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Breakin Stuff
Immobile Infantry
680
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Posted - 2012.12.24 11:14:00 -
[61] - Quote
Blunt Smkr wrote:I think its kinda op cause of how long u can fire befor it overheats u can just mow people down. Maybe if they made it overheat faster n make the damage build up a little faster to match. so that way u have a better chance to close the distance on the laser cause he has to wait on the cooldown more often.
In my experience, the mowing only happens one target at a time, you REALLY need to reload and cool off between kills unless your friendly neighborhood raspberries are bunched up in groups tight enough that its hard to tell if theyre in formation or humping each other. If your squad is dispersed and you charge right at the laser punk when he fires, you will likely lose one person, then carve open the offender with nova knives. When we say lasers are worthless in close we mean it.
At point blank a laser does less DPS than a militia AR wielded by a moron. I cannot stress this enough. as soon as you see a laser flash get to cover first, then get in close, quickly and the laser wielder will have a very bad day. |
Skag Barron
Tronhadar Free Guard Minmatar Republic
52
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Posted - 2012.12.24 11:17:00 -
[62] - Quote
Just to throw my 2 cent in here, I don't see anything wrong with lasers, I don't use them my self but when I come up against them I never really have a problem with them. having said that I spend most of my time sniping.
My other toon is mainly assault setup, and I find it can be fun trying to get close enough to try and take him down. Leave the laser alone their not by and means over powered and trust me I the kind of angry player that tends to throw a tantrum when I keep getting killed by what i think to be over powered.
if you want over powered try the charged sniper rifle with damage mods and maxed out skill set to match LOTS! of fun watching heavies panic when you hit them with this bi..tch |
Chunky Munkey
Amarr Templars Amarr Empire
285
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Posted - 2012.12.24 11:17:00 -
[63] - Quote
They wouldn't be so poweful if people thought twice about running their Type-II/B-Series assault & heavy suits.
Also; going head to head with a laser rifle at close range is like being attacked with a damp sock. |
Musta Tornius
BetaMax.
265
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Posted - 2012.12.24 11:30:00 -
[64] - Quote
The laser rifles have a 750 rpm firing rate and a 100 shot magazine. Just a fyi. Look up cazaderon's laser thread for damage numbers.
Until they fix the laser skills it is a bit hard to say what to do with it.
Laser rifle is funny that it can feel op and awful at the same time. Actual player skill plays the biggest role in using this weapon. Can hardly use it like an ar or md now can you?
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Breakin Stuff
Immobile Infantry
680
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Posted - 2012.12.24 11:34:00 -
[65] - Quote
Chunky Munkey wrote:They wouldn't be so poweful if people thought twice about running their Type-II/B-Series assault & heavy suits.
Also; going head to head with a laser rifle at close range is like being attacked with a damp sock.
Lies. the damp sock dps needs to be nerfed, since i like lasers more. the sock is clearly OP.
/dumbass off.
On a more serious note folks, CCP does not make a best weapon, or ultimate fit. every single weapon, armor suit and vehicle will have a hard counter in DUST.
The hard counter for lasers are armor plates, mass drivers and shotguns.
The hard counter for tanks are forge guns, swarms, and other tanks.
The counter for heavies are snipers, the counter for assault is a pocket logibro. the counter for heavies is a fast mover.
There is no such thing as an omni-applicable weapon or setup. there will always be someone else optimized to kill your favorite suit, vehicle or fit. there is always a hard counter, and sometimes the counter is creative tactics.
Lasers require creative tactics both to employ effectively and counter.
The standard shooter staple of running around like an idiot bouncing like your ass is spring loaded will not be effective here.
DUST requires both new tactics and a new mindset. because someone is fitting their dropsuits to slaughter your most cherished fits. you will find in dust that if you fit the same way and use the same tactics every time, someone WILL find a way to kill you repeatedly, because you are being lazy. DUST is a dynamic battlefield. the enemy is not limited to mapspawn vehicles and predetermined kits.
That guy may be in a militia suit... But those could well be proto shield extenders, and a non militia swarm. you just got dumbfired. kiss your fit goodbye.
Adapt and be flexible or get your ass steamrolled. ask a goon about what it means to be innovative in tactics and delivery. then shoot that goon in the face, because he'd cheerily do the same for you.
...no seriously. shoot the goon in the face. it is in your best interests. |
Skag Barron
Tronhadar Free Guard Minmatar Republic
52
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Posted - 2012.12.24 11:42:00 -
[66] - Quote
Breakin Stuff wrote:[quote=Chunky Munkey] ...no seriously. shoot the goon in the face. it is in your best interests.
