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Xocoyol Zaraoul
Superior Genetics
1863
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Posted - 2014.03.30 03:45:00 -
[31] - Quote
Only invincible because my squad's proto forge guns fire god damn blanks...
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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GHOSTLY ANNIHILATOR
Ahrendee Mercenaries Dirt Nap Squad.
1169
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Posted - 2014.03.30 04:04:00 -
[32] - Quote
burning powers wrote:3 Complex Repairing Modules 1 basic Fuel Injector 1 Ion 80GJ Cannon
This Fit with a Madrugar is completely invincible against most attacks. This fit will repair through every ounce of damage taken so once you finally have to reload this tank has already reach max health which means the only way to successfully kill this tank is to have a perfectly coordinated hit without every needing to reload (which will require at least 3 to 4 players). Madrugars your time is coming soon with this particular fit... CCP is going to hit you guys with that nerf stick if you keep abusing this fit. Lol Ill destroy it in 2 blasts thats only a decent fit
30 Mil SP VET , TANK / DS PILOT
CLICK HERE FOR ACTIVE DUST 514 YOUTUBE VIDEOS
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Xocoyol Zaraoul
Superior Genetics
1863
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Posted - 2014.03.30 04:08:00 -
[33] - Quote
I also want to add that this is not a "new" design, the reason why people did not use this in the first place is because a D-modded proto rail, or any and all large missile turret tanks, will eat you for breakfast... Especially a proto-large-missile turret, it will literally kill you in a single alpha, d-mod or no d-mod doesn't matter, and those are not exactly uncommon.
"You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire
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Rusty Shallows
1326
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Posted - 2014.03.30 04:14:00 -
[34] - Quote
Benjamin Ciscko wrote:Um I could kill one of those with one burst of missiles about 1.8 seconds. Video.
Not because I don't believe you. I REALLY want to see 12 Large Missiles obliterate a HAV.
Forums > Game: So here is a cookie and a Like. Please keep posting.
Bwahahahahahahahahahaha! >>> GòÜ(GÇóGîéGÇó)Gò¥ >>>
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Reign Omega
BurgezzE.T.F General Tso's Alliance
256
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Posted - 2014.03.30 04:47:00 -
[35] - Quote
I can fit 2 complex, 1 enhanced with a basic blaster for 512 hp rep/sec, also a basic injector. I have blaster fitting maxed and armor fitting 4. I'm 12 cpu shy of an adv blaster which can't be helped since there isn't any way to lower cpu on armor or blasters any lower. |
Lorhak Gannarsein
Science For Death
2488
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Posted - 2014.03.30 05:03:00 -
[36] - Quote
Rusty Shallows wrote:Benjamin Ciscko wrote:Um I could kill one of those with one burst of missiles about 1.8 seconds. Video. Not because I don't believe you. I REALLY want to see 12 Large Missiles obliterate a HAV.
I do it all the time.
It's easy on bads.
ak.0 4 LYFE
CCP GIB LANCE TURRET PLOX
LET ME MELEE PEOPLE WITH MY STEED
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SgtMajSquish MLBJ
Consolidated Dust
32
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Posted - 2014.03.30 05:04:00 -
[37] - Quote
burning powers wrote:3 Complex Repairing Modules 1 basic Fuel Injector 1 Ion 80GJ Cannon
This Fit with a Madrugar is completely invincible against most attacks. This fit will repair through every ounce of damage taken so once you finally have to reload this tank has already reach max health which means the only way to successfully kill this tank is to have a perfectly coordinated hit without every needing to reload (which will require at least 3 to 4 players). Madrugars your time is coming soon with this particular fit... CCP is going to hit you guys with that nerf stick if you keep abusing this fit.
I have a solution. Jihad Jeep with 3 different kinds on REs on the front. Try blocking 18000 points of damage
Favoring High Latency Is Sh*t
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Atiim
Living Like Larry Schwag
6269
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Posted - 2014.03.30 05:28:00 -
[38] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote: If your maxed out to be able to fit all of that on a tank then, you should do good and as for doing something about it ... CCP shouldn't tinker with tanks but place energy in getting the bugs out and balancing vehicles .
