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1381. Oh my gawd, oh my gawd, oh my gawd - in General Discussions [original thread]
Ghosts Chance wrote: whelp you can equip strongboxes so that leaves out the equipment theory You can't?
- by Sir Dukey - at 2014.12.13 15:53:00
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1382. Oh my gawd, oh my gawd, oh my gawd - in General Discussions [original thread]
sir RAVEN WING wrote: FIRST TESTDUMMY wrote: Will be posting a video of this as soon as my mate gets back. Still need to record it first. Hey, I could help you. I'm a pretty good scout with me kincats. Just send me a squad inv. Yo im ...
- by Sir Dukey - at 2014.12.13 15:46:00
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1383. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Cat Merc wrote: So here's an idea. Increase CR ROF to like 1600, reduce damage so that DPS will end up the same. Add a shot to the burst, and increase clip size so that damage per clip ends up the same. Then basically copy the CR's current st...
- by Sir Dukey - at 2014.12.13 15:17:00
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1384. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: " Underperformers (solid) Tactical Assault Rifle Clip to 30 from 18, same clip to ammo ratio " TAC AR does indeed need more clip size. However, it is not that weak even though it is under used . Careful not to make clip ...
- by Sir Dukey - at 2014.12.13 15:14:00
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1385. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
CCP Rattati wrote: ASCR needs love and the Burst, any users that want to get their weapons buffed? The biggest problem with the CR is it's inability to get through shields added in with the fact that a lot of shot's do not connect on shields...
- by Sir Dukey - at 2014.12.13 15:13:00
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1386. ADS Turret Idea. - in Feedback/Requests [original thread]
Crimson ShieId wrote: Now, I've only been flying these things for a short time and I'm still a rather crap pilot, but one thing I've noticed about the ADS is the inability to perform strafing runs. This isn't because of the speed or tanking abi...
- by Sir Dukey - at 2014.12.13 15:06:00
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1387. i vote for higher payouts! - in General Discussions [original thread]
Kaltos Darksbane wrote: Are you broke again Sax? Well, he isn't gonna have a huge wallet when he run proto everywhere.
- by Sir Dukey - at 2014.12.13 04:37:00
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1388. Shields... - in General Discussions [original thread]
Sgt Kirk wrote: Lloyd Orfay wrote: The majority of suits that rely on shielding have the poorest possible shield regen, delays, etc LLOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL 10/10 ...
- by Sir Dukey - at 2014.12.13 04:35:00
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1389. Shields... - in General Discussions [original thread]
Jack 3enimble wrote: Sgt Kirk wrote: Arkena Wyrnspire wrote: Sinboto Simmons wrote: Robocop Junior wrote: Wild guess, you can rep at 50hp/sec? actually that requires three separate modules: Extender Regulator Recharger The ...
- by Sir Dukey - at 2014.12.13 04:04:00
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1390. Shields... - in General Discussions [original thread]
KING CHECKMATE wrote: Sir Dukey wrote: Seriously, why do shield extenders take up almost and in some cases more PG than Armor plates? Seriously, it is easier to fit a shield suit with armor modules than actual shield modules. P.S. they cost ...
- by Sir Dukey - at 2014.12.13 04:00:00
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1391. Shields... - in General Discussions [original thread]
Cavani1EE7 wrote: Sir Dukey wrote: Sinboto Simmons wrote: Vitharr Foebane wrote: Robocop Junior wrote: I dunno why I even opened my mouth lol I know jack about shields I thought regulators were low slots :/ What if they combined reg...
- by Sir Dukey - at 2014.12.13 03:58:00
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1392. Shields... - in General Discussions [original thread]
Sinboto Simmons wrote: Vitharr Foebane wrote: Robocop Junior wrote: I dunno why I even opened my mouth lol I know jack about shields I thought regulators were low slots :/ What if they combined regulators & rechargers into one skill b...
- by Sir Dukey - at 2014.12.12 21:50:00
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1393. Shields... - in General Discussions [original thread]
Sinboto Simmons wrote: Robocop Junior wrote: Wild guess, you can rep at 50hp/sec? actually that requires three separate modules: Extender Regulator Recharger The Extender itself actually increases the shield recharge delay, add regu...
- by Sir Dukey - at 2014.12.12 21:18:00
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1394. Shields... - in General Discussions [original thread]
Robocop Junior wrote: If you had enough CPU/PG what would your ideal fit look like? Shield extenders + chargers+regulators + KIn cats GĺÉmostly this.
- by Sir Dukey - at 2014.12.12 21:17:00
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1395. Shields... - in General Discussions [original thread]
Robocop Junior wrote: Wild guess, you can rep at 50hp/sec? With two recharges. 2/4 high slots.
- by Sir Dukey - at 2014.12.12 21:12:00
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1396. Shields... - in General Discussions [original thread]
Seriously, why do shield extenders take up almost and in some cases more PG than Armor plates? Seriously, it is easier to fit a shield suit with armor modules than actual shield modules. P.S. they cost a lot more CPU too.
- by Sir Dukey - at 2014.12.12 21:06:00
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1397. Amarr Assault needs a PG buff. - in General Discussions [original thread]
Fizzer XCIV wrote: Armor Plates/Repairers use a lot of PG. And the ScR uses more PG and CPU than any other rifle. ScR Fitting Optimization IV is practically required, something the other rifles dont have to worry about nearly as much. I have...
- by Sir Dukey - at 2014.12.12 21:04:00
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1398. ECHO vehicles stats spreadsheet. - in Feedback/Requests [original thread]
Racro 01 Arifistan wrote: surya stats 1600 shield 4800 armour 685 cpu 2850 pwr grid. 3 highs 4 lows lrg turret slot 2 smll turret slots 10% slower than madrugar 5% more torque than madrugar (increased acceleration and climbing power to com...
- by Sir Dukey - at 2014.12.12 21:01:00
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1399. ECHO vehicles stats spreadsheet. - in Feedback/Requests [original thread]
Pokey Dravon wrote: True Adamance wrote: Pokey Dravon wrote: Sir Dukey wrote: Pokey Dravon wrote: I'd like to see basic vehicles feel like they have some generalist use over specialty vehicles, rather than specialty vehicles being b...
- by Sir Dukey - at 2014.12.12 02:22:00
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1400. ECHO vehicles stats spreadsheet. - in Feedback/Requests [original thread]
True Adamance wrote: Sir Dukey wrote: 10k EHP HAV's can't even survive a militia LAV + 120k sp into remotes. That's and entirely different issue and yes they can. 5 Boundless RE deal 10554 Explosive damage. Considering a Hardened Gunn...
- by Sir Dukey - at 2014.12.12 01:17:00
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