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441. So close to giving up... - in General Discussions [original thread]
Wall text crits you for 999999. You die, game over.
- by Slag Emberforge - at 2013.10.18 15:42:00
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442. Weapon skills -- kind of boring? (Feedback wanted) - in General Discussions [original thread]
Bump.
- by Slag Emberforge - at 2013.10.18 15:37:00
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443. Announcement:W.A.R. Kits - Killer Collections, Coming Soon to the PlayStation® Store - in Announcement and Events [original thread]
Does anyone actually buy these type of fits, or even the premise fits in the marketplace, I'll buy boosters and blueprints, but spend that much money on an item that can be eaten up by spawning under an orbital? I think not, CCP limited cash sh...
- by Slag Emberforge - at 2013.10.18 15:31:00
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444. So close to giving up... - in General Discussions [original thread]
steadyhand amarr wrote: Your not ment to max out everything you ment to have one core playstyle u max and then dable in other stuff :-) Agreed, for what need would you have for four commandos, heavies, assaults, logis, scounts, basic med/hea...
- by Slag Emberforge - at 2013.10.18 15:19:00
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445. Weapon skills -- kind of boring? (Feedback wanted) - in General Discussions [original thread]
I think in a general sense there are two issues; 1. Currently some skills and their organization don't really make sense. 2. There are no active skills, either you have the best possible skills by having everything maxed rank or you haven't reach...
- by Slag Emberforge - at 2013.10.18 15:13:00
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446. Weapon skills -- kind of boring? (Feedback wanted) - in General Discussions [original thread]
Aero -- I agree with a decent chunk of what you are saying. +1: Clip extension can't go overboard - agreed, it would have to vary from weapon to weapon, doesn't even necessarily need to have a max rank if five in my opinion, the cost doesn't need ...
- by Slag Emberforge - at 2013.10.18 15:08:00
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447. Why do people get such a massive hard on for vehicles? - in General Discussions [original thread]
It greatly troubles me to see the statement that in pub matches killing vehicles is about ISK.. I guess that means in their minds that's and vehicles are just peaceful harmless butterflies that have no effect on the match and us " fowage gunnars a...
- by Slag Emberforge - at 2013.10.18 15:00:00
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448. Ya or na for this idea for scouts to be scouts, effects all players- read - in General Discussions [original thread]
Delta 749 wrote: Nay However I will bring up an idea I was kicking around, different base hacking speeds for each suit with scouts being faster hackers than assaults and heavies but slower than logistics guys Armor impedes ability of softwar...
- by Slag Emberforge - at 2013.10.18 14:51:00
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449. Ya or na for this idea for scouts to be scouts, effects all players- read - in General Discussions [original thread]
Delayed notice I approve of, but there still needs to be one.
- by Slag Emberforge - at 2013.10.18 14:42:00
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450. CCP why no vanity items? - in General Discussions [original thread]
LOADED'HORN wrote: I would like blue prints for dropsuit camos as well. 10 different ones for 3000 aurum each? That would generate a lot of aurum pack sales. Not that I would want them all as camo but some color customization would definit...
- by Slag Emberforge - at 2013.10.18 14:40:00
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451. Weapon skills -- kind of boring? (Feedback wanted) - in General Discussions [original thread]
I didn't say these skills should necessarily go away at all. What I said is the sp cost for them should be reduced and more diverse skills should be added to both full that sp gap and allow for player variation.
- by Slag Emberforge - at 2013.10.18 14:38:00
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452. Why do people get such a massive hard on for vehicles? - in General Discussions [original thread]
Severus Smith wrote: Michael Epic wrote: Sinboto Simmons wrote: If you're an older player it's most likely hatred for vehicles in builds past, these new guys have it lucky lol. War points. Very simple. Its War Points. I hate War Point...
- by Slag Emberforge - at 2013.10.18 14:36:00
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453. Weapon skills -- kind of boring? (Feedback wanted) - in General Discussions [original thread]
Also a good plan I really was confused about AR having scope rails but no scope until rank 4, seems counter productive to introduce some variants early and others not until you are almost prototype. A choice of rounds would also make sense, espec...
- by Slag Emberforge - at 2013.10.18 14:30:00
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454. Weapon skills -- kind of boring? (Feedback wanted) - in General Discussions [original thread]
Agreed, perhaps to make ammo capacity more attractive at levels 1, 3, 5 add a small amount of ammo regeneration, nothing game breaking as in 5% per second like a hive but maybe every. 3 seconds you gain 1% back? And a slightly different model for ...
- by Slag Emberforge - at 2013.10.18 14:18:00
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455. Weapon skills -- kind of boring? (Feedback wanted) - in General Discussions [original thread]
Shameless self bump
- by Slag Emberforge - at 2013.10.18 14:01:00
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456. Why do people get such a massive hard on for vehicles? - in General Discussions [original thread]
Tech Ohm Eaven wrote: [quote=Humble Seeker] Tanks and dropships in ambush? Did you say AMBUSH!!!! Folks that bring four tanks in a simple mode like ambush realy tick me off!! You better not shoot at me with a vehicle. Sometimes clones that ...
- by Slag Emberforge - at 2013.10.18 13:55:00
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457. Weapon skills -- kind of boring? (Feedback wanted) - in General Discussions [original thread]
I wanted to get everyone's feedback on this, as you know every weapon has a very similar tree. We have a base skill that provides much more benefit than others, a skill for ammo, for reload, proficiency, and fitting. If it is a "bullet" stylized ...
- by Slag Emberforge - at 2013.10.18 13:47:00
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458. Why are you all complaining? - in General Discussions [original thread]
True Adamance wrote: Slag Emberforge wrote: If the Amarr would be a platinum or diamond tank does that mean Minmatar would be the cubic zerconitank? I was thinking more something along the lines of rubbish bin tanks..... I have no idea wh...
- by Slag Emberforge - at 2013.10.18 13:00:00
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459. At what point do you stop hating on snipers? - in General Discussions [original thread]
The only gripe I have with snipers on my team is when they are in excess amount, I was in a Dom match yesterday and we had 9 snipers, the terrain was terrible for it too, meanwhile me and two assaults struggled in vain attempts to wrest control of...
- by Slag Emberforge - at 2013.10.18 12:47:00
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460. Why do people get such a massive hard on for vehicles? - in General Discussions [original thread]
I don't use swarms, I am a fan of the forge gun however. If I am just running a standard anti infantry route I use a standard FG which just so happens to be good ( not great like the assault variant ) at taking out vehicles. Why do I do it; A. It...
- by Slag Emberforge - at 2013.10.18 12:35:00
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