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721. Amarr equipment idea. - in Feedback/Requests [original thread]
Sounds good but I thought that the Amarrians were too serious to dance , let alone have an episode of " Saturday Night Fever " ??? Would they do the Electric Bugaloo ???
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.29 21:59:00
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722. Force Launcher - New Minmatar Light AV weapon - in Feedback/Requests [original thread]
Django Quik wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Django Quik wrote: *Re-posting this from an old thread that disappeared very quickly when I posted it before* The intention would be for it to be used as a vehicle ambush wea...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.29 21:38:00
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723. Force Launcher - New Minmatar Light AV weapon - in Feedback/Requests [original thread]
Django Quik wrote: *Re-posting this from an old thread that disappeared very quickly when I posted it before* The intention would be for it to be used as a vehicle ambush weapon (something entirely non-existent currently). So a swarm la...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.29 21:31:00
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724. Freedom Assault Submachine Gun - in Feedback/Requests [original thread]
Reav Hannari wrote: Shinobi MumyoSakanagare ZaShigurui wrote: When will the Matari come to Dust 514 ???? Can someone who answers this like this so I won't forget that I asked this question ???? Not knowing when will it be answered . We Ma...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.29 16:53:00
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725. Freedom Assault Submachine Gun - in Feedback/Requests [original thread]
When will the Matari come to Dust 514 ???? Can someone who answers this like this so I won't forget that I asked this question ???? Not knowing when will it be answered .
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.29 16:32:00
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726. The Role of HAVs - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: Someone phrased this best, but the new roles of HAVs are what was described as 2 min / sporadic battering rams with how active modules are going to change. So HAV pilot main role is essentially going to function as stall...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.29 15:56:00
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727. The Role of HAVs - in Feedback/Requests [original thread]
Nova Knife wrote: The problem is basically that CCP's trying to do pretty much everything, with everything. If you ignore the terrible balance relationship between HAV survivability and AV weapons for a moment, and consider the HAV. Literally...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.29 15:53:00
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728. The Role of HAVs - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Vyzion Eyri wrote: I like it, BUT this could be negated by the 'future tech' argument. We've already seen how often balance is chosen over realism in Dust 514. I don't think it's a good idea for HAVs, since they are...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.29 15:41:00
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729. The Role of HAVs - in Feedback/Requests [original thread]
[quote=Ulysses Knapse]HAVs. They are controversial vehicles, indeed. Why? HAVs DO NOT need: 1. The ability to hit small or fast moving targets with their main guns. (They are for destroying fortifications, not infantry.) 2. The ability to easil...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.29 15:26:00
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730. Faction Contracts Public or whateva da fuk - in Feedback/Requests [original thread]
I know it can get confusing BELIEVE ME but all you can do is just that , what you have been doing . They are working on things and with this up and coming reset and adjustments , you should just incorporate a " wait and see " feeling and if things...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.29 15:10:00
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731. This seems simple. Wonder would it work ???? - in Feedback/Requests [original thread]
CCP , you have a lot of people who put up post about the weapons not being balanced and how they feel like their at a disadvantage . This should be understood because it has an effect on the mechanics of the game and produces an unbalanced and unf...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.29 14:51:00
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732. duvolle vs gek - in Feedback/Requests [original thread]
I-Shayz-I wrote: Did you know that the Duvolle is just as effective as a standard AR with a complex damage mod? Skill into damage mods (it's a lot of sp, but worth it), and you will be able to run super effective suits fornot very much isk at ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.26 13:40:00
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733. AR variants needs to be reworked in order to compete with the new rifles - in Feedback/Requests [original thread]
I liked this and I didn't know about what you were mentioning , what they are about to do. Well YOU know that all the scrambler rifle users are GETTING what they wanted and YOU know their MAIN GOAL is to get rid of the assault rifles as well as th...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.26 06:25:00
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734. CCP loses yet another player - in Feedback/Requests [original thread]
Aviles wrote: I've been seeing allot of posts like the lately of people leaving because of this and that. This game has allot of potential and is going places, but people are obviously mad and not wanting to wait anymore for things to get bette...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.26 06:09:00
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735. CCP loses yet another player - in Feedback/Requests [original thread]
Glubba Qu'leth wrote: Interesting..... Well simply put I'm recovering from a heart attack which left me unable to work and at home all day with nothing to do. Yes I do team up with Hellstorm when possible but most of the day they are not onlin...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.26 05:58:00
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736. CCP loses yet another player - in Feedback/Requests [original thread]
Glubba Qu'leth wrote: I seriously wonder how long dust will last if CCP keeps losing cash players? Okay, now for new characters. Started a new build and I can't survive with him no matter what I try. Played half a day and earned next to nothi...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.26 05:49:00
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737. [FEEDBACK} goodbye and thanks for all the fish - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: decided to hang up my gear and move on to brighter pasture(if i can find one). before i go i thought it would be wise to give some feedback it was great while it lasted but it just dawned on me today how messed up the bala...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.26 05:29:00
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738. Feedback- Submachine Guns. - in Feedback/Requests [original thread]
Dominus Fatali wrote: I love the SMG of Dust, and use one on every one of my fittings. A final thing I would like to see changed is the Breach Variant. In my opinion, it is a poor weapon. However, this feedback is from my personal inability t...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.26 02:10:00
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739. CCP Fix protostomping in Pubgames - in Feedback/Requests [original thread]
Rinzler XVII wrote: I'm not going to make yet another suggestion on how you can fix it because you have never once even read any of them so if you want to see my solutions go use the search function to see all my topics and find them yourself ...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.25 18:46:00
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740. Why are the mass driver mercs switching weapons? - in Feedback/Requests [original thread]
Voztron Yozson wrote: Maybe I'm just landing the wrong battles, still see them, but used to be a lot more from the battles I've played. Could and makes sense others have other experiences. But still I've gotten so much better and methodical abo...
- by Shinobi MumyoSakanagare ZaShigurui - at 2013.10.25 16:52:00
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