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9941. MCC has a hangar? - in General Discussions [original thread]
While messing around with a dropship today (after I came to the conclusion none of my team will get in), I few around by my team's MCC, which happened to be the caldari one. There is some sort of opening on the front of the MCC that looks like it...
- by Scheneighnay McBob - at 2012.12.24 17:17:00
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9942. Dropship Frustrations - in General Discussions [original thread]
Tbone322 wrote: All if this needs fixed. Is the ceiling still there? I've only flown twice this build and didn't think to check that out. It felt clunky andan hmg completely tore me apart. With forged and swarms packing the punch they do and ou...
- by Scheneighnay McBob - at 2012.12.24 16:25:00
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9943. Orbital Strike Testing Results - in Feedback/Requests [original thread]
I think EMPs would be better if they shut down vehicles for a little bit. Just imagine dropships falling from the sky.
- by Scheneighnay McBob - at 2012.12.24 16:14:00
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9944. Last Build before open beta? eh :/ - in General Discussions [original thread]
Where are you hearing about open beta? Anyway, tiers of vehicles also need to look different.
- by Scheneighnay McBob - at 2012.12.24 16:10:00
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9945. wraith-shadow guard recruiting - in Corporation Recruitment [original thread]
My personal wishlist for types of recruits: Small hybrid turret gunners CQC specialists (shotgunners, HMG heavies) Mass driver users AV mercs
- by Scheneighnay McBob - at 2012.12.24 16:05:00
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9946. The beta is almost open! - in General Discussions [original thread]
Everyone! To the dropship! Whoever we don't manage to crush, we'll drop a heavy or a shotgunner on!
- by Scheneighnay McBob - at 2012.12.24 16:01:00
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9947. Laser rifles are OP, it seems. - in General Discussions [original thread]
Don't ask yourself how someone can do well with a weapon. Ask how you can counter it.
- by Scheneighnay McBob - at 2012.12.24 15:59:00
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9948. Dropship Frustrations - in General Discussions [original thread]
A way to kick out passengers is still high on my priority list. It's extremely rare for someone to both get in my dropship, and actually get out over an objective.
- by Scheneighnay McBob - at 2012.12.24 15:56:00
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9949. [Request] Triage and Heavys - in Feedback/Requests [original thread]
Nerf teamwork!
- by Scheneighnay McBob - at 2012.12.24 15:53:00
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9950. 12/21/12 - in The Locker Room [original thread]
It was actually tinfoilhat guy who interprets everything as the end of the world. And for people insulting the Mayans, that calender was meant to show the movement of our solar system (which it did perfectly), while tinfoilhat guy said it meant t...
- by Scheneighnay McBob - at 2012.12.24 15:51:00
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9951. Laser rifles are OP, it seems. - in General Discussions [original thread]
Beld Errmon wrote: if anything lasers need a buff, along the lines of still being effective at close range, its not exactly easy to keep the laser on ppl at close range so why not reward that with similar dmg to an AR. Yes, let's make them AR...
- by Scheneighnay McBob - at 2012.12.24 04:08:00
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9952. [Request] Give Dropships more HP, armor and shields. As well as a few other drop... - in Feedback/Requests [original thread]
Beld Errmon wrote: I agree so long as dropships remain impractical as gunships, seen a team mate use the DS very effectively as a transport hotdropping troops over objectives, i would love to see this happen more often in pubbie games and it co...
- by Scheneighnay McBob - at 2012.12.24 03:56:00
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9953. {Request} Triage Dart - in Feedback/Requests [original thread]
Ulysses Knapse wrote: I would be intrigued by a "Nanite Injector Dart", though I think it should be inaccurate at long ranges, and the revival should be delayed compared to the usual Nanite Injection, as to not obsolete the current method. Poss...
- by Scheneighnay McBob - at 2012.12.24 03:16:00
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9954. {Request} Flares for dropships against swarm missiles. - in Feedback/Requests [original thread]
Planned, and requested constantly.
- by Scheneighnay McBob - at 2012.12.24 03:12:00
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9955. Laser rifles are OP, it seems. - in General Discussions [original thread]
Tony Calif wrote: Laser rifles missed out on their Proto lvl weapons damage being toned down, or the basic ones damage up iirc. I have only used the basic one, and sometimes, it does seem rather insanely effective. Now, I know it's rubbish up c...
- by Scheneighnay McBob - at 2012.12.24 03:06:00
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9956. GREAT JOB LOVING THIS GAME!!! - in Feedback/Requests [original thread]
I'm doing a great job at loving this game.
- by Scheneighnay McBob - at 2012.12.24 02:27:00
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9957. Official Codex feedback thread - in Feedback/Requests [original thread]
For CHROMOSOME (not codex) Although this build didn't bring many new things to the table, it did an amazing job of FINALLY balancing out the weapon system, and making the game as a whole more enjoyable.
- by Scheneighnay McBob - at 2012.12.24 02:24:00
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9958. Laser rifles are OP, it seems. - in General Discussions [original thread]
I noticed the main problem people seem to be having with them this build- some corp (had to be a corp because they were that organised) managed to make a "laser nest" on the top of the central structure of a line harvest ambush. An easy way to ta...
- by Scheneighnay McBob - at 2012.12.24 02:21:00
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9959. [Feedback] Map rotation: I keep getting put on the same map - in Feedback/Requests [original thread]
Why is it always ashland? When codex launched, it was my second favorite (after skim junction)- now with chromosome I just want manus peak.
- by Scheneighnay McBob - at 2012.12.24 02:13:00
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9960. Don't let Heavies in LAV's - in Feedback/Requests [original thread]
Hopefully it's true that LAVs will be getting some form of defense for the occupants.
- by Scheneighnay McBob - at 2012.12.24 02:11:00
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