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21. hit detection might not be perfect but its not as bad as some make out. - in General Discussions [original thread]
Try sniping, where even a stationary target which you get red/orange dot and get no hit from..... Try aiming at anyone standing next to any bit of scenery that sticks up or out Try hitting a moving target, especially scouts with a sniper rifle a...
- by Sectum Lightyear - at 2012.08.20 13:06:00
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22. Skillsheet Problems - in Technical Support/Bugs [original thread]
I've come across several problems with the 'All SKills' section of the skillsheet, and figured I'd stick em all in one place. -Inconsistent system of purchasing new skills; Some you get a popup asking if you want to use/slot the skill in after bu...
- by Sectum Lightyear - at 2012.08.20 08:56:00
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23. Joining a Battle - in General Discussions [original thread]
Managed to get back into a battle. Next battle has stuck on Battle initializing screen with 21 players on the list. Exiting that and trying again my neocom is now dead and player cannot move about the MQ.
- by Sectum Lightyear - at 2012.08.18 00:14:00
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24. CANT AFFORD TO BUY ANYTHING - in Feedback/Requests [original thread]
IMO, If you don't want people to use stuff, don't put it in; what's the point of proto gear that noone can afford to run more than once? Costs did need to go up from before, but not this much. It's now impossible to run with much more than mili...
- by Sectum Lightyear - at 2012.08.15 15:18:00
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25. 101 Bullets, List of E3's assinated annoyances. - in Feedback/Requests [original thread]
Plateus Skirmish map: The lights on the top of the 5 tall towers are a little too bright on bloom effect. A person standing in that light is completely invisible from directly in front, even with indicator on main HUD. Makes for a nice sniper s...
- by Sectum Lightyear - at 2012.08.11 16:00:00
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26. [Suggestion] Melee TK'ing? - in Feedback/Requests [original thread]
Was thinking about this earlier. Would it be possible to build in that you can kill your team mates with melee, but not with guns? From a storyline POV, most weapons could be built with basic IFF that inhibits friendly fire, but it's hard to bui...
- by Sectum Lightyear - at 2012.08.11 15:14:00
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27. Everyone playing DUST is a console player - in General Discussions [original thread]
Dunno about others, but I owned a PS3 because it was the most reliable and best value for money BluRay player for years, and arguably still is.
- by Sectum Lightyear - at 2012.08.10 14:19:00
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28. New Update Coming August 21st - in General Discussions [original thread]
Can any dev/GM give us some notice as to when the next SiSi snapshot is being taken? Myself at least am currently not subbed to EvE as I took a sabbatical for my own sanity, and would like to know how long I have left to finish the DIY around the...
- by Sectum Lightyear - at 2012.08.10 13:19:00
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29. [Request] Slot layout details on dropsuit info! - in Feedback/Requests [original thread]
When examining the info of dropsuits, can we please get the info on what the slot loadout is, I would suggest in the fittings info tab. Rather annoying looking at the descriptions for dropsuits in market or in fittings, and not knowing what the l...
- by Sectum Lightyear - at 2012.08.10 01:59:00
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30. [Bug] No HUD in game - in Technical Support/Bugs [original thread]
Had something similar myself today; was browsing around the map waiting for spawn time pre-round, and accidentally pressed Start just as it ticked 0:00. I had the "Starting match in 0:00" in the top right corner, with no HUD, and every time I pre...
- by Sectum Lightyear - at 2012.08.04 00:36:00
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31. Request: REMOVE the Move-usage warning! - in Feedback/Requests [original thread]
Can we please remove the warning page about the PS move from EVERY single time we start the game (Assuming this isn't some irritating Sony feature that came with a PS3 update)? A "Do not show this again" or at least the option to skip past it with...
- by Sectum Lightyear - at 2012.07.04 19:32:00
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