Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1901. So... Are Any Corps In PC Recruiting? - in General Discussions [original thread]
It's not spying, it's straight up griefing. Spying involves gaining trust. This merely involves taking advantage of pisspoor game mechanics.
- by Skihids - at 2013.05.19 23:33:00
|
1902. Preventing (easy) AWOXing - in General Discussions [original thread]
Implement the same level of control you would in the real world. Companies have various levels of trust for different employees. You don't have permission to waltz into the R&D lab on your first day of being hired to work the cafeteria. Secre...
- by Skihids - at 2013.05.19 20:03:00
|
1903. The fundamental problem with Dust... - in General Discussions [original thread]
Glockus Touchus wrote: I tend to agree, I have noticed since the beta that this is strictly a *gear* game. Skill, strategy, sure a little, about as much as you see in an CoD type game. It's who has the best gear slotted (DPS value) and the abil...
- by Skihids - at 2013.05.19 19:52:00
|
1904. The fundamental problem with Dust... - in General Discussions [original thread]
Rusty Shaklefurd wrote: I understand what your saying completely... I disagree with the message to the new player. I am a lower SP player (2mill)... I find myself middle to top of the boards in war points by using an AV/Support character. I...
- by Skihids - at 2013.05.19 18:40:00
|
1905. The fundamental problem with Dust... - in General Discussions [original thread]
Rusty Shaklefurd wrote: Your insight is helpful, but your attitude is not. We a having a discussion about the fundamental issues of the game, not crying. I am trying to connect many of the disparate complaints to a single underlying cause ...
- by Skihids - at 2013.05.19 17:40:00
|
1906. The fundamental problem with Dust... - in General Discussions [original thread]
EnglishSnake wrote: But also its more restricted by the size of the maps The maps are small and the objectives are close to each other Until maps and districts are alot larger and objectives spread over the entire place then the need for sco...
- by Skihids - at 2013.05.19 17:37:00
|
1907. The fundamental problem with Dust... - in General Discussions [original thread]
Ivan Avogadro wrote: I am really wary of any verbal communication abilities. 1) If my squad can listen to enemy comms, will it be on our squad chat? How will I even know who is talking. If someone says "aaah a tank!" is that a blue tank or a r...
- by Skihids - at 2013.05.19 16:49:00
|
1908. The fundamental problem with Dust... - in General Discussions [original thread]
Rusty Shaklefurd wrote: Just remember that eve didn't start with Titans, Destroyers, Command Ships, Player owned stations, Alliances, Worm holes...etc. It was a progression over a long period of time. The fundamental problem isn't Dust... It...
- by Skihids - at 2013.05.19 16:45:00
|
1909. The fundamental problem with Dust... - in General Discussions [original thread]
Salient0ne wrote: I agree with the OP to a certain extent, the last thing i want in dust however is a bunch of boring yet necessary tasks to complete. "Scout, go hide behind that rock and turn on your scanner, for the ENTIRE match". bleh. Its l...
- by Skihids - at 2013.05.19 16:31:00
|
1910. The fundamental problem with Dust... - in General Discussions [original thread]
J'Hiera wrote: Mike Poole wrote: The role of a Heavy HMG user is to control confined close quarter areas with choke points where long range weapons lose their advantage... and it's decent at that if you happen to be on the rare map with an i...
- by Skihids - at 2013.05.19 16:23:00
|
1911. The fundamental problem with Dust... - in General Discussions [original thread]
The fundamental problem with DUST is that most roles and a good percentage of the equipment are solutions to challenges that don't exist in the game. The role of Scout is the solution to the challenge of sneaking through enemy lines to obtain int...
- by Skihids - at 2013.05.19 14:59:00
|
1912. LAV fell through the map - in Technical Support/Bugs [original thread]
I jumped in my LAV on a flat paved area in Manus Peak in Ambush directly after it was deployed only to watch in dismay as it tipped over and sank through the map as if it were a torpedoed ship. 92k ISK blew up after it fell for quite a long time.
- by Skihids - at 2013.05.19 06:53:00
|
1913. the real reason people want constant respecs, also a good reason against them. - in General Discussions [original thread]
You are all set if your fitting is high in gank. If you made the mistake of skilling into a role such as Scout, pilot, or support you found that your choice is sub-optimal because the answer to every problem in DUST is "more firepower". The only...
- by Skihids - at 2013.05.19 06:22:00
|
1914. LAV'S ARE OP - in General Discussions [original thread]
Icy TIG3R wrote: They better hot fix quick or I'm out. Also, how do I select my game mode? Wait, we can select DUST GTA mode?
- by Skihids - at 2013.05.19 04:13:00
|
1915. LAV'S ARE OP - in General Discussions [original thread]
I'm rolling in the Saga I got with my PS3 Slim bundle and having more fun than I have had in months tying to make a viable dropship fitting. It costs 92k ISK a fit, but I'm making money with it unlike dropship piloting. You can bast a merc from a...
- by Skihids - at 2013.05.19 04:03:00
|
1916. The Dropship situation. - in General Discussions [original thread]
It may seem as though my post is mere frustration, but I assure you it is not. I've had a good long look at the game as it stands, and it is quite apparent that there is but one role, that of slayer. The game does not need Scouts, Transports, Re...
- by Skihids - at 2013.05.18 21:01:00
|
1917. The Dropship situation. - in General Discussions [original thread]
Guys, just give it up. There is no place in DUST for pilots. There is no mission that can't be better accomplished with an Assault suit and an AR. The sole mission in DUST is to kill, so get yourself a beefy suit and a rifle. It's the only thing...
- by Skihids - at 2013.05.18 20:16:00
|
1918. Another HAV Stealth Nerf - in General Discussions [original thread]
All further proof this is still a beta product. Huge shifts in gear viability, complete reworking of skill trees, etc.
- by Skihids - at 2013.05.18 19:29:00
|
1919. Remember When, A Year Ago, I Predicted That There'd Be A Skill Gap and the R... - in General Discussions [original thread]
The "I told you so!" is strong with this one.
- by Skihids - at 2013.05.18 19:10:00
|
1920. Remember When, A Year Ago, I Predicted That There'd Be A Skill Gap and the R... - in General Discussions [original thread]
It's still a beta product even if they released it. It needs a lot of work before they should put it in open beta.
- by Skihids - at 2013.05.18 19:02:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |