Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 |
181. What to spend 17mill SP on? - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Serimos Haeraven wrote: All of it, straight into Assault dropships and their passive skills. Trust me, it's awesome. thats a huge waste of sp, get what i said It's all opinionated really, I think it's pretty goo...
- by Serimos Haeraven - at 2014.01.03 18:47:00
|
182. What to spend 17mill SP on? - in General Discussions [original thread]
All of it, straight into Assault dropships and their passive skills. Trust me, it's awesome.
- by Serimos Haeraven - at 2014.01.03 18:38:00
|
183. CCP your matchmaking and Tiering is Garbage - in General Discussions [original thread]
CCP Saberwing wrote: Whoa, whoa whoa. Honestly, that sort of language really doesn't make me overly excited about interacting with this thread. BUT, to address and acknowledge some of your points: - Matchmaking does have it's issues. I've eve...
- by Serimos Haeraven - at 2014.01.03 17:46:00
|
184. Should vehicles be in ambush? - in General Discussions [original thread]
Michael Epic wrote: Tanks make this game not any fun to play anymore. Ambush mode yesterday, first time I've played in a couple weeks and I saw 4 tanks on the enemy side and 3 tanks on our side. Guess which side won? That's right...the side wi...
- by Serimos Haeraven - at 2014.01.02 18:52:00
|
185. Should vehicles be in ambush? - in General Discussions [original thread]
Marston VC wrote: Serimos Haeraven wrote: Remove dropships from Ambush and you'll give us pilots no where to go to get away from the broken mechanic of redline railgun campers, that's why dropship squads like ones i roll with go into Ambush,...
- by Serimos Haeraven - at 2014.01.02 18:29:00
|
186. Should vehicles be in ambush? - in General Discussions [original thread]
Marston VC wrote: Serimos Haeraven wrote: Remove dropships from Ambush and you'll give us pilots no where to go to get away from redline railgun campers, that's why dropship squads like ones i roll with go into Ambush, because only in there ...
- by Serimos Haeraven - at 2014.01.02 18:24:00
|
187. Well... it's finally happened - in General Discussions [original thread]
No one can talk now? Holy **** lol
- by Serimos Haeraven - at 2014.01.02 18:19:00
|
188. Should vehicles be in ambush? - in General Discussions [original thread]
Remove dropships from Ambush and you'll give us pilots no where to go to get away from redline railgun campers, that's why dropship squads like ones i roll with go into Ambush, because only in there is it fair for tanks vs dropships (or any other ...
- by Serimos Haeraven - at 2014.01.02 17:53:00
|
189. Cpl Fosters 200 mill isk give away..... - in General Discussions [original thread]
Cpl Foster USMC wrote: Serimos Haeraven wrote: Guess i missed this by the last second.... ;( I got you as in... Damn man thanks a million times over, It really helps dropship pilots like me.
- by Serimos Haeraven - at 2014.01.01 17:40:00
|
190. Cpl Fosters 200 mill isk give away..... - in General Discussions [original thread]
Guess i missed this by the last second.... ;(
- by Serimos Haeraven - at 2014.01.01 17:38:00
|
191. Cpl Fosters 200 mill isk give away..... - in General Discussions [original thread]
I'm a veteran dropship pilot who is in need of a good "cushion" to help me out, because the occasional RDV spawn and railgun redline tank ends up costing me more money than I can make. I'm not asking for a lot here, but 3-5 mil would be extremely ...
- by Serimos Haeraven - at 2014.01.01 17:25:00
|
192. Easy Solution to Fixing Tanks - in General Discussions [original thread]
I also agree that slots should increase with the level of tank, or even dropship.. Not sure why it has to be 1 kind of locked amount of Highs & lows.
- by Serimos Haeraven - at 2013.12.31 17:32:00
|
193. The Beggars Corner - in General Discussions [original thread]
I made one of these once and actually got a few mil from it, hope people are feeling generous now too. I'd donate to you but I'm pretty much "pay check to pay check" with dropships right now, but I'm still maintaining to stay in the neutral zone f...
- by Serimos Haeraven - at 2013.12.31 17:30:00
|
194. red line tanks, the on going struggle of dropship pilots - in General Discussions [original thread]
Operative 1171 Aajli wrote: First of all GÇö game Stop bringing owardice and bravery into the arguement. It demeans the ppl that deal with real bravery in the real world. Second GÇö you made it worse for yourself by destroying the first tank....
- by Serimos Haeraven - at 2013.12.30 17:22:00
|
195. Something badly broken with matchmaking... - in General Discussions [original thread]
I agree, when i go into pubs with just myself, it's typically always a loss, but with a squad it's nearly always a win.
- by Serimos Haeraven - at 2013.12.30 17:15:00
|
196. red line tanks, the on going struggle of dropship pilots - in General Discussions [original thread]
Munin-Frey wrote: Skihids wrote: The solution is to simply remove the redline. Don't allow anyone to hide anymore. But what will protect a team that's lost every point and is pushed back to their MCC? Nothing. If they have been out played ...
- by Serimos Haeraven - at 2013.12.30 16:59:00
|
197. A Question for the Pilots - Incubus or Python? - in General Discussions [original thread]
I <3 my proto-mod Python.
- by Serimos Haeraven - at 2013.12.30 16:48:00
|
198. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Quil Evrything wrote: Judge Rhadamanthus wrote: As regards fitting and movement. Map design is such that the rail tank can cover huge parts of the map including often every objective (airspace we are talking about here) from great distance....
- by Serimos Haeraven - at 2013.12.30 16:46:00
|
199. red line tanks, the on going struggle of dropship pilots - in General Discussions [original thread]
Hopefully Judge's video will illustrate how hard it is to people who don't fly dropships. And yes, Fiend did manage to take out a few redline tanks, but even in the map he was playing in, that map is easy to hit redline tanks in. There are certain...
- by Serimos Haeraven - at 2013.12.30 16:40:00
|
200. The early promise!!! - in General Discussions [original thread]
The technology required for CCP to do that easily is around 400+ years into the future. Sorry, but your grandkind's grandkid's grandkid will get to experience this... maybe.
- by Serimos Haeraven - at 2013.12.29 18:15:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 |
First page | Previous page | Next page | Last page |