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1781. CCP and the CPM failed hard - in General Discussions [original thread]
Vesta Opalus wrote: XxGhazbaranxX wrote: yadda yadda The whole being immune to 90% of the damage on the battlefield is also a falacy since every player has a free fit to deal with vehicles but choose not to use it. blah blah The militia s...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.21 11:06:00
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1782. CCP and the CPM failed hard - in General Discussions [original thread]
Apothecary Za'ki wrote: ACT1ON BASTARD wrote: 20 mil in ads havent flown for 2 months. Cant wait til we get that respec im getting out of it so fast. Devs idea of an ads is decoration makes the battle look cooler like somethings actually goi...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.21 10:54:00
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1783. CCP and the CPM failed hard - in General Discussions [original thread]
Joel II X wrote: ROMULUS H3X wrote: Dropships are for transport..... everything else is just a bonus. Stop trying to fly around in the air like vegeta, destroying everything in your path... +1 for DBZ reference. Anywho, good luck, Judg...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.21 10:48:00
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1784. CCP and the CPM failed hard - in General Discussions [original thread]
iKILLu osborne wrote: I honestly think the rof nerf was to harsh and should be brought back up to at least 5% per level. Let's try giving ground vehicle's a 5% ROF increase and see how well that goes ? I'm sure that LAV's could use that fo...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.21 10:42:00
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1785. CCP and the CPM failed hard - in General Discussions [original thread]
True Adamance wrote: I would also like to talk vehicle balance.....more specifically making HAV feel like tanks and not having them continue to dominate infantry like they continue to do. I normally don't disagree with you True but I was s...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.21 10:28:00
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1786. Do we really need to take pictures of this ??? - in General Discussions [original thread]
Like I said , this has happened before and all I would normally do is log off and log back on and it would fix it's self . This time it was just not happening but maybe if more people experienced it then it would be an issue and or if I had a gam...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.19 11:10:00
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1787. Do we really need to take pictures of this ??? - in General Discussions [original thread]
Apothecary Za'ki wrote: the passive skillpoints "visually" resets every time you log off/on as far as i know but you still get the SP.. but seriously.. iv never had this problem.. maybe you need your #tinfoilhat Maybe .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.19 11:07:00
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1788. Do we really need to take pictures of this ??? - in General Discussions [original thread]
Maken Tosch wrote: Hold on, were you using the passive Omega Booster by any chance? Nope , no booster active . I've had this happen before and it's weird that no one else has had this issue .
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.19 11:06:00
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1789. Do we really need to take pictures of this ??? - in General Discussions [original thread]
Zindorak wrote: osh*t hopfully i dont get it IKR . This has happened to me on multiple occasions but I just don't file a ticket because if I log out and log back in ( sometime it takes two or three times ) it will fix it's self but I did tha...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.17 23:59:00
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1790. Do we really need to take pictures of this ??? - in General Discussions [original thread]
NOW AGAIN , I don't feel like playing after seeing this $h!T . This has happen multiple times before . CCP FIX YOUR TRACKING SYSTEM BECAUSE IT'S ROBBING PEOPLE !!!!!!!
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.17 23:51:00
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1791. Do we really need to take pictures of this ??? - in General Discussions [original thread]
I logged on earlier and had 250,000 sum odd skill points unallocated ... tried to play a game and just was not up to it . Just logged on as I'm making this post to see my skill points changed and actually less then it was when I first logged on e...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.17 23:48:00
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1792. A thought. - in General Discussions [original thread]
Cody Sietz wrote: I still say the way to go is to apply bonuses to the modules instead of the suit itself. Another great point . This will encourage players to invest in the skills instead of getting a bonus for the suit and bypassing the ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.17 16:22:00
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1793. A thought. - in General Discussions [original thread]
Magnus Amadeuss wrote: IDK, it just looks like that is the only place where there is developer discussion about scouts, and that discussion is occuring with 4-5 people who all have a heavy scout bias. Looking at general discussion, there ar...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.17 16:09:00
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1794. A thought. - in General Discussions [original thread]
Fox Gaden wrote: However, I think adding a greater movement penalty to Plate Armour (not ferro or reactive) for light frame suits would only effect Scouts that stack a lot of Plate. Combine that with reduced Scan radius while Cloaked, and I...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.17 15:58:00
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1795. A thought. - in General Discussions [original thread]
One at a time , too many changes never work out too well and you don't want to handicap scout too much or else we will be where we first started and the buffing process will start again and might make matters worst . Little changes first to the r...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.17 15:12:00
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1796. 1.9 and knives - in General Discussions [original thread]
So you want the ability to basically NK someone while cloaked ?
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.16 15:16:00
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1797. Pissed me off - in General Discussions [original thread]
One Eyed King wrote: Just had to get that off my chest. I don't know how you survived this long without damps to 5.[/quote] It's hard , I can vouch for that . I'm trying to make it to all 5's myself , that's why I told him I feel for him...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.15 22:17:00
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1798. To Rattati: on roles - in General Discussions [original thread]
Apothecary Za'ki wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Apothecary Za'ki wrote: Now if there was a scout craft.. like ads but no front gun but still as fast and agile but more silent and smaller signiture it may work I rememb...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.15 22:09:00
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1799. To Rattati: on roles - in General Discussions [original thread]
Apothecary Za'ki wrote: Now if there was a scout craft.. like ads but no front gun but still as fast and agile but more silent and smaller signiture it may work I remember when we use to have discussions about such around these parts , to ba...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.15 22:06:00
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1800. To Rattati: on roles - in General Discussions [original thread]
True Adamance wrote: I feel the same way about tanks. While I appreciate CCP's willingness to let me "play my way" (something not yet come to pass) I'd rather see vehicles have their roles like infantry suits. From there anything beyond that r...
- by Shinobi MumyoSakanagare ZaShigurui - at 2014.10.15 21:57:00
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