Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
653
|
Posted - 2013.08.09 21:34:00 -
[1] - Quote
So, I've made a recent venture into scouts suits and shotguns this week due to the 2x event. Previously, I had promised myself not to deviate from my Dropsuit Upgrades SP for a while, but I could not resist. Plus, I needed some variety in game from the vanilla AR (snore), and the boombooms of the MD (my long time weapon of choice). Also, the Minnie assault suit was starting to get a little itchy, I needed to get it to the shop for a new coat of duct tape, and lets face it, the Minmatar Light frame is pretty sweet looking.
People say the scout shotgun is hard mode. I agree to the utmost; however, not because it requires balls of steel (insert duke nukem clip), but because the gun is just as unreliable as the MD was a few months ago. I've found the best way to overcome every engagement is to fully expect it to fail horribly. You won't kill that guy with a sliver of health in one hit so you can move on to the next guy who is turning around in one move because it's just not going to register when you need it to. I find myself, on top of planning an escape route, planting traps on that route ahead of time in hopes to survive the chase after.
That being said, thank god RE's are working properly as well. I'm kidding, they're pretty unreliable this build as well. I could start singing and dancing in a sea of reds, they'd be none the wiser, and it isn't until i toss out an RE they notice me. A remote explosive that would have leveled an entire squad due to my master sneakery. I then wonder if shotgunning would have yielded better results before my death. I ultimately conclude it was silly of me to have considered success in a situation that made use of the scouts every advantage. I'm not one to get pissed off a video game but shotgunning has definitely caused me to want to punch an infant.
Don't get me wrong, I am in love with the scoutgun scout fit. It complements my play style but is very tough on the wallet (and sanity at times). In my assault suit I profit in the millions while as a scout it took me forever to break 1M profit. I don't care about my K/D (though honestly I'm going 3 to 5 KDR when it seems detection is in my favor) but I've got some things in the work that require me to be a little more weary on the wallet. I really just want to know how you dudes are profiting (if you are) as full time scouts. I dedicated this week to just being a scout and seemed to only make a steady income while running STD gear as it yielded the exact same results for me with less of an ISK investment. Perhaps I am doing something wrong. Perhaps the serpentine is not yet strong enough with me. Expect to see me in Scouts United.
Also I'd like to add, on top of the hit detection, the dudes who do the lightning fast left/right strafe with their keyboards are bullkitten.
|
Extraneus Tenebrarum
THE BOSSES
20
|
Posted - 2013.08.09 21:53:00 -
[2] - Quote
To fully understand the scout u must realize you are already dead the moment u spawned, you just dont know it yet. |
Extraneus Tenebrarum
THE BOSSES
20
|
Posted - 2013.08.09 21:54:00 -
[3] - Quote
By the way if your suit cost 30,000 you will no gain profit if u die 7 times |
BARDAS
DUST University Ivy League
277
|
Posted - 2013.08.09 22:03:00 -
[4] - Quote
I'm a Scout but I don't use a shotgun. I use a SMG/Nova combo with RE's, Flux's, and dual stacked Kincats and it is glorious. Keep your suit cheap(my current fit costs 26.6k ISK each) will help you offset the many deaths you will accrue. For shotgun you could just dual stack Kincats, complex shield extenders, and your Shotty and you would probably be good to go. If you have room add some RE's would be good also.
Going from Assault to SMG requires you to change your mindset. You have to be deviously crafty and underhanded to go positive in matches. The rule to live by is: "If it is a fair fight run away". Always flank your opponents and sneak around. Don't attack large groups of red dots unless you got the upper hand(even then you gotta have luck on your side). If you are careful and pick your battles on your terms you will do fine. |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
653
|
Posted - 2013.08.09 22:07:00 -
[5] - Quote
Extraneus Tenebrarum wrote:By the way if your suit cost 30,000 you will no gain profit if u die 7 times
In an assault suit, dying more than 7 happens pretty infrequently if I run with a decent squad. Also in those circumstances the payouts are generally 300k plus. Long story short, I profit over the course of lets say the length of weekly cap as opposed to over the course game to game. |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
653
|
Posted - 2013.08.09 22:11:00 -
[6] - Quote
BARDAS wrote: The rule to live by is: "If it is a fair fight run away".