So it's balanced for someone who's maxed out their SP into vehicles to negate the threat of AV, but it's imbalnaced for someone who's maxed out their AV SP to completely negate the threat of vehicles?[/quote]
Shinobi MumyoSakanagare ZaShigurui wrote: Balancing vehicles requires HAVs (and other vehicles) to be adjusted.
Someone else can do the same thing and be just as effective .
It's not really a problem and leads to some great tank to tank battles .
Someone could also use a Slayer Logi and be just as effective, Did that mean that they were balanced?
When you can negate damage from what's supposed to be your counter (AV), then yes it is a problem.
Shinobi MumyoSakanagare ZaShigurui wrote: Only infantry players make a big fuss about this but I'm sure that this player had intentions on stomping tanks and nothing else .
And what stops me from using that fit to stomp infantry instead? I easily could if I wanted to.
(Well other than the fact that you can't fit 3 Complex Armor Repairers and an 80GJ Ion Cannon onto a Madrugar. 2 Complex Repairers and a Hardener will still do just fine though.)
The Snack That Smiles Back! "Swarmers"
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Sir Snugglz
Red Star. EoN.
588
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Posted - 2014.03.30 21:39:00 -
[39] - Quote
poison Diego wrote:Sir Snugglz wrote:Those are the easiest to pop... nurfing them reps will only make them pop faster I have to disagree with you on that one. I f you miss one shot or some how loose sight on the tank for a sec he is back up to full.
then make sure you dont miss and that he dont disappear.
same thing applies to me. miss one shot and my shields are back at full. no reps.
Idgaf if they go into the redline ill go in there too.
Honestly if you miss one shot or let them get away, you dont deserve to kill that tank.
#YOLO #F*CKTHEREDLINE #REPSNOTOP #PYTHON>TANKS... wait that's incorrect #SNUGGLZ>TANKS
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
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Flix Keptick
Red Star. EoN.
3491
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Posted - 2014.03.30 21:41:00 -
[40] - Quote
*sticks 3 remote explosives using a scout* *click* *BOOOOOOOOOOOOOM* What's that? I can't hear over the sound of the tank exploding.
The community is the worst thing that ever happened to this game
Caldari Scout // specialized tank destroyer
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Patrick57
6433
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Posted - 2014.03.30 21:42:00 -
[41] - Quote
poison Diego wrote:Patrick57 wrote:I've destroyed this fit with my own Madrugar with two Hardeners, one repper, and a Militia 80GJ Blaster.
It is nowhere near as good as a triple hardened Gunnlogi. Patrick you will never ever take out that tank with a blaster unless you have damage mods and Ion cannon. Except.... I did! :O |
pegasis prime
BIG BAD W0LVES Canis Eliminatus Operatives
1614
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Posted - 2014.03.30 21:44:00 -
[42] - Quote
burning powers wrote:3 Complex Repairing Modules 1 basic Fuel Injector 1 Ion 80GJ Cannon
This Fit with a Madrugar is completely invincible against most attacks. This fit will repair through every ounce of damage taken so once you finally have to reload this tank has already reach max health which means the only way to successfully kill this tank is to have a perfectly coordinated hit without every needing to reload (which will require at least 3 to 4 players). Madrugars your time is coming soon with this particular fit... CCP is going to hit you guys with that nerf stick if you keep abusing this fit.
Well unless.you can survive up to 5 vollys from my dammage molded particle cannon or 1 full volly from my double dammage molded XT missile then your toast. Yes a triple complex rep mardywith full skills can oout rep most AV but it will die very quickly to a.high alpha barrage .
Proud Gunlogi pilot and forge gunner since August 2012.
I fought and bled for the State on Caldari prime.
