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8261. "A Triage Unit is Nearby" - in General Discussions [original thread]
The elevation is really something that needs to be taken into account. When I'm on a pipe well above someone, it's terrible to see someone calling for help because they think I'm nearby.
- by Scheneighnay McBob - at 2013.04.14 02:09:00
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8262. Real scouts talk - in General Discussions [original thread]
They're fast, stealthy, and have good scanning stats- what's not to like? The advantage of the scout is starting the fight on your terms- whether on a solo scale, or talking about the whole battle (thus the name- scout) What they need is more PG/...
- by Scheneighnay McBob - at 2013.04.14 02:07:00
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8263. Who's seen the flying forge gun? - in General Discussions [original thread]
Knight SoIaire wrote: I've seen a giant forge gun if thats what you're referring too. I've seen an assault rifle the size of skim junction.
- by Scheneighnay McBob - at 2013.04.14 02:03:00
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8264. Dropsuits LAV ,HAV ,Dropships - in Feedback/Requests [original thread]
Infantry repair tools on logistics LAVs are broken WP gain should be easier for dropship and LAV pilots. Vehicle-mounted repair tools don't give WPs. Using an LAV to repair a tank is very risky- especially considering that it would take an AV weap...
- by Scheneighnay McBob - at 2013.04.14 02:02:00
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8265. Gallante dumb fire rocket luancher = FAIL! - in General Discussions [original thread]
The only thing we've really seen of them is use in the background of a video- we know they fire on a low arc, so it's possible they're like a beefy version of the breach mass driver.
- by Scheneighnay McBob - at 2013.04.14 00:36:00
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8266. Watch out for this guy... - in My DUST 514 [original thread]
At least I asked multiple times over mics, and people were somehow okay with me using their dropship after they left the spawn in someone else's dropship. I would have used it to suicide ram a red HAV, too, if it weren't for that meddling AI inst...
- by Scheneighnay McBob - at 2013.04.13 23:13:00
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8267. Management - in My DUST 514 [original thread]
What is there to manage?
- by Scheneighnay McBob - at 2013.04.13 23:10:00
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8268. Whats the most annoying thing when you're playing? - in The Locker Room [original thread]
ARF 1049 wrote: the most annoying thing when i am playing is when i am over at my friends house and some one hits the off button on my playstation O_o i have the super slim so it is extremely easy to hit also when someone in the room can't sh...
- by Scheneighnay McBob - at 2013.04.13 23:09:00
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8269. [Request] Missile bombardment - Tank Missile Turret - in Feedback/Requests [original thread]
Yes! Also allow the spotter to lock onto vehicles, then increase the range to that of swarm launchers, and lower the free-fire accuracy (not trolling- actual suggestion) The ground targeting should also work when artillery is released.
- by Scheneighnay McBob - at 2013.04.13 22:53:00
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8270. [Request] Play dead function - in Feedback/Requests [original thread]
It wouldn't really work- your dropsuit is still giving off a sig, so everyone will still see you're alive.
- by Scheneighnay McBob - at 2013.04.13 22:49:00
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8271. Overheating - in Feedback/Requests [original thread]
Makes no sense, IMO. The "overheat" right now is a safety- to prevent the turret from warping. In reality, overriding this safety would make the turret less effective-not more. Probably also explains why blasters get less accurate and have a slow...
- by Scheneighnay McBob - at 2013.04.13 22:45:00
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8272. Request: Nova Knives, Holding Charge While Sprinting. - in Feedback/Requests [original thread]
What an original idea.
- by Scheneighnay McBob - at 2013.04.13 22:41:00
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8273. Forums too restrictive? - in The Locker Room [original thread]
Seems fine to me. Also, almost all threads seem to be locked withing reason- such as when they're derailed with no sign of an attempt to get them back on topic. Ofc, the whole derailing thing doesn't apply to the locker room.
- by Scheneighnay McBob - at 2013.04.13 19:22:00
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8274. The option to send back your vehicle - in General Discussions [original thread]
Hopefully we'll have the option. I think the more annoying problem atm is that vehicles self destruct when you aren't in them long enough.
- by Scheneighnay McBob - at 2013.04.13 19:19:00
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8275. Tanker to Infantry Q: When Is destroying supply depots a good or bad idea..? - in General Discussions [original thread]
Only destroy them when the infantry on your team have demonstrated that they can't handle hacking them.
- by Scheneighnay McBob - at 2013.04.13 19:17:00
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8276. Lasers - in Feedback/Requests [original thread]
The best way to find something's weakness is to use it. Lasers dominate a very narrow niche, and you can take advantage of that. The best thing to do is probably sneak into CQC (don't sprint through an open area- that's just stupid), or simply sn...
- by Scheneighnay McBob - at 2013.04.13 19:05:00
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8277. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
BOZ MR wrote: BulletSnitcheZ wrote: Right now, tanks are basically a one-man vehicle. A solo HAV driver with a prototype railgun can destroy an organized 3-man HAV crew in about 1 - 2 shots. This needs to stop. Tanks are supposed to be a squ...
- by Scheneighnay McBob - at 2013.04.13 18:56:00
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8278. is this game full of nooby snipers? - in General Discussions [original thread]
Don't worry about the redline ones- they won't be getting many kills anyhow. Snipers like that are so common now because of bad matchmaking- by the time it's apparent that team A is going to win, most of team B starts sniping from the redzone, and...
- by Scheneighnay McBob - at 2013.04.13 18:49:00
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8279. [Request] Tactical Overview Map for PC [explanation inside] - in Feedback/Requests [original thread]
Support. To add to this, we should be able to modify where installations are- and don't forget that when we get to REAL battles (not just skirmishes) NULL cannons will be just another type of destructible turret.
- by Scheneighnay McBob - at 2013.04.13 18:46:00
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8280. [Speculations] Looking at the Uprising video and the Srambler rifle. - in General Discussions [original thread]
Other random observation sfrom earlier in the video- The plasma cannon has a ballistic arc Fully charged, the SR does 12% damage against the HAV The charge shot only brings the ammo down by 1, but the heat goes up about 60-70%
- by Scheneighnay McBob - at 2013.04.13 18:20:00
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