Pages: 1 [2] 3 4 |
21. Game Sound Driver causes massive feedback on Monitor Speakers - in Technical Support/Bugs [original thread]
I have been trying to play with the playstation hooked up via HDMI into my BenQ T24IW monitors. The Playstations sound comes through just fine, however once I start the game, the sound turns into a blast of static and noise at a high volume regard...
- by Simon Havoc - at 2012.12.22 17:37:00
|
22. Squadleaders, get that marker on your Logi Bro!!! - in General Discussions [original thread]
ReGnUm UNSTOPPABLE DEI wrote: I could not disagree more, always put the squad command on the SLAYER. You will not believe how fast those +10 add up Furthermore, the reward should always go to the front line solders, and and not the cowards hi...
- by Simon Havoc - at 2012.11.15 21:19:00
|
23. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
jenza aranda wrote: 'Napalm' Mass Driver Very very low direct damage but creates an area of damage which lasts for several seconds causing damage to all who walk in this area I think it would be best to expand upon this and other ideas to en...
- by Simon Havoc - at 2012.11.15 20:56:00
|
24. EVE question - in General Discussions [original thread]
I cannot believe no one has suggested this yet.... Its possible and easily conceivable that the answer lies with 2 instances. The MC Docking with the other base (in the escort style missions) or the zone controls. To quote one of my favorite pre-...
- by Simon Havoc - at 2012.09.27 19:41:00
|
25. KBM Gimped Beyond Measure. - in Feedback/Requests [original thread]
Grimm Trip wrote: So fun dragging my mouse across my whole desk to track a target in my scope... HAHAHAHAH I know right? I was a scout and I kept running into stuff because I couldnt turn fast enough. My feet were moving faster than my clon...
- by Simon Havoc - at 2012.08.18 15:05:00
|
26. Current server set up in risk of reducing feedback. - in Feedback/Requests [original thread]
Trinity Ashima wrote: A filter needs to be added to instant battle so you can join battle types you like only. Some people like objectives, some do not. As it is all the games I get thrown in to are ambush, I do not like this, I get my fun from...
- by Simon Havoc - at 2012.08.18 14:57:00
|
27. KBM vs DS3 - Balance - in Feedback/Requests [original thread]
Aeon Amadi wrote: Also, I'd like to add, Dust 514 -should- have KB/M support regardless of your bickering because - unlike a PS3 exclusive game from EA/Activision - this game was developed by CCP. You're connecting to -MY- universe and screwi...
- by Simon Havoc - at 2012.08.18 14:47:00
|
28. repair tools - in Feedback/Requests [original thread]
Alshadow wrote: the only problem i have with the repair tool is that i cant repair myself with it anymore, so now when theres no one around its a big weight on my loadout and i also have to fit in armor reps on my dropsuit now.... im still carr...
- by Simon Havoc - at 2012.08.18 14:34:00
|
29. Mouse/KB Change Request - in Feedback/Requests [original thread]
Listed below are a few changes I would like to see in the full release of the game for Mouse and Keyboard. 1) Mouse and Keyboard are at a severe disadvantage when turning. I run a Rat 7 Cyborg mouse at 5600 DPI, with max settings I STILL have to...
- by Simon Havoc - at 2012.08.18 13:54:00
|
30. Keyboard/Mouse Support in non-combat functions - in Feedback/Requests [original thread]
I would REALLY like to use keyboard and mouse from the getgo when I launch Dust514 if at all possible. It would help navigating the markets and chatting with people if I dont constantly have to hit "select" then "square" to chat.
- by Simon Havoc - at 2012.08.16 02:19:00
|
31. Breaking News just in! Dropships smacked from the sky with nerfbat! - in General Discussions [original thread]
Sha Kharn Clone wrote: As a dropship pilot I could not be happier. I will still crush you all Really tho this might even add some skill to flying them and as for the AV nades lol gona be fun Haha I agree with this, it makes me laugh when t...
- by Simon Havoc - at 2012.08.16 02:08:00
|
32. nobody likes ambush - in General Discussions [original thread]
Baal Roo wrote: Yup, until I can filter out ambush I have no interest in playing Dust. You do realize the one of the OTHER selling point of dust isnt so much as "filtering" matches as fighting ones for your corporation? Filters will be in. ...
- by Simon Havoc - at 2012.08.16 01:51:00
|
33. 1 Step Forward 5 Steps Back - in General Discussions [original thread]
Th3rdSun wrote: I have to agree about hit detection.It's worse that the last build at the moment for me. Again, you just had all skills wiped. Your "hit detection" is probably back to square 1 when you started.
- by Simon Havoc - at 2012.08.16 01:49:00
|
34. 1 Step Forward 5 Steps Back - in General Discussions [original thread]
BETA FUKU wrote: 1 Step Forward: - Nice new maps, MQs, and gear! 5 Steps Back: - Can no longer hit anything. Have to relearn/re-adjust aim settings. - Price adjustments are ridiculous. Can only afford militia gear if you want to make ISK. - Mo...
- by Simon Havoc - at 2012.08.16 01:48:00
|
35. Keyboard/Mouse question - in General Discussions [original thread]
Just a general use question, do I still need to use the controller once I start the game? Like hitting square to chat? or is the keyboard and mouse basically fully game friendly?
- by Simon Havoc - at 2012.08.16 01:42:00
|
36. The flight ceiling is soooo high - in General Discussions [original thread]
Ceiling needs to be high for fighters in later iterations.
- by Simon Havoc - at 2012.08.16 01:33:00
|
37. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
I would like to see an ascent module that allows units to climb up vertical structures like a fly suit. Tactical advantage to the players who take the time to go around the back and climb over the walls or buildings. The module should be the foll...
- by Simon Havoc - at 2012.08.13 15:48:00
|
38. Did They Show? - in General Discussions [original thread]
One thing players are forgetting is this IS a beta. The part I don't find appealing about BETAs are that people need to be constructive and understanding. Instead they get all pissy and rage quit. The point is we are supposed to HELP with developm...
- by Simon Havoc - at 2012.08.13 15:31:00
|
39. MTACs -- are we SURE it's gonna be a vehicle? - in Feedback/Requests [original thread]
I think everyone is approaching this a little incorrectly. In the books when describing instances of MTACs being used, they were taking out tanks. MTACs are an alternate heavy vehicle, and they were used because of the utility. The reason a MTAC c...
- by Simon Havoc - at 2012.08.13 04:17:00
|
40. Walking around the warbarge - in Feedback/Requests [original thread]
Please remember the warbarge ready room is just that. Players themselves will be able to idle and pursue other activities inside the warbarge. They have stated as much they intend dust players to have the option of treating their corps war barge a...
- by Simon Havoc - at 2012.08.13 03:54:00
|
Pages: 1 [2] 3 4 |
First page | Previous page | Next page | Last page |