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
703
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Posted - 2014.03.30 21:45:00 -
[43] - Quote
Chunky Munkey wrote:No armour tanker gave a damn about the hardener buff. They all run stacked reps.
It really is absurd that tank modules can rep a tank faster than the equivalent modules rep suits.
Can you imagine if stacked armour reps on a Gallente Sentinel rendered it immune to automatic weapons? But do the same for a tank and apparently that makes sense in CCP land. You use Assault Rifles against tanks hoping they'll blow up? Seriously?
If you can read this, it means you are reading.
Unless you are skimming
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Canari Elphus
Dirt Nap Squad.
1313
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Posted - 2014.03.30 21:49:00 -
[44] - Quote
Ive seen this fit go down easily to other tanks that can alpha past its capability to rep but I can confirm that proto swarms are absolutely useless against it. It can rep past the damage done by one volley that is prof 4. Have not tested with forge alt because lol-forge
Canari Elphus for CPM1
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MarasdF Loron
Fatal Absolution Negative-Feedback
284
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Posted - 2014.03.30 21:49:00 -
[45] - Quote
Marston VC wrote:Shinobi MumyoSakanagare ZaShigurui wrote:burning powers wrote:3 Complex Repairing Modules 1 basic Fuel Injector 1 Ion 80GJ Cannon
This Fit with a Madrugar is completely invincible against most attacks. This fit will repair through every ounce of damage taken so once you finally have to reload this tank has already reach max health which means the only way to successfully kill this tank is to have a perfectly coordinated hit without every needing to reload (which will require at least 3 to 4 players). Madrugars your time is coming soon with this particular fit... CCP is going to hit you guys with that nerf stick if you keep abusing this fit. If your maxed out to be able to fit all of that on a tank then, you should do good and as for doing something about it ... CCP shouldn't tinker with tanks but place energy in getting the bugs out and balancing vehicles . Someone else can do the same thing and be just as effective . It's not really a problem and leads to some great tank to tank battles . Only infantry players make a big fuss about this but I'm sure that this player had intentions on stomping tanks and nothing else . are you mad? It makes it immune to infantry period. And it really sucks if were getting destroyed over and over by one of these fitted with a blaster..... Of course infantry make a big deal about it. We CANT DO ANYTHING TO STOP IT. The only 3 weapons (designed to kill vehicles) that 2 Enhanced and 1 Complex Armor Repper can survive are Swarm Launcher, AV nades and Plasma Cannon. You cannot fit 3 Complex Armor Reppers with Blaster, not even with max skills, trust me, I have max skills and I can't.
R.I.P. Pre-1.7 tanks, you will be missed.
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Sir Dukey
KILL-EM-QUICK RISE of LEGION
512
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Posted - 2014.03.30 21:55:00 -
[46] - Quote
burning powers wrote:3 Complex Repairing Modules 1 basic Fuel Injector 1 Ion 80GJ Cannon
This Fit with a Madrugar is completely invincible against most attacks. This fit will repair through every ounce of damage taken so once you finally have to reload this tank has already reach max health which means the only way to successfully kill this tank is to have a perfectly coordinated hit without every needing to reload (which will require at least 3 to 4 players). Madrugars your time is coming soon with this particular fit... CCP is going to hit you guys with that nerf stick if you keep abusing this fit.
you cant fit that. The CPU is wayy to high. |
MarasdF Loron
Fatal Absolution Negative-Feedback
284
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Posted - 2014.03.30 21:56:00 -
[47] - Quote
Rusty Shallows wrote:Benjamin Ciscko wrote:Um I could kill one of those with one burst of missiles about 1.8 seconds. Video. Not because I don't believe you. I REALLY want to see 12 Large Missiles obliterate a HAV. Sorry, I don't have recording equipment and my HDMI port on my ps3 doesn't even work atm but my triple dmg modded Gunnlogi with XT Missiles can take OP's fit (tuned down to levels of possibility) out in 5 hits. That's 0.7 seconds.