LOL so so true! |
UnknowingTea
Tritan-Industries Legacy Rising
21
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Posted - 2012.12.24 13:53:00 -
[67] - Quote
Since the change to the AR sights in the latest build, I started splitting time with the LR and AR. I only use the advanced LR so far, but I have to say I have mixed feelings about how powerful it is. It does seem like most suits melt pretty easily after the LR has warmed up for a few seconds. I got into LR thinking it would be an interesting standoff/support weapon -- I would expect to stand about 20-40 meters behind my squad and take the shields off the red dots so my squad mates can easily dispatch them with their ARs and MDs. In reality, if there is a clump of red dots, I can usually kill one of them and take the shields off of one or two more in one clip. So I wouldn't mind if the LR was tweaked to make it more of a support weapon (e.g. smaller clip or make it do less damage to armor).
But I also think it is pretty balanced as it is.
- I occasionally come up against an armor-tanked assault suit and they take a lot of work to bring down. I expect the reason why most suits melt so easily is that they are shield-tanked, and as more people start using LR, we will see more armor tankers.
- I have been on the receiving end of a LR in a Type II assault suit many times. It is pretty obvious when you are being shot with a LR due to how it looks/sounds/feels. So it is not hard to recognize it and start moving to cover within half a second or so.
- Like others have said, it is not really good at close range. I feel like ARs are better at close range than they used to be with the addition of the iron sights. So if you have an AR and you are within 30 meters of a LR user, you should be able to win one-on-one. This means that LR isn't really an effective solo weapon -- you need a squad mate to protect you in CQC.
- Passive bonuses from operation and proficiency are probably the worst of any weapon. Operations causes slower heat build-up, which is somewhat useful since you can keep your beam active longer. But proficiency causes faster cool down. What's the point? It always cools down by the time it finishes reloading anyway. I would rather have more damage or a larger clip.
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semperfi1999
Internal Error. Negative-Feedback
317
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Posted - 2012.12.24 15:07:00 -
[68] - Quote
My biggest problem with lasers is that heatup should work based on the time-on-target not based on how long the laser has been firing. The longer the time on the target is the more dmg it does seems pretty legit. Instead the laser in its current version is being used like a giant light saber. Charge it up and sweep it across your target for high dmg if not insta kills. |
Icy Tiger
Universal Allies Inc.
1026
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Posted - 2012.12.24 15:33:00 -
[69] - Quote
Last night, used ELM-7 in a match, went 27-3 as a logi bro, more than 2000 points. Another guy in my squad was also using them.He went 2-9 (random blue). Also, I don't use damage mods on this fit. There you go.
Also, I'm loving how the Assault Rifle was never considered overpowered when it was basically a laser rifle without the heat/damage build up. |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2012.12.24 15:59:00 -
[70] - Quote
Don't ask yourself how someone can do well with a weapon. Ask how you can counter it. |
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The dark cloud
Seraphim Initiative. CRONOS.
1060
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Posted - 2012.12.24 16:55:00 -
[71] - Quote
Ive got a funny question for people who think lasers are OP: Why do you come up with it now? The laser rifle is in the game for quite some time. And all off a sudden its considered OP. Why is that so? |
Gunner Visari
Crux Special Tasks Group Gallente Federation
163
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Posted - 2012.12.24 17:10:00 -
[72] - Quote
The dark cloud wrote:Ive got a funny question for people who think lasers are OP: Why do you come up with it now? The laser rifle is in the game for quite some time. And all off a sudden its considered OP. Why is that so?
Associtation bias. People are using LR more now because of the AR nerf, they seem themselves getting killed by them hence they think its OP. It has a niche it works great as an area denial weapon. They are good for pinning enemy into cover while fast movers can go in and finish the job.
They are fine as is, a good sniper should immediately recognize them as a threat, follow their beam back to origin and take them out problem solved. Ppl complain because they no longer have an "omni" tool to handle all threats in one loadout instead they have to rely on others. Tactics and teamwork beats any individual weapon EVERYTIME. If ppl stopped trying to be rambo and instead learned to communicate with their team and ASSESS the situation they wouldnt be complaining, it seems ppl just don't want to think in this game and rather it be just another find target point and shoot... LAME.
A TAR/MD/Counter laser with a sniper or HMG can destroy a laser or at least pin them down long enough for a scot shotty or armor LAV to close the gap into their ineffective range and take em out. When LRs are on elevation they are generally out in the open 2 snipers with coordinated shots=Dead LR. That is just one of many ways to deal with them. |
semperfi1999
Internal Error. Negative-Feedback
317
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Posted - 2012.12.24 17:17:00 -
[73] - Quote
Icy Tiger wrote:Last night, used ELM-7 in a match, went 27-3 as a logi bro, more than 2000 points. Another guy in my squad was also using them.He went 2-9 (random blue). Also, I don't use damage mods on this fit. There you go.
Also, I'm loving how the Assault Rifle was never considered overpowered when it was basically a laser rifle without the heat/damage build up.
I know tons of AR users stating that the recoil should be added back...............I love these posts people create trying their best to make certain players out to be people who have a double standard. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
314
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Posted - 2012.12.24 17:36:00 -
[74] - Quote
Everyhing is op depending who's on he recieving end |
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