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421. Announcing the Injector Team-Kill Appreciation Event - in General Discussions [original thread]
Seeth Mensch wrote: If only I had some means of recording.... I have far too often rushed along, checked the environment, and promptly been killed while needling my ill-fated compatriot. I have also, as my game improves, found myself getting ...
- by Second Cerberus - at 2013.09.29 15:05:00
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422. Announcing the Injector Team-Kill Appreciation Event - in General Discussions [original thread]
Fellow Mercs! In a recent match I found myself gunned down in the open facing 3 (that"s three!) enemy players under cover. A friendly logi witnessed my demise. Placing supreme confidence in my gun game and maneuverability (I play heavy after all)...
- by Second Cerberus - at 2013.09.29 14:33:00
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423. Avoiding unwanted revivals - in General Discussions [original thread]
I actually laughed out loud when I read "revive" and "clone management" in the same sentence. The only thing that takes the edge off a stupid revive that pulls me from the spawn menu to die again is that inevitably someone will do it on the enemy ...
- by Second Cerberus - at 2013.09.15 01:42:00
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424. CCP Please remove Nanite injectors until you can code them properly. - in General Discussions [original thread]
All that really needs fixed is that down players are not revivable unless they call for assistance. Squads and medics can still revive those who want it. No more stupid revives unless you asked for it.
- by Second Cerberus - at 2013.08.20 00:35:00
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425. Does anyone support reviving in its current form? - in General Discussions [original thread]
Duran Lex wrote: When i die, i have the option of waiting for a revive, or instantly going back to the spawn overview.....I'm not forced to do either. What you talkin bout willis? Players with injectors can see everyone who is bleeding ...
- by Second Cerberus - at 2013.08.18 19:46:00
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426. Does anyone support reviving in its current form? - in General Discussions [original thread]
Henchmen21 wrote: Reviving can be done properly. I'll clear the area first, If I can't you gonna die. Generally if it's a heavy I'll throw a nano at his feet as well. And If I revive you and you stand there like an idiot and get killed again it...
- by Second Cerberus - at 2013.08.18 15:27:00
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427. Does anyone support reviving in its current form? - in General Discussions [original thread]
Cosgar wrote: Do you ever signal for a hive? Try shooting at a someone and then shooting at the ground in front of them. They usually get the message. Snipers are pretty good about this. If I see one I will call in an LAV and drive out to th...
- by Second Cerberus - at 2013.08.18 15:21:00
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428. Does anyone support reviving in its current form? - in General Discussions [original thread]
8213 wrote: Sometimes I completely run out of ammo and there is no Nanohives anywhere. I'll walk right up to an enemy and let them kill me, so I can just respawn and get back to the fight... But along comes a Revive and there I sit at 30% heal...
- by Second Cerberus - at 2013.08.18 15:06:00
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429. Does anyone support reviving in its current form? - in General Discussions [original thread]
Skihids wrote: The combination of needle and rep tool will have you back in the fight faster than re spawning. Skihids, that may be true, but where will you find the time to use both with an AR, Sniper Rifle or HMG lighting you up? The pers...
- by Second Cerberus - at 2013.08.18 14:59:00
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430. Does anyone support reviving in its current form? - in General Discussions [original thread]
I ask because in over a year of playing I can recall on one hand the number of times I have been revived and been thankful for it. I play heavy with 50-60k fittings and can honestly say if you see me on the ground, please leave me lie. I apprecia...
- by Second Cerberus - at 2013.08.18 14:36:00
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431. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
Reav Hannari wrote: I don't always test my code, but when I do, I do it in production. Stay buggy my friends.
- by Second Cerberus - at 2013.07.04 14:34:00
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432. [Bug] In-game black screen and invisible to all characters - in Technical Support/Bugs [original thread]
Something very similar happened to me as well. I was killed by a swarm and was on the bleed out / respawn screen. I selected respawn and then when I rejoined the battle the screen flashed with the red damage indication then went black. I still had...
- by Second Cerberus - at 2013.07.04 14:10:00
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433. Confused about 3x SP - in General Discussions [original thread]
Celus Ivara wrote: I... I'm pretty sure "3x SP" means 3x to earned SP, with the booster being added on normally on top of that. Like the SP from the booster is already tripled, because the earned SP it comes from is tripled. I don't think CCP...
- by Second Cerberus - at 2013.07.03 11:24:00
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434. Confused about 3x SP - in General Discussions [original thread]
CCP Cmdr Wang wrote: Hi all, So here are the answers to questionis regarding the triple SP event. 1. The weekly SP cap will reset on Wednesday, July 3rd as usual after DT. If you hit your weekly in the first day then you will still be eligibl...
- by Second Cerberus - at 2013.07.03 01:48:00
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435. nothing wrong with dropships - in General Discussions [original thread]
ADAM-OF-EVE wrote: your just using it wrong. what are dropships supposed to do - pick up troops, drop them off. Precisely. Why are there zero in game rewards for doing this? Also, there is zero need for this service when we have fast ground...
- by Second Cerberus - at 2013.06.22 15:46:00
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436. Passive Omega Booster - Extend behavior not as expected - in Technical Support/Bugs [original thread]
I have purchased and used boosters frequently and previously, selecting an expiring booster and extending it resulted in the single slot being extended out for the appropriate time period. For example, a passive booster with one day remaining woul...
- by Second Cerberus - at 2013.06.16 16:35:00
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437. An open letter to CCP - in General Discussions [original thread]
OP, I am reporting this thread for trolling... er, truthfulness?
- by Second Cerberus - at 2013.06.13 03:11:00
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438. Post here if you get PSN disconnects and your internet is fine - in General Discussions [original thread]
I have received the "You have been disconnected" error continuously since being kicked from a match about 20 minutes ago. I also experience severe delay when logging into the forums and browsing between topics. Pinging yahoo and google indicates...
- by Second Cerberus - at 2013.06.12 01:55:00
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439. Dropsuit electronics sub-skills question - in General Discussions [original thread]
The three sub-skills to Dropsuit electronics state they add or subtract a certain percentage to your dropsuit profile, precision or range. I have upgraded the Range to level 2 but haven't seen that reflected in the suit description or noticed much...
- by Second Cerberus - at 2013.05.24 20:52:00
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440. [EVENT] TEMPLAR MANHUNT EVENT: EARN REWARDS AND TEST-DRIVE EXCLUSIVE DROPSUITS - in General Discussions [original thread]
So anyone wanna bet that someone sets up an ALT with a similar name and runs in pub matches on those dates?
- by Second Cerberus - at 2013.05.24 20:14:00
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