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1581. Logibro's 1.7..... hang on a sec - in General Discussions [original thread]
YAY more reps for my scout!!!
- by Smooth Assassin - at 2013.10.29 19:04:00
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1582. Scout radius - in General Discussions [original thread]
Monty Mole Clone wrote: Smooth Assassin wrote: Monty Mole Clone wrote: it should go back 25m for all scouts and the active scanner needs fixing so you cant stand and spin for 360 degree coverage I want something special and only for sco...
- by Smooth Assassin - at 2013.10.29 19:03:00
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1583. Scouts the Active Module class (and without cloaks or second equipment slot) - in General Discussions [original thread]
YES YES YES!!!!!!! CCP better take a nice look at these i want these on every scout!!!! but hacking speed for minmatar seems copycat from logi minmatar... Come on CCP i know you can make these changes, make scouts fun again, make them part of the...
- by Smooth Assassin - at 2013.10.29 19:01:00
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1584. How you know you p*ssed off the other team - in General Discussions [original thread]
Anyone holding a sniper in redline should get that redline error and die when it reaches 20 to 0, you better switch to sidearm.
- by Smooth Assassin - at 2013.10.29 18:52:00
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1585. Scout radius - in General Discussions [original thread]
Monty Mole Clone wrote: it should go back 25m for all scouts and the active scanner needs fixing so you cant stand and spin for 360 degree coverage I want something special and only for scouts than no one can ever use unless they use scouts.
- by Smooth Assassin - at 2013.10.29 18:50:00
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1586. FG needs to be... - in General Discussions [original thread]
bear90211 wrote: only able to do sheild damage, or just armor, and a vary reduced range as its an electrical charge, (dissipates over a range) so give it drop off damage and make it so it cant OHK an enemy, or deal nearly 4k DMG for the breach,...
- by Smooth Assassin - at 2013.10.29 18:49:00
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1587. Destiny: Should we be worried? - in General Discussions [original thread]
If you're bored of dust go play something else for a 5 years and come back to PS3 after PS5 and check dust for PVE.
- by Smooth Assassin - at 2013.10.29 18:45:00
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1588. Scout radius - in General Discussions [original thread]
Melchiah ARANeAE wrote: It's a good start, but there's a lot more to change about scouts before we can be competitive outside of pub games. Somehow... every scout is expecting more but i have a feeling its not gonna happen... i hope it does ...
- by Smooth Assassin - at 2013.10.29 18:43:00
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1589. Dat scout buff? - in General Discussions [original thread]
Maken Tosch wrote: DJINN Marauder wrote: So 6m buff...? That's it? Thanks so much CCP Passive scanning is a tiny step in the right direction... But so tiny it's negligible. Why? Because the active scanner. The active scanner is OP and ha...
- by Smooth Assassin - at 2013.10.29 18:27:00
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1590. Scout radius - in General Discussions [original thread]
I really appreciate it but i think scouts need something no med frames can get, keep the 16 radius or maybe raise it up to 20 (not if i'm being greedy) and give us something special and like i said, i want something assault, logi or heavies can't ...
- by Smooth Assassin - at 2013.10.29 18:26:00
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1591. Hey I know you! - in General Discussions [original thread]
Roldrage wrote: I recognise Arkena as a member of Cannon Fever. I know you! you killed me a bunch of times but i got revenge
- by Smooth Assassin - at 2013.10.29 18:21:00
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1592. Forge gun nerf - in General Discussions [original thread]
Don't expect any more nerfs to forge gun They said it can be used to snipe and here's what it really said: "This will increase the skill required to GǣsnipeGǥ with forge guns, while still making it a very capable anti-vehicle weapon that w...
- by Smooth Assassin - at 2013.10.29 18:18:00
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1593. FG splash doesn't need a nerf - in General Discussions [original thread]
True but you have to be tactical about these situations, maybe get a fast dropship and crush em, besides it slows them down when charging.
- by Smooth Assassin - at 2013.10.29 16:51:00
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1594. I DEMAND a refund on the 'Foxfour' Gallente Suit! - in General Discussions [original thread]
No.
- by Smooth Assassin - at 2013.10.29 16:49:00
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1595. Fear me! - in General Discussions [original thread]
I will fear you!!!
- by Smooth Assassin - at 2013.10.29 15:55:00
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1596. Weaknesses for vehicles - in General Discussions [original thread]
OMG OMG we're doomed, no tanker in our team we're dead!!! "Future life of dust..."
- by Smooth Assassin - at 2013.10.29 15:54:00
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1597. More animations - in General Discussions [original thread]
Xender17 wrote: All I hear are vehicle nerfs... Yeah, when you try to jump in your vehicle imma shoot you.
- by Smooth Assassin - at 2013.10.29 15:52:00
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1598. Problem with scouts - in General Discussions [original thread]
When galante, minmatar and caldari heavy comes out they'll have more slots than scouts (because amarr loses 1 slot in all their dropsuits cos of their EHP) I don't understand why heavies get more slots than scouts! i don't want to nerf heavies bu...
- by Smooth Assassin - at 2013.10.29 15:47:00
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1599. Scout buff - in General Discussions [original thread]
Is it just me or the radius doesn't seem too good for scouts? but i wasn't expecting a buff either i guess i'll take it...
- by Smooth Assassin - at 2013.10.29 15:40:00
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1600. Simple fix to the scout. - in General Discussions [original thread]
Yeah that would be cool i hate that med frames are same as scouts, you can do anything as scouts to make them as fast as scouts.
- by Smooth Assassin - at 2013.10.29 15:36:00
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