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281. Scouts are awesome! - in General Discussions [original thread]
I can't recall who said profile wasn't relevant yet, but... you know those times when an Assault suit turns a corner and gets insta-burst by a shotgun before they had a chance to counter, causing much rage and shotgun fairy noob no-skill OP commen...
- by Snaps Tremor - at 2013.03.11 19:35:00
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282. Official statement from Tritan - in General Discussions [original thread]
Imagine how exciting all this is going to be when it actually means something!
- by Snaps Tremor - at 2013.03.09 05:30:00
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283. Please teach me how to kick bunny hopping shotgun scouts in the gonads. - in General Discussions [original thread]
Additional protip, although one that you're probably doing anyway: Spam bullets, especially if you have an HMG. Thanks to the magic of GÿåGÿàGÿåUnreal Engine on PS3GäóGÿàGÿåGÿà at close range it causes a severe drop in framerate that can be an inc...
- by Snaps Tremor - at 2013.03.08 01:12:00
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284. Please teach me how to kick bunny hopping shotgun scouts in the gonads. - in General Discussions [original thread]
Range, mass drivers (until friendly fire happens), and most importantly, not rolling solo. The most effective counter to a shotgun scout who will cap at least one guy before they're found is three more guys who will tear the scout apart in an inst...
- by Snaps Tremor - at 2013.03.07 21:50:00
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285. option to leave local chat - in General Discussions [original thread]
It'll make more sense once we get to decide where 'local' is. If they don't implement that by the next patch they should definitely add a temp option to disable it though.
- by Snaps Tremor - at 2013.03.06 02:16:00
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286. Where have all the Great Scouts gone? - in General Discussions [original thread]
You're right, the one thing the game is lacking right now is more people spamming the single AR sound effect for the entire duration of a match.
- by Snaps Tremor - at 2013.03.06 00:24:00
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287. -Scouts + Shot gunners? - in General Discussions [original thread]
Dominus Fatali wrote: Scouts are only as effective as you can use them. And definitely not a viable option with shotguns. My fit is a Valor Scout suit, with a Charge Snipper Riffle, Militia SMG BPO, Milita Locus BPO, Militia Shield Extender BPO...
- by Snaps Tremor - at 2013.03.06 00:21:00
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288. That Slay Game - in General Discussions [original thread]
Slay tips from a Slay pro~ 1) No matter what the map your first priority should be finding a way to link two or more of your start locations, preferably in a corner, behind a chokepoint or in an easily defendable location. It's the number one way...
- by Snaps Tremor - at 2013.03.02 23:50:00
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289. CreoDron LAV - complete or win? - in General Discussions [original thread]
Iron Wolf Saber wrote: Slay is a really old game its about... 4 years old now? Surprised its not in eve yet. It's much older than that. First version came out in 1995. http://www.windowsgames.co.uk/slay.html
- by Snaps Tremor - at 2013.03.02 03:24:00
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290. Will The Jump To PS4 Ultimately Make DUST Development Easier? - in General Discussions [original thread]
Buster Friently wrote: Snaps Tremor wrote: Your worry is coming at the game from the wrong angle. Rather than worrying about how easy it'll be to port Unreal to PS4 (very easy), worry about how the limitations of that engine are going to gim...
- by Snaps Tremor - at 2013.02.26 21:30:00
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291. Where is the Raider suit? - in General Discussions [original thread]
I wasn't aware prettiness was one of Zion's most important factors in dropsuit purchase.
- by Snaps Tremor - at 2013.02.26 21:26:00
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292. Will The Jump To PS4 Ultimately Make DUST Development Easier? - in General Discussions [original thread]
Your worry is coming at the game from the wrong angle. Rather than worrying about how easy it'll be to port Unreal to PS4 (very easy), worry about how the limitations of that engine are going to gimp the game on a next-gen platform. We'll all be ...
- by Snaps Tremor - at 2013.02.26 17:14:00
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293. Where is the Raider suit? - in General Discussions [original thread]
It's under Militia Gear. The suit itself is just a Militia Scout with the listed items built into the suit, so best of luck managing to throw one of your impact grenades before someone one-shots you.
- by Snaps Tremor - at 2013.02.26 14:41:00
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294. 514 + PS Home = MMO - in General Discussions [original thread]
Home's original remit was to be exactly what you suggest, a portal for games that can be hopped in and out of. If you've ever used Home, you'll know that it ended up as something completely different. Home takes longer to load than most full games...
- by Snaps Tremor - at 2013.02.26 13:12:00
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295. Possible PS4 announcement, where does this leave DUST 514? - in General Discussions [original thread]
I don't even want a new engine for PS4 (yet) I just want a version of the game that doesn't fluctuate wildly between 30 and 10 fps and occasionally **** the bed if it's asked to load more than two textures at once. I will buy a PS4 for that.
- by Snaps Tremor - at 2013.02.18 14:55:00
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296. Shotguns are OP - in General Discussions [original thread]
Vermaak 'Fatal' Kuvakei wrote: Only the militia is op, the rest are fine. This. There's hardly any motivation to skill into shotguns when the militia unit with Weaponry 5 (which most people now have) can one shot any non-heavy up close. Rath...
- by Snaps Tremor - at 2013.02.18 14:47:00
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297. PS3 vs Xbox 360 - in General Discussions [original thread]
PS3 and PS4 would be cross-platform.
- by Snaps Tremor - at 2013.02.13 00:25:00
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298. Pricing for Miitia BPO's - in General Discussions [original thread]
In this interview the devs mentioned that one of the first trading things they'll be implementing is a direct player-to-player system, before moving on to corp and eventually Eve/Dust transfers. Once that's in, the prices will make way more sens...
- by Snaps Tremor - at 2013.02.03 02:55:00
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299. Survival in Seconds; Suits V Weapons - in General Discussions [original thread]
Science!
- by Snaps Tremor - at 2013.02.03 02:44:00
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300. Pricing for Miitia BPO's - in General Discussions [original thread]
All those reasons would have the devs (and a lot of players) nodding in agreement, not clamouring to change the system. The jump in price was a logical step to wean people off the idea of finding comfortable zero-sum fits, raking in the cash for p...
- by Snaps Tremor - at 2013.02.03 00:49:00
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