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181. nitrobeacon boosting? - in General Discussions [original thread]
I think you'll find the reason for leaving after one death during the event is fairly straightforward, it's not about kdr or even loss of suits,if your trying for kills like this in an event like this as a sniper, if the enemy are looking for you ...
- by Snake Sellors - at 2014.07.21 22:07:00
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182. There is no heavy nerf - in General Discussions [original thread]
it's all well and good to say that a calsent shouldn't be able to brick tank, but do not forget we are already disadvantaged against the other heavies due to only getting 66 hp on a proto shield extender vs 130 (ish) on an armour plate.
- by Snake Sellors - at 2014.07.20 21:36:00
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183. nitrobeacon boosting? - in General Discussions [original thread]
don't know whether he's boosting or not,it is odd that a players kd can be around 14 for the month but over 400 for the week, that said I have seen him more than once on the ground in varying suits, sniped him and been counter sniped in return. bu...
- by Snake Sellors - at 2014.07.20 21:22:00
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184. Should a Heavy with an HMG be able to strafe as fast as a scout? - in General Discussions [original thread]
ok, i'll bite no they shouldn't be quite as quick.... but it ain't all going your way either. scouts and assaults shouldn't be jumping around like they got springs in their boots either. in any real warfare soldiers do not jump up and down whils...
- by Snake Sellors - at 2014.07.19 13:20:00
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185. The real sniping problem - in General Discussions [original thread]
Buwaro Draemon wrote: Snake Sellors wrote: I could go on but I'm short on time If the sniper's range is reduced then it will become the most useless class/weapon in the game next to the flaylock pistol. 600m is perfect. People are just ...
- by Snake Sellors - at 2014.07.17 17:32:00
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186. The real sniping problem - in General Discussions [original thread]
Yes there are problems with the maps and lack of positions, etc. I have been pointing that out for a while now people want to reduce our range but not add extra points normally which is bloody ridiculous. but there are major issues with the gun...
- by Snake Sellors - at 2014.07.17 14:30:00
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187. The reason everyone dual tanks - in General Discussions [original thread]
Talon Paetznick II wrote: [quote=Cat Merc][quote=Mikey Ducati]Eh, weapon mods are in a bad place if we had more choices to weapon modules the handheld weapons could evolve into a skill tree encompassing modules for clip capacity, optics, hea...
- by Snake Sellors - at 2014.07.17 13:50:00
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188. Sharpshooter skills for the sniper rifle - in General Discussions [original thread]
REDBACK96USMC wrote: Mikey Ducati wrote: More excuses for snipers to be punks and hide in the redline. I'm tired of snipers doing nothing all match. They are the most worthless role on the battlefield. Please show me where in the course o...
- by Snake Sellors - at 2014.07.16 18:46:00
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189. Sharpshooter skills for the sniper rifle - in General Discussions [original thread]
That issue is why i added in this Mike De Luca wrote: (as long as we get some form of adjustable zoom to go along with it that is) Editting to add: Personally I feel it that the range should be kept, because a nerf would gimp the role to a...
- by Snake Sellors - at 2014.07.16 18:39:00
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190. Sharpshooter skills for the sniper rifle - in General Discussions [original thread]
ookay here we go... commanderbolt. yes not a bad idea at all, it could be that as you skill into the sharpshooter the immediate sway on ads gets a percentage reduction. if you like this idea add +1 sway also different types of ammo are mentio...
- by Snake Sellors - at 2014.07.16 17:58:00
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191. sniper/heavies - in General Discussions [original thread]
Me too, I like this. as a sniper when somebody uses genuine initiative, or does something that surprises me or gets me to grudgingly admit they out performed me they get a gg mail from me complete with a well played message. I will always respec...
- by Snake Sellors - at 2014.07.16 16:30:00
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192. Sharpshooter skills for the sniper rifle - in General Discussions [original thread]
possibly, im not sure if that's a hotfix or not when it comes to the skill tree. or even skill tree alterations... I'd also like to see the ammo skill get some positive treatment. gotta hope your wrong there I guess.. lol
- by Snake Sellors - at 2014.07.15 19:59:00
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193. Sharpshooter skills for the sniper rifle - in General Discussions [original thread]
sounds good to me, or even the more traditional press r3 that wouldn't really require an extra skill, which I'd like the sniper tree to get, but oh my god I'd love to see it!
- by Snake Sellors - at 2014.07.15 19:44:00
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194. Sharpshooter skills for the sniper rifle - in General Discussions [original thread]
not yet it wouldn't.... post delta though... but true enough the rendering does need to be addressed so too the hit detection. but that's another matter really, with the review coming up, I'd like to see some solid suggestions that we could put ...
- by Snake Sellors - at 2014.07.15 19:36:00
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195. Sharpshooter skills for the sniper rifle - in General Discussions [original thread]
just a thought but with sniper reviews on the horizon, who else thinks this could be a good idea? maybe this could be a way to increase range for them? or possibly a faster aim, so that when up close the sniper can be more efficient? faster ra...
- by Snake Sellors - at 2014.07.15 19:27:00
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196. sniper/heavies - in General Discussions [original thread]
Mike De Luca wrote: Atiim wrote: Players who cry about Snipers because they're too lazy to do something about them , and those who look at the 'distance away' and assume they're in the redline without actually looking. This agreed. ...
- by Snake Sellors - at 2014.07.15 19:12:00
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197. Instead of... - in General Discussions [original thread]
C'mon folks.... it doesn't hurt anybody to ask. so I will ask you all this regardless of whether or not you believe that there's a chance.. would you like to see more game modes? would you like to see new variants of the maps via swapping the ...
- by Snake Sellors - at 2014.07.15 18:31:00
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198. New Game Mode: Duel 1 vs 1 - in General Discussions [original thread]
+ 1 oh the butt hurt....
- by Snake Sellors - at 2014.07.15 17:58:00
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199. About Fanfest 2014 - DUST 514 Keynote - in General Discussions [original thread]
Glass Bowtie wrote: [ Ive played a few times since "the day", most recently about a week ago. Still got stuck on the terrain, still got shifted from side to side out of nowhere, still had grenades that i began cooking disappear, still had wea...
- by Snake Sellors - at 2014.07.15 17:47:00
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200. Boundless hmg - in General Discussions [original thread]
yeah, that's what I'm thinking, but with this game wasn't sure if it was just hit detection.
- by Snake Sellors - at 2014.07.15 16:26:00
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