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1641. Anyone ??? - in Technical Support/Bugs [original thread]
Forlorn Destrier wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Anyone knows how long one has to wait for the SP's to reset after purchasing a refund and activating it ??? Mine happened immediately, though I did have to restart the clie...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.04 19:50:00
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1642. Anyone ??? - in Technical Support/Bugs [original thread]
Anyone knows how long one has to wait for the SP's to reset after purchasing a refund and activating it ???
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.04 19:46:00
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1643. Sniper on MCC - in Technical Support/Bugs [original thread]
My swarms have been acting funny for about two weeks now , I can have someone 80 - 90 m away and it still won't lock and I have them all lined up and in clear view .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.04 19:34:00
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1644. Uprising 1.9 Known Issues - in Technical Support/Bugs [original thread]
Rattatti , do you know how long on a average that one has to wait until the SP reset kicks in , I just bought mines and I believed that I pressed the activation but everything is where it was when I bought it , I logged out and reset the game ... ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.04 19:29:00
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1645. Respec Issue - in General Discussions [original thread]
Forlorn Destrier wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Did you have to wait to re-allocate , like with a timer and such , had to turn off the game and turn it back on or did you just activate it and it instantly refunded the SP's ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.04 14:26:00
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1646. Respec Issue - in General Discussions [original thread]
Did you have to wait to re-allocate , like with a timer and such , had to turn off the game and turn it back on or did you just activate it and it instantly refunded the SP's ??? Just asking .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.04 14:22:00
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1647. Respec cost - in General Discussions [original thread]
BlazeXYZ wrote: Shinobi MumyoSakanagare ZaShigurui wrote: BlazeXYZ wrote: Vapor Forseti wrote: What's that worth.. around $20? Not this time, I'm afraid. Pay to win basically Sup B , hey ya'll go easy on the guy ... he's good ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.04 14:04:00
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1648. Respec cost - in General Discussions [original thread]
BlazeXYZ wrote: Vapor Forseti wrote: What's that worth.. around $20? Not this time, I'm afraid. Pay to win basically Sup B , hey ya'll go easy on the guy ... he's good and prob just screwing with you guys and girls . He was one of ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.04 13:31:00
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1649. Respec cost - in General Discussions [original thread]
I knew you would make it $ 20 CCP and I can't get mad at you because that leaves me a few Aurum to buy some other stuff . I'm about to buy it now and wait to re-allocate .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.04 13:26:00
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1650. Help me with my SP (while you wait) - in General Discussions [original thread]
If you like the RR you have to skill Cal assault , I don't want to give your 40 mil @$$ any good ideals so you could shove your foot up my @$$ on a daily , hell you have more SP's then me . I know your about to go beast mode and it sounds like ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.04 13:20:00
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1651. Need help with Caladri - in General Discussions [original thread]
Mike Ox Bigger wrote: With the re emergence of the Scrambler Rifle you're going to need more than just 350 shields to survive. He's running a C-1 which only has one low, I suggest running a plate. I run a complex reactive but starting out you...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.03 22:06:00
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1652. Need help with Caladri - in General Discussions [original thread]
Breakin Stuff wrote: Drop an extender for a recharger or energizer, keep the reg and use a ferroscale or reactive. Yes , yes , yes , I play Caldari at times and those three shield extenders with that delay is part of what's killing him in th...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.03 17:36:00
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1653. simple RE fix - in Feedback/Requests [original thread]
maluble wrote: Dummy I run min scout with re's im trying to make it easier for medium/heavy frames. Yes he does and he's dam good at it to , when I see him on the opposite team I always have my head on a swivel and actually try to avoid him...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.03 15:16:00
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1654. breach ar - in General Discussions [original thread]
Mejt0 wrote: PS. Caldari have everything now i think. All kinds of guns,suits,vehicles. And is still worthless if your not using a scout or commando . They may have " everything " but they dam sure need it because for the most part .. Cald...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.03 14:58:00
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1655. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: 1. I consider jihad jeeps as less enjoyable gameplay and frankly broken but im told 'sandbox' by those who use it 1a. I do spam uplinks on roofs and generally contribute to less enjoyable gameplay for the enemy but now im...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.03 14:49:00
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1656. Hack the frackin clone bank already !!!! - in General Discussions [original thread]
Ghost Kaisar wrote: lolwut So far the only pills that I know to show an increase in suicide risk have been anti-depressants (Mainly Prozac, Zoloft, Paxil, Celexa, Lexapro and Luvox), and these tests only showed trends in children . (SOURCE...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.03 14:21:00
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1657. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
Thank you for the attention to the " solo experience " , so many want to force players to squad and or join a corp that this game looses a big " fun factor " element when people are forced to do things to achieve a certain effect or get a certain ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.03 13:55:00
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1658. Tanks & Why bringing the old ones back could present LRG Turret ... - in General Discussions [original thread]
We could have turret variants that have more damage , slower ROF, smaller ammo reserves , longer reload times and take up more CPU / PG , I don't know but more variety is good and it might make up for the lack of punch of the current large turrets...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.03 03:24:00
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1659. Tanks & Why bringing the old ones back could present LRG Turret ... - in General Discussions [original thread]
Quasar Storm wrote: Mike Ox Bigger wrote: Tanks are pretty weak right now but a lot of people forget these are Tier 1 standard tanks. There's actually supposed to be two more tiers of tanks... I hope they bring them back as well. We used to...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.03 03:14:00
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1660. Tanks & Why bringing the old ones back could present LRG Turret ... - in General Discussions [original thread]
Quasar Storm wrote: Shinobi MumyoSakanagare ZaShigurui wrote: I think you need all of the vet tankers to chime in along with yourself , this might take some time and some thought but experience counts in this matter . I also , would like to...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.11.03 03:11:00
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