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181. Proximity Mines: An Alternate Use. - in Rookie Training Grounds [original thread]
I thought of that once, but never really tried it. Good idea. Maybe also add some nearby proxy mines to create a chain reaction.
- by Scheneighnay McBob - at 2013.04.01 18:04:00
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182. Grenades for Dummies - in Rookie Training Grounds [original thread]
I would like to add some things. First, "personal" grenades are called locus grenades. There are also 2 variants to watch for- Sleek: can be thrown further, have a larger blast radius, but have less damage. Packed: Opposite of sleek.
- by Scheneighnay McBob - at 2013.04.01 16:55:00
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183. Bojo's School of the Trades: Anti-MCC Scout - in Rookie Training Grounds [original thread]
My research discovered the truth behind this fit. CCP wanted to make a godmode fit, but they had to hide it under the guise of a fitting nobody would ever attempt to use or get the prereqs for.
- by Scheneighnay McBob - at 2013.04.01 16:17:00
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184. Bojo's School of the Trades: Anti-MCC Scout - in Rookie Training Grounds [original thread]
Required skills: Amarr heavy dropsuit V; Piloting V; Marauder V; Megacorp management II; Swarm launcher operation II; Nova knife operation I; Sidearm sharpshooter, rapid reload, and capacity proficiency V; Profile analysis I; Nanocircuitry II; Inf...
- by Scheneighnay McBob - at 2013.04.01 16:02:00
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185. Tips for Laser Rifles - in Rookie Training Grounds [original thread]
My main tip is don't use a logi with a laser rifle- use an assault or a heavy. Whenever I see a LR logi when I'm in my scout fit (no matter what the primary is), I sprint up to them and give them hugs in close range. Since their only weapon is wo...
- by Scheneighnay McBob - at 2013.03.30 16:10:00
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186. The Role of the Sniper - in Rookie Training Grounds [original thread]
I've been playing around with new sniper tactics. I've found that actually staying on the move (but still keeping at at least laser rifle range away from the enemy clump) is EXTREMELY effective for the more kill-oriented sniping. My current record...
- by Scheneighnay McBob - at 2013.03.27 23:41:00
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187. Here's a tip about spawning - in Rookie Training Grounds [original thread]
At one point in a skirmish, I was warning people with my mic to not respawn. We were down to 10 clones (you would think it's wiggle room, but with the people who don't listen, it's not). Apparently, at least 1 person listened because we destroyed ...
- by Scheneighnay McBob - at 2013.03.27 23:38:00
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188. Jack of All Trades? - in Rookie Training Grounds [original thread]
If you truly want to be a jack of all trades, I suggest trying out AV or vehicle based combat next.
- by Scheneighnay McBob - at 2013.03.25 23:55:00
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189. active heat sink - in Rookie Training Grounds [original thread]
Try not to focus anything around undoing an overheat. Usually, blueberries are the ones to overheat a turret. If you cool it down for them, they'll be determined to overheat it again ASAP
- by Scheneighnay McBob - at 2013.03.22 22:21:00
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190. What questions would you ask a new player - in Rookie Training Grounds [original thread]
Do you like working in teams (relying on teammates), or alone? Which is more important to you- being able to start a fight on your terms, or being able to survive if you're caught off guard? Would you rather be very effective under a certain sit...
- by Scheneighnay McBob - at 2013.03.22 21:51:00
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191. Proximity chat - in Rookie Training Grounds [original thread]
Sobriety Denied wrote: most pubbies dont say anything good on the mic anyway, and raging out is not productive, it only gets you recorded and put on youtube Don't you know the rules of using mics? You're only allowed to use them if you're 8, ...
- by Scheneighnay McBob - at 2013.03.22 21:39:00
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192. Proximity chat - in Rookie Training Grounds [original thread]
To be more helpful- we don't have proxy chat. However, it IS hilarious to go on a CoD game online, then run around shooting people from 2 feet away with an RPG. Proxy chat makes it worth playing, because of the reactions.
- by Scheneighnay McBob - at 2013.03.19 23:54:00
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193. Remote rep question - in Rookie Training Grounds [original thread]
You're correct- vehicles don't get WP repping each other for some reason, even armor repping.
- by Scheneighnay McBob - at 2013.03.17 18:22:00
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194. DUST 514 Mentors/Teachers/Helpers ? - in Rookie Training Grounds [original thread]
ZateFeto wrote: Why did you blackmail them? Uuuuuh... we tried blackmailing them to say they preferred another corp; they said they prefer us anyway. Yeah, that's right....
- by Scheneighnay McBob - at 2013.03.16 23:27:00
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195. What exactly is the thin "red line"? - in Rookie Training Grounds [original thread]
Jack Sharkey42 wrote: Heathen Bastard wrote: WyrmHero1945 wrote: Yeah that's the red line. The term "red lining" is when opposite team takes all objectives and your team gets stuck in the red line. When this happens most people will switc...
- by Scheneighnay McBob - at 2013.03.14 23:32:00
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196. DUST 514 Mentors/Teachers/Helpers ? - in Rookie Training Grounds [original thread]
9 out of 10 people that we blackmailed preferred bojo's school of the trades over dust university.
- by Scheneighnay McBob - at 2013.03.14 23:29:00
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197. Tired of losing all the time noobs - in Rookie Training Grounds [original thread]
The problem right now is with the game mechanics- it encourages zerging. Can't wait until clones cost money, and (hopefully) people can no longer spawn on NULL cannons. It's extremely cheap to stop a hack by spawning on top of the hacker with an H...
- by Scheneighnay McBob - at 2013.03.14 23:28:00
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198. New and confused (sick of these threads yet?) - in Rookie Training Grounds [original thread]
Start slow- until you have a decent amount of spent SP and you feel confident about your ability to survive, only stray from starter fits when you feel the other team is no threat to your money.
- by Scheneighnay McBob - at 2013.03.12 23:44:00
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199. Cheap/Disposable AV kit - in Rookie Training Grounds [original thread]
0 Try Harder wrote: Scheneighnay McBob wrote: If I can react in time to avoid them with my LAV, I'm sure a tanker would have no problem avoiding them. Tank can just shoot them. Or, drive over them lol. I had some logi dude running around...
- by Scheneighnay McBob - at 2013.03.12 01:56:00
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200. Can someone explain explosives to me. - in Rookie Training Grounds [original thread]
1. They could've been destroyed. I've become aware of them enough that I'm no longer killed by remote explosives while I'm hacking, and instead blow them up. Ofc, sometimes I'm standing too close when I destroy them and still die. 2. Since I doub...
- by Scheneighnay McBob - at 2013.03.11 23:47:00
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