I think this is where the biggest problem in my current tactics with the play style is. Maybe I'm not valuing my own clone. |
Chances Ghost
Inf4m0us
373
|
Posted - 2013.08.09 22:20:00 -
[7] - Quote
ive been running around as an SMG/NK/RE combo for a week now and ive never had more fun in the game than i have this week (outside of the old godly infantly 1HK railtank days)
the trick is to pick your fights, be cautious and dont be rambo, your an assasin.
trickery and unfair fighting is the norm, always have an escape route. hell most of my kills come from running away rather than my initial attack runs. |
Rynoceros
Rise Of Old Dudes
478
|
Posted - 2013.08.09 22:28:00 -
[8] - Quote
If you're just dying to sample the worst hit detection in the game: You either have to play the perimeter and speed in and out of hacks or find a CQC "lap" to run and gun. Seeking out kills is no bueno for scouts, shotguns. Prepare for 1 match of stunning murderous brilliance soon followed by endless losses and eventual rage quitting and cursing the gods that allowed CCP to carry on with these shotgun shenanigans for so long.
|
BARDAS
DUST University Ivy League
277
|
Posted - 2013.08.09 22:29:00 -
[9] - Quote
Cyrius Li-Moody wrote:BARDAS wrote: The rule to live by is: "If it is a fair fight run away". I think this is where the biggest problem in my current tactics with the play style is. Maybe I'm not valuing my own clone. I need to pick on the weak more.
Yes, charging in like an Assault is a surefire way to die. At the start of matches I like to zoom around the map hacking things. Once that phase is over I move into Sniper hunter/killer mode and roam the edges of the maps looking for hidden snipers. Then I move around looking for lone guys or hang around corners from objectives or supply depots waiting to stab someone or blow them up with an RE I planted beforehand.
Another fun tactic is to lay down your RE's before hand around a corner then at a bit of a distance start shooting some guys to get their attention then when they start chasing you run away leading them into your trap and BOOM.
Keep in mind it is pretty hard to get the same numbers you see as an Assault. My best match ever is only 24/4 and honestly I was surprised lol. I see people talking about much more impressive numbers as assaults.
Another factor to consider right now is hit detection for the Shotgun and Nova Knives are god awful "terribad". I seen obvious hits not register at all or register and not apply any damage. Stationary targets are much easier to kill like snipers and people hacking. |
Viktor Zokas
187.
174
|
Posted - 2013.08.09 22:36:00 -
[10] - Quote
You need tips with the shotgun?
1. Point barrel end at target 2. Pull Trigger 3. ???? 4. One shot target
Hope this helps! |
|
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
658
|
Posted - 2013.08.09 22:41:00 -
[11] - Quote
BARDAS wrote:[quote=Cyrius Li-Moody][quote=BARDAS] Another factor to consider right now is hit detection for the Shotgun and Nova Knives are god awful "terribad". I seen obvious hits not register at all or register and not apply any damage. Stationary targets are much easier to kill like snipers and people hacking.
Yes, currently, I am seeing that hit detection is honestly the biggest killer of the scotgun scout.
Constant scenerio for me for most well tanked suits that aren't OHK from headshot/behind:
1. Flank around, find a solo target, move in for the kill. 2. First shot connects, his shield is down or mostly down. 3. Second shot registers as connected on my end, no damage dealt. 4. I assess that within 6 shots I have plenty of opportunities to kill him before I can flee. 5. I shoot again he is either dead or by this time he is back pedaling and SMGing me in the face 6. If the environment allows, I fully disengage and run away. if not I move to... 7. I engage doing bursts of sprint / zig zags in an attempt to get into shotgun range which I dunno what that is. I just try to get closer so I can strafe/aim 8. Panic mode has initiated as he is regaining shields or reloading his main, I begin firing wildly 9. I am dead insure if I died due to my tactics or luck just wasn't on my side. |
Chunky Munkey
Amarr Templars Amarr Empire
1096
|
Posted - 2013.08.09 22:42:00 -
[12] - Quote
My playstyle of choice when using the light frame relies on the aptly named the Leeroy principle.
This principle exploits that brief human moment of "what in all the f*ck?" experienced when one witnesses actions that no sane person would perform. E.g. Charging a HMG while your shields are low. You know that face dogs make when you make a strange sound? You need to find a way to make people react like that, and then turn on the badassery. Groups of enemies will either all turn on you, the following anarchy is surprisingly easy to exploit, or they'll ignore you expecting others to pick up the slack.
Most importantly of all: expect to die. Enemies who don't fear death are unpredictable and terrifying. When 5people hide around a corner waiting for shields to recharge, they tend not to expect a scout to jump over the wall into the middle of them. |
Revelations 514
Red Star. EoN.
108
|
Posted - 2013.08.09 22:44:00 -
[13] - Quote
Cyrius Li-Moody wrote:So, I've made a recent venture into scouts suits and shotguns this week due to the 2x event. Previously, I had promised myself not to deviate from my Dropsuit Upgrades SP for a while, but I could not resist. Plus, I needed some variety in game from the vanilla AR (snore), and the boombooms of the MD (my long time weapon of choice). Also, the Minnie assault suit was starting to get a little itchy, I needed to get it to the shop for a new coat of duct tape, and lets face it, the Minmatar Light frame is pretty sweet looking.
People say the scout shotgun is hard mode. I agree to the utmost; however, not because it requires balls of steel (insert duke nukem clip), but because the gun is just as unreliable as the MD was a few months ago. I overcame that mess by skilling into ARs due to their reliability when dealing with the MD and assault suit. I've found the best way to overcome every engagement as a scout is to fully expect it to fail horribly and painfully. You won't kill that guy with a sliver of health in one hit so you can move on to the next guy who is turning around in one move because it's just not going to register when you need it to. I find myself, on top of planning an escape route, planting traps on that route ahead of time in hopes to survive the chase after.
That being said, thank god RE's are working properly as well. I'm kidding, they're pretty unreliable this build as well. I could start singing and dancing in a sea of reds, they'd be none the wiser, and it isn't until i toss out an RE they notice me. A remote explosive that would have leveled an entire squad due to my master sneakery. I then wonder if shotgunning would have yielded better results before my death. I ultimately conclude it was silly of me to have considered success in a situation that made use of the scouts every advantage. I'm not one to get pissed off a video game but shotgunning has definitely caused me to want to punch an infant.
Don't get me wrong, I am in love with the scoutgun scout fit. It complements my play style but is very tough on the wallet (and sanity at times). In my assault suit I profit in the millions while as a scout it took me forever to break 1M profit. I don't care about my K/D (though honestly I'm going 3 to 5 KDR when it seems detection is in my favor) but I've got some things in the work that require me to be a little more weary on the wallet. I really just want to know how you dudes are profiting (if you are) as full time scouts. I dedicated this week to just being a scout and seemed to only make a steady income while running STD gear as it yielded the exact same results for me with less of an ISK investment. Perhaps I am doing something wrong. Perhaps the serpentine is not yet strong enough with me. Expect to see me in Scouts United.
Also I'd like to add, on top of the hit detection, the dudes who do the lightning fast left/right strafe with their keyboards are bullkitten.
Nailed it! I have been running SG Scout since early beta. For this build, and quite a few before it, you nailed it right on the head. In this build in particular, RE's are sh*t due to the equipment delay. Don't forget next build everyone will get an upgrade to their turn/strafe, so be ready for even more punishment. |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
658
|
Posted - 2013.08.09 22:44:00 -
[14] - Quote
Chunky Munkey wrote:My playstyle of choice when using the light frame relies on the aptly named the Leeroy principle.
This principle exploits that brief human moment of "what in all the f*ck?" experienced when one witnesses actions that no sane person would perform. E.g. Charging a HMG while your shields are low. You know that face dogs make when you make a strange sound? You need to find a way to make people react like that, and then turn on the badassery. Groups of enemies will either all turn on you, the following anarchy is surprisingly easy to exploit, or they'll ignore you expecting others to pick up the slack.
