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8901. Contacts needed !!! - in General Discussions [original thread]
KripnawtiQ Prime wrote: Akuma Fumetsu wrote: Im looking a few people to squad up with (im not looking a a corp right now, might do at a later date), getting a bit bored with having squads that run off in every direction or dont give you any ...
- by Scheneighnay McBob - at 2012.10.22 13:22:00
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8902. after Pay to Win it's now a play EVE to Win?! - in General Discussions [original thread]
I think it won't exactly be "play eve to win", but it was too soon to bring the games together. Eve players shouldn't be able to give us ISK until they can make us fight for them, against other players. Then, as it should be, it will probably mos...
- by Scheneighnay McBob - at 2012.10.22 13:18:00
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8903. Requesting vehicle pros - in General Discussions [original thread]
WHz DS9899 wrote: Sandromin Hes wrote: Vehicle command first. Then mechanics to boost HP, and turret operation to get better turrets. Make sure you also up your Engineering, Shield Operation, and Electronics to have the ability to get better...
- by Scheneighnay McBob - at 2012.10.22 01:58:00
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8904. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Very simple: flux AV grenades They're like regular AV grenades, but do very high shield damage instead of explosive damage. This could balance out the "shields vs armor" issue.
- by Scheneighnay McBob - at 2012.10.22 01:53:00
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8905. Let's agree on one thing to change..... - in General Discussions [original thread]
Out of the things you listed, none of those things seem to be too high of priority to me. What I think needs to be changed is how missile launchers are a better infantry weapon than blasters, yet also a better AV weapon than railguns. Not a big ...
- by Scheneighnay McBob - at 2012.10.22 01:50:00
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8906. This isn't EvE. - in General Discussions [original thread]
Logi Bro wrote: I'm so tired of seeing people on the forums say things like "but if we made it like EvE does it..." or "EvE has this system, so why don't we copy and paste it?" Stop. This isn't EvE, and it never will be, stop trying to turn Du...
- by Scheneighnay McBob - at 2012.10.22 01:45:00
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8907. Swarms aren't the problem - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: Bring in Webifier. Soon. You are COMPLETELY correct in what I think you're trying to tell me- Once we have everything that's intended to come out, such as webifiers, fighters, and heavy lasers, dropships will be 150% ba...
- by Scheneighnay McBob - at 2012.10.22 01:37:00
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8908. Swarms aren't the problem - in General Discussions [original thread]
Jason Pearson wrote: Scheneighnay McBob wrote: Riot Ruckus wrote: Scheneighnay McBob wrote: The problem is that dropships can just fly over a hill into the redzone whenever they get hit to regen their shields. last match, there was a ...
- by Scheneighnay McBob - at 2012.10.22 01:15:00
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8909. Yes, I'm asking for a reset... - in General Discussions [original thread]
YES! Especially with the recent exploit that allowed players to get money from eve. Last night, we shot down 3 dropships in 1 game. 3 ! Good thing they were the worst pilot I've ever seen this build.
- by Scheneighnay McBob - at 2012.10.21 21:10:00
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8910. The Old Dust - in General Discussions [original thread]
The map looks cool, and it looks like blaster turrets had twice the effective range they do now.
- by Scheneighnay McBob - at 2012.10.21 21:07:00
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8911. can you put more than one equipment on the logistics - in General Discussions [original thread]
I believe prototype logi suits have 4 equipment slots Not that anyone will ever get the ISK/SP to even get the skills alone for that this build.
- by Scheneighnay McBob - at 2012.10.21 21:02:00
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8912. Swarms aren't the problem - in General Discussions [original thread]
Riot Ruckus wrote: Scheneighnay McBob wrote: The problem is that dropships can just fly over a hill into the redzone whenever they get hit to regen their shields. last match, there was a dropship; we didn't have the problem of not being abl...
- by Scheneighnay McBob - at 2012.10.21 21:00:00
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8913. Aiming down the sights USED to be a non essential feature in a FPS. - in General Discussions [original thread]
Ad ski wrote: Honestly I wouldn't want to hear randoms blasting music or using crappy mics etc. I like it the way it is and hopefully it stays that way otherwise I have to manually mute everyone not in my squad etc. One battle, I swear one of...
- by Scheneighnay McBob - at 2012.10.21 00:03:00
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8914. Swarms aren't the problem - in General Discussions [original thread]
Knightshade Belladonna wrote: Scheneighnay McBob wrote: Reout Karaal wrote: Scheneighnay McBob wrote: hey, we finally took one down in a skirmish! The dropship literally had to have 4 or 5 different people with swarm launchers, then a...
- by Scheneighnay McBob - at 2012.10.20 23:54:00
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8915. Swarms aren't the problem - in General Discussions [original thread]
Reout Karaal wrote: Scheneighnay McBob wrote: hey, we finally took one down in a skirmish! The dropship literally had to have 4 or 5 different people with swarm launchers, then another 3 of us sitting in our red zone firing at it with railg...
- by Scheneighnay McBob - at 2012.10.20 22:25:00
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8916. Swarms aren't the problem - in General Discussions [original thread]
hey, we finally took one down in a skirmish! The dropship literally had to have 4 or 5 different people with swarm launchers, then another 3 of us sitting in our red zone firing at it with railguns and missile launchers before we took it down; if...
- by Scheneighnay McBob - at 2012.10.20 21:58:00
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8917. Are dropships overpowered.... - in General Discussions [original thread]
Tony Calif wrote: The sheer damage out of missiles is insane. Skills, modules, and high grade launchers results in the ability to do insane amounts of damage. At an unlimited range. With huge splash damage and radius. They also screw up your ai...
- by Scheneighnay McBob - at 2012.10.20 21:04:00
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8918. Swarms aren't the problem - in General Discussions [original thread]
Reout Karaal wrote: Scheneighnay McBob wrote: it's a DROPSHIP not a gunship. How do I spec into Gunships? Where do I find them in the market? Oh, there are no gunships? Only dropships with guns that are no gunships. I see. When gunships ar...
- by Scheneighnay McBob - at 2012.10.20 20:24:00
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8919. Are dropships overpowered.... - in General Discussions [original thread]
Knightshade Belladonna wrote: Scheneighnay McBob wrote: Knightshade Belladonna wrote: I don't think the missiles should even belong on a transport ship. It is something more suited for a jet fighter/gun ship type aircraft. It should have ...
- by Scheneighnay McBob - at 2012.10.20 20:11:00
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8920. Are dropships overpowered.... - in General Discussions [original thread]
SoTa PoP wrote: I had a random squad mate who had a adv level sniper gun, at first I thought, "Oh, great, another sniper who won't be of any use." Then he sniped the people in the dropship and made my jaw drop. That poor dropship also let peopl...
- by Scheneighnay McBob - at 2012.10.20 19:41:00
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