R.I.P. Pre-1.7 tanks, you will be missed.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9051
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Posted - 2014.03.30 21:56:00 -
[48] - Quote
burning powers wrote:3 Complex Repairing Modules 1 basic Fuel Injector 1 Ion 80GJ Cannon
This Fit with a Madrugar is completely invincible against most attacks. This fit will repair through every ounce of damage taken so once you finally have to reload this tank has already reach max health which means the only way to successfully kill this tank is to have a perfectly coordinated hit without every needing to reload (which will require at least 3 to 4 players). Madrugars your time is coming soon with this particular fit... CCP is going to hit you guys with that nerf stick if you keep abusing this fit.
Bet I can beat it.
No solo HAV without a railgun is a match for a fully crewed HAV.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Reign Omega
BurgezzE.T.F General Tso's Alliance
260
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Posted - 2014.03.31 00:42:00 -
[49] - Quote
It doesn't exist, with max fittings you can fit 2 complex, 1 enhanced, a basic blaster and a basic injector |
poison Diego
NECROM0NGERS Caps and Mercs
374
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Posted - 2014.03.31 12:21:00 -
[50] - Quote
Reign Omega wrote:It doesn't exist, with max fittings you can fit 2 complex, 1 enhanced, a basic blaster and a basic injector With an Ion cannon and basic injector wasn-¦t it 1 complex and 2 enhanced? or maybe 1 basic instead of one of those enhanced?
Why not just put cloaks on ADSs, Forgeguns on scouts and make heavies only be able to use sidearms?
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Reign Omega
BurgezzE.T.F General Tso's Alliance
261
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Posted - 2014.03.31 23:05:00 -
[51] - Quote
Yeah,u can either have max damage output with decent reps, or max reps with low damage.... |
Beld Errmon
Nyain San
1501
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Posted - 2014.03.31 23:25:00 -
[52] - Quote
Chunky Munkey wrote: It really is absurd that tank modules can rep a tank faster than the equivalent modules rep suits.
Yeah man totally, who would expect that a large vehicle mounted module would be more powerful and efficient than a fist sized dropsuit module that is probably jammed into the anus of the clone its fitted too... is that whats got you so upset, the location of the dropsuits module? |
Reign Omega
BurgezzE.T.F General Tso's Alliance
261
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Posted - 2014.03.31 23:34:00 -
[53] - Quote
Beld Errmon wrote:Chunky Munkey wrote: It really is absurd that tank modules can rep a tank faster than the equivalent modules rep suits.
Yeah man totally, who would expect that a large vehicle mounted module would be more powerful and efficient than a fist sized dropsuit module that is probably jammed into the anus of the clone its fitted too... is that whats got you so upset, the location of the dropsuits module?
Funny. Stop. True. Stop. I enjoyed this. Stop. |
DJINN Marauder
Ancient Exiles. Dirt Nap Squad.
4911
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Posted - 2014.03.31 23:38:00 -
[54] - Quote
I have a damn near maxed out vehicle character and this fit is impossible to...fit.
Stop the bs
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 5 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
1209
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Posted - 2014.04.01 00:02:00 -
[55] - Quote
DJINN Marauder wrote:I have a damn near maxed out vehicle character and this fit is impossible to...fit.
Stop the bs With max skills, the highest reps with a proto turret is 487. That's 2 complex and 1 basic heavy rep.
Me in my ADS: 1,2
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Reign Omega
BurgezzE.T.F General Tso's Alliance
262
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Posted - 2014.04.01 00:22:00 -
[56] - Quote
So we are all in agreement. Obvious bs is obvious |
bamboo x
Eternal Beings Proficiency V.
615
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Posted - 2014.04.01 00:25:00 -
[57] - Quote
As far as I've seen, someone else said all it took was a Sica hitting him from behind while another tank hit him.
So if I'm pounding him with proto assault FG blasts, and something else shows up, he's probably dead.
B.D. Wong AKA Dr. Wu returns to Jurassic Park sequel
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