Most importantly of all: expect to die. Enemies who don't fear death are unpredictable and terrifying. When 5people hide around a corner waiting for shields to recharge, they tend not to expect a scout to jump over the wall into the middle of them.
when in a STD suit this is the exact strategy I use when there is a stalemate. |
Cryius Li-Moody
Bragian Order Amarr Empire
1
|
Posted - 2013.08.09 22:53:00 -
[15] - Quote
i meant to say i have no skilling in SHOTGUNS i just finger bang everyone and everything with bullet hose and still miss every round |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
659
|
Posted - 2013.08.09 22:55:00 -
[16] - Quote
Cryius Li-Moody wrote:i meant to say i have no skilling in SHOTGUNS i just finger bang everyone and everything with bullet hose and still miss every round
I love you whoever you are. |
Cryius Li-Moody
Bragian Order Amarr Empire
1
|
Posted - 2013.08.09 23:06:00 -
[17] - Quote
Cyrius Li-Moody wrote:Cryius Li-Moody wrote:i meant to say i have no skilling in SHOTGUNS i just finger bang everyone and everything with bullet hose and still miss every round I love you whoever you are.
|
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
659
|
Posted - 2013.08.09 23:33:00 -
[18] - Quote
Revelations 514 wrote:Nailed it! I have been running SG Scout since early beta. For this build, and quite a few before it, you nailed it right on the head. In this build in particular, RE's are sh*t due to the equipment delay. Don't forget next build everyone will get an upgrade to their turn/strafe, so be ready for even more punishment.
The equipment delay does suck, but I feel that's not the issue that bothering me the most. I guess I try to "counter" the delay by having my RE in hand as I sneak up behind guys. The fizzling after deploying like proximities have been doing for the last few builds is whats really contributing to a lot of my deaths and frustration.
Example scenario for me:
1.) I mine a hallway that I use as an escape path with 1 remote. I use this as a sort of "fall back plan" as I'm scouting my route/picking off guys on my way to flank the blob. 2.) I sneak up on my targets, channeling my solid snake. 3.) I toss one remote, fizzle. They either notice me and I attempt to flee or.. 4.) I overstay my welcome out of stubbornness to not accept failure as it took way too much effort to sneak up these guys and toss out another remote. 5.) If successful I bag 3 to a record 5 kills and die right after. Which I'm cool with because that was awesome. This does not happen though because it seems like if at first you don't succeed you will fail, fail again. By this time I've just angrily mashed L1 so my previously laid trap has been sprung. Sometimes I get lucky and some poor sap was standing on it. 6.) I'm dead. |
Ruthless Lee
The Eliminators
34
|
Posted - 2013.08.10 00:33:00 -
[19] - Quote
I just returned to the scouting life this week, and love it. Ran into you on one of my first days, Cyrius ... thanks for the MD to the face
I'm finding the hit detection with the shotty to be really wonky, myself. I've had some good matches, where everything connects ... then some matches where no matter what, it's not registering any damage, despite the hit indicators. Some of the matches where I feel I played my best have turned out to be my worst-looking. It can be frustrating.
But for me, the big thing this week has been ... learning to pick my battles. I'm approaching fights knowing where the exits are and how to get there fast, now. I'm willing to go into a fight I can't win, but only if I can do some damage that helps the team on the way. I started the week really (no ... REALLY) rough ... lots of ugly scores. But I'm +20 overall on my kdr over the last four matches, even with some of the hit detection problems I'm still having. So, you know ... not beasting, but feeling a lot better now than earlier in the week. And making money, since my standard suit doesn't even fit many mods. Guess that helps...
Mostly ... I am staying off the grid as much as possible. Getting a good feel for where the main infantry sight lines are, the places the snipers like to watch, if there are any scouts on the other team, that sort of thing. Getting hacks when I can. Baiting other players into traps for my fellow blues to mow them down. Mostly, though, prowling the edges of the battles. Evening the odds a bit behind the scenes. Taking out any stragglers I find. And then ... occasionally ... when there's a big fight going on, just flanking a mass of reds at full speed, shotgunning one or two (or three ) of them, then blazing away before they realize what just happened (if I'm lucky -- sometimes I'm not, and then, well ... you know. The life and death of a scout.)
THAT tends to help tilt a fight in your team's favor, let me tell ya.
I love Chunky Monkey's "Most Importantly of All", by the way ... right on the money. Sometimes, you just know it's go time.
So glad to be back to the scout life again. Game is so much more fun ... it's just high-risk, high-reward, all the time. Haven't messed around with with remote explosives much (yet) ... but have a bomber fit that I want to try out. Have just sort of made this week about getting into a groove with the shotty again. Despite it's problems ... and the last night or two, there have been plenty, including just a straight up failure to fire, even though I have a nearly full clip ... I don't see me replacing my shotgun permanently any time soon.
