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1. The Dark is Rising - in Corporation Recruitment [original thread]
"Walk in the light and live not in fear, for we are brothers our blood ligates us and holds us to our deeds" PVP
Ship replacement programme Experienced pilots Strong industrial base Excellent reputation within the commu...
- by Sectum Lightyear - at 2012.12.23 13:35:00
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2. Bug list: Major bugs, updated daily - in Technical Support/Bugs [original thread]
updated, for Unicorns official thread on invalid fittings. See official thread for details on exactly what info they require.
- by Sectum Lightyear - at 2012.09.03 06:43:00
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3. Bug list: Major bugs, updated daily - in Technical Support/Bugs [original thread]
bump, added IronWolf's 101 bullets link at top of page, has a great list of smaller niggles/bugs.
- by Sectum Lightyear - at 2012.09.01 02:58:00
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4. Corp vs. Corp Feedback thread - in Feedback/Requests [original thread]
Day's events ruined for me by battle finder completely messing up. -Doesn't show battles at all periodically -Only one battle per corp, so if there is one it's full -If by some fluke I got into the Battle Initializing screen, it kicked me back ou...
- by Sectum Lightyear - at 2012.09.01 01:12:00
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5. Corp vs. Corp Feedback thread - in Feedback/Requests [original thread]
Never even saw them appear in the list. Sad panda.
- by Sectum Lightyear - at 2012.08.31 21:31:00
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6. Bug list: Major bugs, updated daily - in Technical Support/Bugs [original thread]
Added long load times/disconnects to do with router settings. If you have a bug you think you've found, please link a thread where others have got it; as strange as it may be, if we listed every problem a single person has we'll run out of forum....
- by Sectum Lightyear - at 2012.08.30 11:55:00
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7. Bug list: Major bugs, updated daily - in Technical Support/Bugs [original thread]
Added stuttering/stuck char bug with headset.
- by Sectum Lightyear - at 2012.08.27 22:42:00
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8. Bug list: Major bugs, updated daily - in Technical Support/Bugs [original thread]
Bump, updated with links to relevant threads.
- by Sectum Lightyear - at 2012.08.27 11:03:00
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9. Bug list: Major bugs, updated daily - in Technical Support/Bugs [original thread]
Reserved for if needed.
- by Sectum Lightyear - at 2012.08.26 18:08:00
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10. Bug list: Major bugs, updated daily - in Technical Support/Bugs [original thread]
Dunno and don't care if this has been tried before, but I want to make a single list of Bugs known, and where possible keep up to date info on how to avoid it, or when we might be seeing it fixed. IronWolf's 101 Bullets - Source of minor bugs an...
- by Sectum Lightyear - at 2012.08.26 18:06:00
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11. Dropsuit/Vehicle skills should do something other than just unlock items - in Feedback/Requests [original thread]
< Insert sarcastic comment about invalid fit bugs making this a moot point here > /agree; probably not going to train up any SP in suits until I've got all the rest done; the SP input to it is too big, and the isk-cost of the suits too high...
- by Sectum Lightyear - at 2012.08.26 17:33:00
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12. People exploiting Scout hit detection - in Technical Support/Bugs [original thread]
Shotgun spread and range is horrible. It might as well be a knife at times, but damn when it hits it's a powerful knife! It's meant to be a close range shredder weapon, but you have to be under 5m range to hit at all, and then pull off headshots t...
- by Sectum Lightyear - at 2012.08.24 01:21:00
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13. Dust 514: Does it have a future on the PS3? - in General Discussions [original thread]
STB-callmeanimal75-EV wrote: oneshytalk wrote: Biggest reason this game is likely to fail... Continent splitting = Clan breaking . DC Universe anyone. That's not going to happen, CCP has all of Eve on the same server and if Dust is on the...
- by Sectum Lightyear - at 2012.08.24 01:06:00
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14. Dropships, I love them. - in General Discussions [original thread]
Just go up; I had a dropship at max height, and he just had to sway a little left/right and the swarm's missed. I fired 6 volleys and only 2 of them hit from directly below.
- by Sectum Lightyear - at 2012.08.22 11:01:00
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15. What is the most frustrating bug for you right now? - in Technical Support/Bugs [original thread]
1) Invalid Fittings 2) Server Full via instant battle 3) Hit detection/lag issues. 4) the rest
- by Sectum Lightyear - at 2012.08.22 10:32:00
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16. Entering a finished battle - in Technical Support/Bugs [original thread]
I joined a battle last night, where I head the 'defeated' message from the loading screen, which persisted for about the max time you can sit in defeated+points/score page, then kicked me back to MQ! Also had far too many times I've spawned insid...
- by Sectum Lightyear - at 2012.08.22 09:40:00
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17. I dont know about evry1 else - but I'm ****ing broke - in General Discussions [original thread]
I'll address the costs from the 'eve contractor' POV, which is where we wish it was going to be eventually. I am going to assume here, that targets are rarely going to be a 'single' map, and that we will need to take multiple districts/objectives...
- by Sectum Lightyear - at 2012.08.21 10:39:00
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18. CCP give me Skill point bundles for aurum - in General Discussions [original thread]
gangsta nachos wrote: *puts on flame proof jacket* 5 and 10 mil paks No.
- by Sectum Lightyear - at 2012.08.21 09:38:00
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19. Some of these corps are getting ahead of themselves - in General Discussions [original thread]
ROADSIDE BONG wrote: YOU TALK ABOUT A GUY GETING HEAD HAVE YOU SEEN A TEBOW GUILD AHT GUY ISA NOOB AND ME AN D TEHESE GUYS ARE GONNA MAKE A GUILD THAT GOES ON THE RAIDS AGAINST PVE THEN WE GET STRONGER AND TEBOW What I don't even....
- by Sectum Lightyear - at 2012.08.21 09:37:00
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20. Regarding giving away extra DUST 514 Closed Beta PSN Codes - in General Discussions [original thread]
Claimed a CCP code from my 2nd eve account, went to redeem the PSN code at the dust redeem site, and getting 'invalid code'. Anyone got a suggestion for fixing this?
- by Sectum Lightyear - at 2012.08.20 16:22:00
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