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5721. Specialist weapons, and fighting them - in Rookie Training Grounds [original thread]
I've been hearing a lot of complaints about specialist weapons over the past year. During the time I've played, I've tried just about everything there is to try, and have more or less become a jack of all trades (but master of none). So, I've deci...
- by Scheneighnay McBob - at 2013.08.10 16:05:00
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5722. Specialist weapons, and fighting them - in Rookie Training Grounds [original thread]
Going to edit this, gimmie a minute
- by Scheneighnay McBob - at 2013.08.10 16:05:00
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5723. Practical Use Of The Laser Rifle - in General Discussions [original thread]
Aisha Ctarl wrote: I just wish ALL the Amarr suits got the laser weapon overheat reduction bonus. It is an Amarr weapon being used with an Amarr suit after all...what's keeping Amarr Logi and Heavy suits from having that nice bonus? Sentinel...
- by Scheneighnay McBob - at 2013.08.10 15:42:00
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5724. Practical Use Of The Laser Rifle - in General Discussions [original thread]
lowratehitman wrote: Scheneighnay McBob wrote: Not quite secrets, but I can give my general feedback, as I've started using them again today. Overall, they're very effective when in their optimal range. However, I think the optimal is too s...
- by Scheneighnay McBob - at 2013.08.10 15:41:00
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5725. im using the scrubdriver! - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1161065
- by Scheneighnay McBob - at 2013.08.10 02:43:00
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5726. Exmaple Core uses Scrub Drivers - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1161065
- by Scheneighnay McBob - at 2013.08.10 02:43:00
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5727. Can we get Map Scales? - in Outposts [original thread]
Or figuring out laser sweetspots
- by Scheneighnay McBob - at 2013.08.10 02:28:00
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5728. Forge Guns need a nerf. Not their damage. Prepared for QQ - in Feedback/Requests [original thread]
I think the range makes sense for the weapon. First and foremost, it's a railgun. It's also meant for AV, which you need range for. Finally, heavies are very slow, so they need long range weapons to make up for it.
- by Scheneighnay McBob - at 2013.08.10 02:24:00
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5729. "Inside" Maps - in Outposts [original thread]
Fire of Prometheus wrote: Scheneighnay McBob wrote: I love you, LogicLoop. Are there any plans on bringing back the old Orbital Artillery? (before the ugly fences were added) Yes!!!! There was another thread somewhere in the forums about ...
- by Scheneighnay McBob - at 2013.08.10 02:22:00
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5730. (Request) Terminal 'Firewall' - in Feedback/Requests [original thread]
Sinboto Simmons wrote: daishi mk03 wrote: It's already long enough to kill that hacking guy 3 times. How often do you want to kill him? this is to counter the hacking skills and mods which everyone with any extra sp and brain cells has N...
- by Scheneighnay McBob - at 2013.08.10 02:22:00
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5731. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Text Grant wrote: People use the AR because it is familiar. Not OP. if it was op nobody would use the scrambler rifle. Nobody uses the scrambler rifle; partially because it likes to kill you when it overheats. The few people who use it tend t...
- by Scheneighnay McBob - at 2013.08.10 02:20:00
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5732. "Inside" Maps - in Outposts [original thread]
I love you, LogicLoop. Are there any plans on bringing back the old Orbital Artillery? (before the ugly fences were added)
- by Scheneighnay McBob - at 2013.08.10 02:17:00
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5733. indoor combat - in Feedback/Requests [original thread]
Found the thread. https://forums.dust514.com/default.aspx?g=posts&t=85833&find=unread
- by Scheneighnay McBob - at 2013.08.10 02:12:00
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5734. indoor combat - in Feedback/Requests [original thread]
A dev whose name escapes me has already commented on this: apparently complex indoor structures aren't currently an option. Too resource-costly.
- by Scheneighnay McBob - at 2013.08.10 02:11:00
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5735. Practical Use Of The Laser Rifle - in General Discussions [original thread]
Assault rifle variants need to come out quickly. It's pretty annoying when a gallente weapon (tactical AR) can outrange my laser.
- by Scheneighnay McBob - at 2013.08.10 02:09:00
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5736. Solution to Explosion Damage (**Graphic Included**) - in General Discussions [original thread]
I'm pretty sure there's already dropoff. For example, I've noticed that players only lose a little bit of shields if a flux grenade barely hits them.
- by Scheneighnay McBob - at 2013.08.10 02:07:00
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5737. How to fight Mass drivers and etc - in General Discussions [original thread]
CLEAR!
- by Scheneighnay McBob - at 2013.08.10 02:06:00
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5738. Practical Use Of The Laser Rifle - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Personally, I love the LR, and I'm believing more and more that the maps were designed around LR use. Seriously, there are so many places that a LR is useful, and they just happen to be fairly high traffic areas spa...
- by Scheneighnay McBob - at 2013.08.10 02:01:00
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5739. Moody skills into shotguns and a scoutsuit. Some assistance required. - in General Discussions [original thread]
Stop what you're doing and use a minmatar assault instead. Scouts now die if someone so much as looks at them.
- by Scheneighnay McBob - at 2013.08.10 02:00:00
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5740. What's behind the increasing community negativity? - in General Discussions [original thread]
It's not increasing. It's been a roller-coaster of toxicity for as long as I've played.
- by Scheneighnay McBob - at 2013.08.10 01:58:00
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