Should have my advanced scout suit by weekly reset |
Cryius Li-Moody
Bragian Order Amarr Empire
1
|
Posted - 2013.08.10 00:41:00 -
[20] - Quote
Ruthless Lee wrote:I just returned to the scouting life this week, and love it. Ran into you on one of my first days, Cyrius ... thanks for the MD to the face
any time, MD to face for everyone. |
|
Ruthless Lee
The Eliminators
34
|
Posted - 2013.08.10 00:45:00 -
[21] - Quote
Cryius Li-Moody wrote:Ruthless Lee wrote:I just returned to the scouting life this week, and love it. Ran into you on one of my first days, Cyrius ... thanks for the MD to the face
any time, MD to face for everyone.
Yeah, I ... wish you'd been running shotgun (and having some of those hit detection issues) THAT match, dude! |
Cryius Li-Moody
Bragian Order Amarr Empire
1
|
Posted - 2013.08.10 00:57:00 -
[22] - Quote
Ruthless Lee wrote:Cryius Li-Moody wrote:Ruthless Lee wrote:I just returned to the scouting life this week, and love it. Ran into you on one of my first days, Cyrius ... thanks for the MD to the face
any time, MD to face for everyone. Yeah, I ... wish you'd been running shotgun (and having some of those hit detection issues) THAT match, dude! i had the devs watching my back on that match |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
223
|
Posted - 2013.08.10 01:45:00 -
[23] - Quote
Cyrius Li-Moody wrote:So, I've made a recent venture into scouts suits and shotguns this week due to the 2x event. Previously, I had promised myself not to deviate from my Dropsuit Upgrades SP for a while, but I could not resist. Plus, I needed some variety in game from the vanilla AR (snore), and the boombooms of the MD (my long time weapon of choice). Also, the Minnie assault suit was starting to get a little itchy, I needed to get it to the shop for a new coat of duct tape, and lets face it, the Minmatar Light frame is pretty sweet looking.
People say the scout shotgun is hard mode. I agree to the utmost; however, not because it requires balls of steel (insert duke nukem clip), but because the gun is just as unreliable as the MD was a few months ago. I overcame that mess by skilling into ARs due to their reliability when dealing with the MD and assault suit. I've found the best way to overcome every engagement as a scout is to fully expect it to fail horribly and painfully. You won't kill that guy with a sliver of health in one hit so you can move on to the next guy who is turning around in one move because it's just not going to register when you need it to. I find myself, on top of planning an escape route, planting traps on that route ahead of time in hopes to survive the chase after.
That being said, thank god RE's are working properly as well. I'm kidding, they're pretty unreliable this build as well. I could start singing and dancing in a sea of reds, they'd be none the wiser, and it isn't until i toss out an RE they notice me. A remote explosive that would have leveled an entire squad due to my master sneakery. I then wonder if shotgunning would have yielded better results before my death. I ultimately conclude it was silly of me to have considered success in a situation that made use of the scouts every advantage. I'm not one to get pissed off a video game but shotgunning has definitely caused me to want to punch an infant.
Don't get me wrong, I am in love with the scoutgun scout fit. It complements my play style but is very tough on the wallet (and sanity at times). In my assault suit I profit in the millions while as a scout it took me forever to break 1M profit. I don't care about my K/D (though honestly I'm going 3 to 5 KDR when it seems detection is in my favor) but I've got some things in the work that require me to be a little more weary on the wallet. I really just want to know how you dudes are profiting (if you are) as full time scouts. I dedicated this week to just being a scout and seemed to only make a steady income while running STD gear as it yielded the exact same results for me with less of an ISK investment. Perhaps I am doing something wrong. Perhaps the serpentine is not yet strong enough with me. Expect to see me in Scouts United.
