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2361. Heavies need HP reduced.. - in General Discussions [original thread]
martinofski wrote: It all depend on the number of bullet that actually hit... 50% of yours seems to have miss that huge butt im pretty sure I hit at least 70% of the bullets. The dude was standing still...
- by Sir Dukey - at 2014.03.31 20:42:00
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2362. Heavies need HP reduced.. - in General Discussions [original thread]
Pokey Dravon wrote: Remember than some Sentinels will resist 10-15% of the damage your AR is doing, depending on the race of the suit. it was gallante...
- by Sir Dukey - at 2014.03.31 20:40:00
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2363. Heavies need HP reduced.. - in General Discussions [original thread]
bamboo x wrote: inb4you'rean00b Edit: You need to realize the AR is a hybrid blaster which does +10% to shields and -10% to armor without proficiency. Which should be more apparent than ever to people who don't come on the Dust website because...
- by Sir Dukey - at 2014.03.31 20:39:00
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2364. Heavies need HP reduced.. - in General Discussions [original thread]
If it takes a 1.5 clips from a proto duvolle proficiency 4 to kill a ADV heavy. That is fked up.
- by Sir Dukey - at 2014.03.31 20:16:00
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2365. Is it worthwhile to wait for Ion Pistol? - in General Discussions [original thread]
Spectral Clone wrote: I have collected SP to spec into a good pistol sidearm (anti shield dmg). The ScP is obviously good, so I'm asking you: Spec ScP, or wait for Ion to be buffed? We all know it can take more than 8 patches for a gallente we...
- by Sir Dukey - at 2014.03.31 15:59:00
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2366. nerf to tank hardners... - in General Discussions [original thread]
The tankers have prevailed... we must butt fuccccck them... 500 hp/s is too much. WE shall again overcome these scrubs and nerf the armor repairs too... Also.. shield tanks are soo sh*t right now... lol.
- by Sir Dukey - at 2014.03.31 15:59:00
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2367. Remove Dampining bonus on cloaks - in General Discussions [original thread]
Virtual Riot wrote: As stated in title. Why do scouts need a free complex dampener with their cloak? This only encourages brick tanking. It doesn't even make sense realistically. A cloak would bend visible light waves, not radar waves or othe...
- by Sir Dukey - at 2014.03.31 12:19:00
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2368. I see no problem... - in General Discussions [original thread]
m twiggz wrote: Sir Dukey wrote: I seriously see no problem with cloaks anymore. The users are pretty much defenseless when you find em... I would be happy even if logistics bonus still allowed them to use the cloaks because I have gotten us...
- by Sir Dukey - at 2014.03.31 12:05:00
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2369. I see no problem... - in General Discussions [original thread]
I seriously see no problem with cloaks anymore. The users are pretty much defenseless when you find em... I would be happy even if logistics bonus still allowed them to use the cloaks because I have gotten use to them. I can see a cloaked scout 90...
- by Sir Dukey - at 2014.03.31 11:53:00
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2370. Another day, another fit... - in General Discussions [original thread]
Adell Shinzumakami wrote: Amar Heavy Frame Ck.0, 2 Amor Plates, kinetic catalyzer, Complex Heavy Damage, Profile Dampener, Bolt Pistol, Nova knifes, and Flux grenades. amarr heavy frame CK.0???
- by Sir Dukey - at 2014.03.31 02:30:00
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2371. Another day, another fit... - in General Discussions [original thread]
Name your fit that you used today. ( you made it today) All toll fits also welcome. Me: Scout CK.0, 4 complex microfibril stimulants, 2 complex kin katz, adv cloak, Assault rifle. 10m/s+ and 470 melee damage per melee.
- by Sir Dukey - at 2014.03.31 01:52:00
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2372. F-U-N - in General Discussions [original thread]
Caldari scout, 4 complex melee steroids. Cloak, kin katz.
- by Sir Dukey - at 2014.03.30 23:17:00
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2373. Where should I put my SP? - in General Discussions [original thread]
Hir Ranthar wrote: Main suit/playstyle? caldari scout.
- by Sir Dukey - at 2014.03.30 23:02:00
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2374. Thale CPU/PG usage - in General Discussions [original thread]
Scheneighnay McBob wrote: Denn Maell wrote: Yep, some officer gear (and LP store variants) are identical or outright better in performance to prototype tiers but have easy fitting requirements. The only reason we haven't seen Officer-stompin...
- by Sir Dukey - at 2014.03.30 22:09:00
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2375. VERSATILE assault suit bonuses - in General Discussions [original thread]
Dengar Skirata wrote: The poor assault suits are really taking a beating here in 1.8. I personally believe that a very VERSATILE suit should not be paired with very SPECIFIC bonuses. I was playing earlier, though, and I came up with an idea. Wh...
- by Sir Dukey - at 2014.03.30 22:09:00
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2376. Where should I put my SP? - in General Discussions [original thread]
Get range amp to level 5 or scan precision to level 5?
- by Sir Dukey - at 2014.03.30 22:07:00
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2377. The Invincible Madrugar FIT - in General Discussions [original thread]
burning powers wrote: 3 Complex Repairing Modules 1 basic Fuel Injector 1 Ion 80GJ Cannon This Fit with a Madrugar is completely invincible against most attacks. This fit will repair through every ounce of damage taken so once you finally have...
- by Sir Dukey - at 2014.03.30 21:55:00
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2378. Just Reduce the price of Assault Dropships already!!! - in General Discussions [original thread]
Sir Snugglz wrote: GATQS wrote: Basically for a frame with reduced weight and a little turret upfront it costs nearly 3x as much as a regular dropship?!! For this CCP, the price needs a change to about 120-150k ISK, then things will start lo...
- by Sir Dukey - at 2014.03.30 21:54:00
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2379. The brick tanked scout video... - in General Discussions [original thread]
Athena Sentinel wrote: Sir Dukey wrote: 750 armor on a freking gallante scout... Their needs to be a increase in movement penalty and take away the scout 3hp/s armor rep. To do that the scout completed screwed his speed tank and wou...
- by Sir Dukey - at 2014.03.30 17:47:00
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2380. The brick tanked scout video... - in General Discussions [original thread]
750 armor on a freking gallante scout... Their needs to be a increase in movement penalty and take away the scout 3hp/s armor rep.
- by Sir Dukey - at 2014.03.29 18:52:00
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