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241. Its not the Radius, its the Damage - in General Discussions [original thread]
Aeon Amadi wrote: Noticed alot of people are saying that the Flaylock has too large of a radius. NO. This damned thing has a splash radius smaller than ANY THER WEAPON. The issue is the damage dealt. Theyre not aiming three meters away from...
- by Shouper of BHD - at 2013.07.14 13:48:00
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242. Forge Light, Forge Bright - in General Discussions [original thread]
Azura Sakura wrote: gbghg wrote: For such a big glowing mass they're aurprisinly hard to spot from a dropship, I blame the rendering. Yeah man. But I can proudly say, I have yet to be killed by forge gunner . ADS and after burners are no ...
- by Shouper of BHD - at 2013.07.14 13:43:00
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243. FAIL SWARMS - in General Discussions [original thread]
I still think giving them a MINOR speed buff with the cost of collision push on impact and lowering there turn speed is fare, that allows swarmer's to be better at A2A especially when LAAs arrive and allow pilots to dodge, all it takes is them to ...
- by Shouper of BHD - at 2013.07.14 13:41:00
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244. Forge Light, Forge Bright - in General Discussions [original thread]
gbghg wrote: For such a big glowing mass they're aurprisinly hard to spot from a dropship, I blame the rendering. yea the rendering has been a set back recently.
- by Shouper of BHD - at 2013.07.14 13:28:00
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245. Forge Light, Forge Bright - in General Discussions [original thread]
is it worse now? I see them less if not at all this build from an aerial perspective (DS not map). if its that bad it could use a fix but from the in battle field it should be some what noticeable.
- by Shouper of BHD - at 2013.07.14 08:00:00
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246. Rough proto vehicles - in General Discussions [original thread]
there's only so much room on the circle to place modules and I think its 8 per side, + CCP won`t go that high in module count, I did bar graphs for the DSes and it most certainly looks balanced if anyone would care to know.
- by Shouper of BHD - at 2013.07.14 07:50:00
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247. remove WP for certain redline positions. - in General Discussions [original thread]
remove WP gain from mountain tops, MCC (in / above) and locations behind the spawn in of 15 paces to stop abusive gameplay while allowing players trapped to still make worth of the battle.
- by Shouper of BHD - at 2013.07.14 07:30:00
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248. FAIL SWARMS - in General Discussions [original thread]
Iron Wolf Saber wrote: Learn 2 Launch Better. Iron wolf tries to mimic the majority of the public by saying a simple statement without saying anything to add reason to the claim, DS are UP but that doesn`t mean the OP is wrong to say this, ...
- by Shouper of BHD - at 2013.07.14 07:27:00
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249. FAIL SWARMS - in General Discussions [original thread]
maluble wrote: Why can dropships out run my swarm launcher that is ridiculous please fix. swarms need a speed buff but with a nerf on the push collision done so when they go faster they don`t flip the DS, full speed light frame ADS and aeria...
- by Shouper of BHD - at 2013.07.14 07:22:00
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250. After Nearly 6 Months of Dust, I Tried COD.. - in General Discussions [original thread]
Makyre Vahliha wrote: ...and wow, I couldn't stay on it for more than 10 minutes. It literally is for children, which is more like an introduction to FPS games. But I can see why it appeals to casual players as well. Don't get me wrong, it can ...
- by Shouper of BHD - at 2013.07.13 07:17:00
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251. why do vehicle skills do so little? - in General Discussions [original thread]
Eurydice Itzhak wrote: Not so much the modules themselves but the skills related to them. Do they increase how well the modules work? Are they significant? vehicle module skill bonuses are CP/PG oriented, vehicle skill bonuses go by role and...
- by Shouper of BHD - at 2013.07.13 07:07:00
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252. why do vehicle skills do so little? - in General Discussions [original thread]
Eurydice Itzhak wrote: I'm on my phone but i just wanted to complain about why our skills do so little with the main focus being armor and shield skills for vehicles. They hardly do anything. To the point where its dumb to invest in them past ...
- by Shouper of BHD - at 2013.07.13 06:57:00
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253. Is it fair for vehicle users to get a realloation when new racial variants come ... - in General Discussions [original thread]
Nguruthos IX wrote: Reallocation to racial vehicle skills only* As it stands if someone wanted to fly minmatar dropships or Amarr tanks then they'd be given two choices: Either 1. Waste a few million SP into skills for the few currently exi...
- by Shouper of BHD - at 2013.07.13 06:51:00
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254. Dropships day 7 - in General Discussions [original thread]
Cy Clone1 wrote: darkiller240 wrote: Cy Clone1 wrote: and missile installations, go **** yourself You mean railgun? When they auto-target you? no railgun rarely auto target drops, In my opinion. its the missile installations that ...
- by Shouper of BHD - at 2013.07.13 06:48:00
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255. Dropships day 7 - in General Discussions [original thread]
well this is day 1 for me and I haven't tested anything but the feel of ADS are good, well done CCP.
- by Shouper of BHD - at 2013.07.13 04:01:00
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256. Dropships day 7 - in General Discussions [original thread]
been out of state for 2 weeks and glad to be home, kept on seeing day 1 of DSes from the library and I`m not surprised nothing really changed as of yet but REALLY glad they said what specifically they are doing with DSes.
- by Shouper of BHD - at 2013.07.12 01:54:00
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257. Which would you prefer; 3x SP week, or 1mil bonus xp for logging in? - in General Discussions [original thread]
1 mill for loging in, I would then call someone to do it for me since I`m out of state, funny on how all those "we will keep you informed" comments, never knew till like when? wouldn`t have changed anything but c`mon. oh well, maybe next time, P...
- by Shouper of BHD - at 2013.07.06 15:11:00
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258. Dropships day 2 - in General Discussions [original thread]
DSes need there resistance from there starter stats aka not from modules moved to places that get hit commonly, they need WP for: CRU spawns triage and scanns. I don`t think there is an or I think these are the needs since its kin of the reloa...
- by Shouper of BHD - at 2013.07.06 15:09:00
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259. Not a hate post - in General Discussions [original thread]
da GAND wrote: With CCP doing near monthly updates now (they should've started doing this along time ago) and the PS4 about 6 months away from release is it to late for Dust 514 or is it not? The Division (check it out its an awesome game) , De...
- by Shouper of BHD - at 2013.06.29 15:36:00
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260. No shame in a change of heart, CCP - in General Discussions [original thread]
Son-Of A-Gun wrote: I don't understand how you guy figure that the TAR nerf was a success. A manually fired weapon that has a rate of fire? WTF *shakes his head* A rate of fire that someone with arthritics could beat. The TAR is pretty much jun...
- by Shouper of BHD - at 2013.06.29 15:31:00
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