notice that the big screen in the quarters updates with real in-game news and statistics. No reason to think that once Dust has some more meaningful hooks into ...
- by Snaps Tremor - at 2013.01.24 20:11:00
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427. dust needs a respec system - in Feedback/Requests [original thread]
How about the only way to respec is to 'buy' out of something. No instant fix, and no way to exploit it, as you'd just be blowing SP you could have otherwise used to skill up further. The feature is in there for OCD types who want the Perfect Buil...
- by Snaps Tremor - at 2013.01.24 18:14:00
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428. Battle GUI burning into plasma (pls halp) - in Feedback/Requests [original thread]
The combination of super-bright neon and zero transparency is slowly murdering my plasma over the course of long-term play. Some kind of option to either change colour/knock down the brightness of the overlay (or even just moving it around a littl...
- by Snaps Tremor - at 2013.01.24 17:36:00
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429. corporation pub chats - in General Discussions [original thread]
The Outcast Dead: TOD-Public
- by Snaps Tremor - at 2013.01.22 22:07:00
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430. Opinions on official [Dust] PS3 keyboard - in General Discussions [original thread]
I think I would have noticed it not being able to do that, so I'm going to go with yes. If I do notice a limit next time I play I'll update this.
- by Snaps Tremor - at 2013.01.22 22:05:00
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431. Dust, and Home, and You - in General Discussions [original thread]
Forgot to mention something quite important: Home is split into various regions: Euro, US, Asia/HK and Japan. Players will be able to join clubs from a different region, and visit the club's space, but they won't be able to venture out into public...
- by Snaps Tremor - at 2013.01.22 16:33:00
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432. Opinions on official [Dust] PS3 keyboard - in General Discussions [original thread]
Yeah, I bought it on a whim. It's like most PS3 peripherals, very well built, understated looks, and does what it's supposed to. Uses bluetooth like a controller (shows up as controller 6), and can sort of double as a pad in menus with basic butto...
- by Snaps Tremor - at 2013.01.22 16:24:00
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433. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
I've been a fan of CCP's honesty and transparency up to now (outright admitting when they aren't sure how things are going to work rather than glossing over everything with a PR brush) but this is the one area where they need to commit to somethin...
- by Snaps Tremor - at 2013.01.22 15:50:00
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434. Dust, and Home, and You - in General Discussions [original thread]
As the PS3 is lacking in essential corp-friendly social features such as a party system, cross-game voice chat and decent messaging, I put forth a new proposal for your consideration: Twisting the worst service on the PS3 to your own ends. Buckle ...
- by Snaps Tremor - at 2013.01.21 16:51:00
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435. massdriver needs a tweak! - in General Discussions [original thread]
It feels unfair because people who haven't used the Driver don't know about the massive spike in damage for a direct hit. This is what causes the times when you disintegrate and the MD user seems to walk away from the blast relatively fine. Just ...
- by Snaps Tremor - at 2013.01.20 18:56:00
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436. Can't select spawn points with PS3 Wireless Keyboard - in Technical Support/Bugs [original thread]
It's all the keyboards? Mouse and keyboard players you have let me down. FOR THE LAST TIME.
- by Snaps Tremor - at 2013.01.19 16:19:00
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437. Can't select spawn points with PS3 Wireless Keyboard - in Technical Support/Bugs [original thread]
From the lack of posts about this bug, I'm assuming it's specific to this keyboard. Trying to use the WASD keys to select a spawn point leads to the cursor overshooting all middle options and immediately selecting the outermost option in your chos...
- by Snaps Tremor - at 2013.01.19 06:06:00
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438. The Outcast Dead - State Mercs - in Corporation Recruitment [original thread]
Oh hi! If you like blowing things up, and talking about blowing things up, while you blow things up, join today. We're doing this.
- by Snaps Tremor - at 2013.01.16 19:14:00
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439. Why is everything so easy? - in General Discussions [original thread]
It sounds like your idea of what consitutes skill is limited to early-2000s era FPS games, where it was all about putting the dot on the enemy over anything else. There are elements of that to Dust, like the Forge Guns you mentioned, but there's m...
- by Snaps Tremor - at 2013.01.15 23:59:00
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440. MAP color Palette - in Ashland [original thread]
If it looked like Halo, people would complain that it looked like Halo. Dust has inherited the same aesthetic as EVE, very subdued overall palette with occasional washes of a single colour. It looks good, but not in the IN YOUR FACE EXXXTREME FUTU...
- by Snaps Tremor - at 2013.01.15 12:14:00
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