Also I'd like to add, on top of the hit detection, the dudes who do the lightning fast left/right strafe with their keyboards are bullkitten. I am profiting with my gallente scout from g-1 to proto
proto I run like an assault 560+hp basic assault rifle adv assault smg
g1-adv I run 400+hp and I run a mix of everything
|
Scheneighnay McBob
Bojo's School of the Trades
2873
|
Posted - 2013.08.10 02:00:00 -
[24] - Quote
Stop what you're doing and use a minmatar assault instead. Scouts now die if someone so much as looks at them. |
Cryius Li-Moody
Bragian Order Amarr Empire
1
|
Posted - 2013.08.10 02:01:00 -
[25] - Quote
Scheneighnay McBob wrote:Stop what you're doing and use a minmatar assault instead. Scouts now die if someone so much as looks at them. ouch mean looks hurt some much more then just my suit, group hug! *pop core locus nade*
amarrr=never use those weak things you called scouts. our scouts are called assaults by the rest |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
660
|
Posted - 2013.08.10 14:11:00 -
[26] - Quote
Cryius Li-Moody wrote:Scheneighnay McBob wrote:Stop what you're doing and use a minmatar assault instead. Scouts now die if someone so much as looks at them. ouch mean looks hurt some much more then just my suit, group hug! *pop core locus nade* amarrr=never use those weak things you called scouts. our scouts are called assaults by the rest
Imposter, you are stepping up your game. |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
660
|
Posted - 2013.08.10 14:20:00 -
[27] - Quote
Ruthless Lee wrote:I just returned to the scouting life this week, and love it. Ran into you on one of my first days, Cyrius ... thanks for the MD to the face
Ruthless Lee wrote: Yeah, I ... wish you'd been running shotgun (and having some of those hit detection issues) THAT match, dude!
Sorry about that. Good news is you'll probably not see me using the MD nearly as much for a while. Time for some variety. =)
Now that I see both sides of the coin I'll at least feel the pain when scouts sneak up on me when I'm in my assault suit. I played a few matches last night and I did very well in my ADV suit. I managed to get multiple 3 kill remotes sneaking up on enemies, my shotgun was connecting on almost every shot, and I killed many proto snipers in the hills while doing long flanks to outer objectives. Fun stuff.
I had better success after everyone's suggestions. The biggest one was to never attempt a fair fight. Getting 2 to 3 kills in a row on a group of reds became easy if I was patient enough to lay in wait for the right opportunity. I still had a couple of matches that left a bad taste due to hit detection.
Scheneighnay McBob wrote:Stop what you're doing and use a minmatar assault instead. Scouts now die if someone so much as looks at them.
I do have a speed tanked fit with a shotgun on my Minnie assault that I use in situations where I need to be more aggressive, but I've found it's hard to really sneak around in it. Plus that extra 1m/s and increased vertical on the scout suit is pretty fun. All in all I like both scout shotgunning and minnie assault shotgunning, but both for different reasons. |
DEZKA DIABLO
Commando Perkone Caldari State
2
|
Posted - 2013.08.10 14:48:00 -
[28] - Quote
I ve been so pissed off at the hit detection I would advise you to hold your sp until you get more things you need, honestly wait until they fix it. I have 15 mill on my main all spec into scout weapons that done work lol my main weapon now is remotes even tho they ve been nerfed your better off throwing a remote at his feet an walking away with a kill than taking a chance dumping a full shot gun clip into his back only to have him alerted of your presence an kill you with full health or even 20 health. That's how bad the scout has become. Hence why I made a alt when my main has 15 mil.
This is why md, faylocks, remotes an grenades have eaten the nerf hammer because all our weapons of choice suck an we mostly went for explosive hit an runs, for survival.
But if the damn $ hit worked a lot of other things wouldn't have became so popular.
If I were you an your heart was set on a scout I would only spec to adv I would go : Militia sg an spend no points on sg I would have a great smg Nova knives if your minmatar an make a sg&nk combo A sg$smg combo Smg & nk combo
If you run gallente don't use knives unles ur crazy sneaky, their movement isn't as good but they do rok shoties an SMG well.
Have fun |
AXEL MIRADER2
Molon Labe. League of Infamy
0
|
Posted - 2013.08.17 15:52:00 -
[29] - Quote
Im a proto shotgun minmatar scout and my best kd wise game was 43/3 using adv gear and the most kills are 54 to 14 deaths so to all you new comers to the scout life, dont worry theres still hope and when hit detection is fixed it will be a glorious day!!!! also for anyone that is becoming a full fledges scout join the scout channel : Scouts United and ask for advice for fittings and tactics |
Lillica Deathdealer
Mango and Friends
122
|
Posted - 2013.08.17 15:55:00 -
[30] - Quote
For starters, play as a scout, not a slayer. The slayer scouts of old are gone, and even reaching a fraction of their deadliness is difficult. Even so try aiming with your shotgun. If you do so in the same way you would quickscope in COD you'll get the same effect out of your shotgun. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |