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21. The AR is missing a super important balancing factor... - in General Discussions [original thread]
I-Shayz-I wrote: What about the SMG? Why isn't it OP again? At point blank range the SMG is a beast...but it's limited because you can't hit people from more than 30 meters away because of DISPERSION. HMG is the same way. If you are close enou...
- by Sirpidey Adtur - at 2013.11.06 07:07:00
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22. Hast minthchip gone? - in General Discussions [original thread]
Sinboto Simmons wrote: I hope she's not been fired, her and logibro are the only ones that frequently post. Also who'd call me buttercup? I hope the opposite. She's a walking COI. Someone who used sexuality to get to positions of power in...
- by Sirpidey Adtur - at 2013.11.04 23:53:00
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23. Gallente tanks and their "other" turret - in General Discussions [original thread]
Fizzer94 wrote: lcarus X wrote: So the Caldari Railgun we have right now is actually gallente? whoa (because of the caldari appearence) I see now, Caldari Railgun varient has relatively less damage than the gallente variant, but the gallent...
- by Sirpidey Adtur - at 2013.11.04 06:50:00
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24. Gallente tanks and their "other" turret - in General Discussions [original thread]
Harpyja wrote: Melchiah ARANeAE wrote: I think railguns should have different skins depending on what tank they're on as they're used by both Caldari and Gallente. That would be cool. EVE ships already do that.y No, they don't? Autoca...
- by Sirpidey Adtur - at 2013.11.04 05:18:00
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25. Crazy half-assed idea about Turrets - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Missiles do 40% damage against dropsuits. Blasters do 40% against vehicles. Railguns are multi-role. Rebalance minute details accordingly like clip sizes. Thought process is to make turrets more distinct in roles *shrug...
- by Sirpidey Adtur - at 2013.11.04 03:12:00
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26. shotgun needs new design - in General Discussions [original thread]
Leovarian L Lavitz wrote: Racial shotguns :D I do think each race should have their own unique light slot CQC weapon, not neccecarially a shotgun. For Minmitar, I think a standard projectile shotgun would work quite well. Slightly longer r...
- by Sirpidey Adtur - at 2013.11.02 17:14:00
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27. so i go to the looking for squad list.... - in General Discussions [original thread]
Vin Mora wrote: And how do you 'trap' members? People can leave whenever they want. A while ago, there was an issue regarding giving EVE roles to a duster repeatedly, and preventing them from dropping corp. In EVE, if you have roles, yo...
- by Sirpidey Adtur - at 2013.11.01 21:02:00
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28. So many people don't realize this about the heavy/commando... - in General Discussions [original thread]
I-Shayz-I wrote: I just get annoyed every time soemone says the commando needs more slots. Or the the heavy suit dies too quickly (because it's slow and much easier to hit) And then these players try and state suggestions for fixes that will h...
- by Sirpidey Adtur - at 2013.10.31 07:09:00
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29. When can we expect better assault bonuses for Armor tanked assault suits? - in General Discussions [original thread]
True Adamance wrote: crazy space 1 wrote: The Ammar heavy has a bonus to heavy lasers We aren't getting a heavy laser. It will be a scrambler something or a maser at best. If templar one is any indication, it will be called the Arc ca...
- by Sirpidey Adtur - at 2013.10.30 23:39:00
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30. [Request] New Large Turrets - in General Discussions [original thread]
Sounds like you should swap the autocannon and the blaster. Blasters in EVE have the shortest range of all turrets, and the highest DPS.
- by Sirpidey Adtur - at 2013.10.27 22:02:00
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31. W.A.R. packs poorly thought out. - in General Discussions [original thread]
HelI Jumper wrote: Well I collect paint So what color is the Remnant IX logistic mk.0? Is it at least cool looking? Cause that's all the really matters with these aur suits. That's the point. None of us know. It might look unique, it might ...
- by Sirpidey Adtur - at 2013.10.24 04:56:00
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32. So, I got Templar One. There's a QR code and stuff. What should I do? - in General Discussions [original thread]
As far as I can tell, it was for a sweepstakes for some battleship models that you would set on your desk. They look pretty nice.
- by Sirpidey Adtur - at 2013.10.20 23:04:00
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33. Why do people get such a massive hard on for vehicles? - in General Discussions [original thread]
N1ck Comeau wrote: I really don't understand. (yes this is a slight rage thread) I was flying around in a logi ship, i had one gunner, we were kinda doing are thing, getting a few kills here and there, not a massive threat. I was getting hit ...
- by Sirpidey Adtur - at 2013.10.18 05:06:00
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34. W.A.R. packs poorly thought out. - in General Discussions [original thread]
A problem I've noticed with the latest packs, not just the W.A.R. packs, but also the elite/veteran packs. You tell us the names of what it includes, but nothing else. Let me give you an example. HEY! Look at this new, shiny GÇÿRemnant IXGÇÖ L...
- by Sirpidey Adtur - at 2013.10.11 03:39:00
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35. WAS SP NERFED? - in General Discussions [original thread]
Dust Junky 4Life wrote: Anyone else notice how little SP you earn per match now? I am #1 90% of matches im in. Yet, I have not made over 5,000sp in a single match. That's almost 40 matches to cap out. 10 hours of my time for under 200k sp. Last...
- by Sirpidey Adtur - at 2013.10.09 16:54:00
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36. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
A few things I've noticed. Dead skills. LAV operation, HAV operation, and Dropship operation only provide benefits at rank 1, there is no reason to rank it beyond that. Turret operation and small turret operation provide no benefit at ranks 2,...
- by Sirpidey Adtur - at 2013.10.02 16:05:00
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37. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
Cenex Langly wrote: Aikuchi Tomaru wrote: Duke Striker wrote: Great new war points. Thanks for headshot kills ! Now if they could turn down the volume of the headshot sounds... I try not to make headshots because my ears explode if I d...
- by Sirpidey Adtur - at 2013.09.29 00:19:00
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38. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
MUDFLAPS McGILLICUTTY wrote: Can we expect Logi LAVs to get points for repairing vehicles in 1.6? Now that murder taxi is ineffective, would be nice to see people be rewarded for using them for their "intended" purpose. Considering that the...
- by Sirpidey Adtur - at 2013.09.28 01:01:00
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39. Those Dastardly Industrious Caldari! - in General Discussions [original thread]
Himiko Kuronaga wrote: If there is a single thing that is on the right track for Dust, it's the map design. Make no mistake, the map design is phenomenal. But by far what's most impressive about Dust is the sound design. Everything is incred...
- by Sirpidey Adtur - at 2013.09.26 09:22:00
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40. Market item "STATS" - in General Discussions [original thread]
Dust Junky 4Life wrote: Is "vehicle movement speed" stat broken? It shows no change after adding torque boosters. Last build it was working. That's not what torque does. Torque helps when going over unfavorable terrain.
- by Sirpidey Adtur - at 2013.09.22 17:15:00
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