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4041. Combat Mantras explained better. - in General Discussions [original thread]
Faquira Bleuetta wrote: Iron Wolf Saber wrote: I got asked to do a fuller version of my previous post to help someone's write up of the game. https://forums.dust514.com/default.aspx?g=posts&m=1732077#post1732077 Amarr Amarrian f...
- by Scheneighnay McBob - at 2014.02.03 23:43:00
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4042. Combat Mantras explained better. - in General Discussions [original thread]
Aha! I see your leak! Minmatar speeders will be office chairs, and we're getting dual wielding!
- by Scheneighnay McBob - at 2014.02.03 23:41:00
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4043. Socratic discussion: Jack of all trades - in General Discussions [original thread]
Waiyu Ren wrote: Turtle Hermit Roshi wrote: "a jack of all trades master of none" "Is oft-times better than a master of one." Most people forget that last part, or have no idea it even exists.... I run approximately three logi fits that...
- by Scheneighnay McBob - at 2014.02.03 23:32:00
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4044. Why most blueberry noobs are Caldari - in General Discussions [original thread]
Minmatar seems to be the default race from the last few characters I made. When I joined, it was caldari.
- by Scheneighnay McBob - at 2014.02.03 23:18:00
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4045. Just easily got destroyed by AV - in General Discussions [original thread]
I pulled out a standard forge yesterday and did pretty well at chasing off HAVs. With the amount of damage I did, a pair of advanced FGs can easily take down your average HAV.
- by Scheneighnay McBob - at 2014.02.03 22:38:00
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4046. So... why not just make us OD on nanites? - in General Discussions [original thread]
There was a boss in SW:TOR that pretty much wore a suit made of heal-juice injectors.
- by Scheneighnay McBob - at 2014.02.03 22:27:00
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4047. The Blueberry Effect! - in General Discussions [original thread]
There will always be blueberries, and their stupidity with always be impossible to explain. We haven't pinpointed the cause, but numbers of blueberries seem to go down for a month or 2 after a new CoD game is released.
- by Scheneighnay McBob - at 2014.02.03 22:26:00
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4048. Missile Damage Drop-Off - Get Rid of it. - in General Discussions [original thread]
Have we ever tested that? Let's ask the government to launch an ICBM at Quebec and another at Latvia, and observe the results. The UN can't possibly get mad at us when they hear what the testing is being done for.
- by Scheneighnay McBob - at 2014.02.03 22:20:00
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4049. Shouldn't commandos be the only heavies who can use light weapon... - in General Discussions [original thread]
Shouldn't heavy weapons be better than light weapons anyway?
- by Scheneighnay McBob - at 2014.02.03 01:47:00
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4050. O Stop with the MLT tanks Crying - in General Discussions [original thread]
KING CHECKMATE wrote: BAD FURRY wrote: look here post up the true story and just look at the puppys start crying guys rely get over it MLT tanks ARE Not OP so stop it you all look silly crying over it . They might not be op, but they are...
- by Scheneighnay McBob - at 2014.02.03 01:33:00
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4051. Ideas on how to deal for our current dilemma with tanks - in General Discussions [original thread]
Real issue that needs to be addressed (Sorry, but blasters and "spamming" aren't real issues): Active modules are too good; hardeners need a nerf to damage reduction, while nitrous and afterburners need longer cooldowns.
- by Scheneighnay McBob - at 2014.02.03 01:30:00
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4052. The fix for MLT tanks, as said by a tanker - in General Discussions [original thread]
ANON Cerberus wrote: For a real tanker all of these militia noob tanks are just easy pickings. I quite enjoy smashing them left and right and then getting to the real battles VS the other good tankers out there. I have been learning a lot the ...
- by Scheneighnay McBob - at 2014.02.01 21:40:00
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4053. armor tankers aren't that good. - in General Discussions [original thread]
SE's could still give a little more health to make up for the increased recharge delay.
- by Scheneighnay McBob - at 2014.02.01 21:39:00
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4054. Why we need Proximity chat! - in General Discussions [original thread]
or, simply http://youtu.be/ZZ5LpwO-An4 But this already happens in squad chat.
- by Scheneighnay McBob - at 2014.02.01 21:29:00
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4055. Why we need Proximity chat! - in General Discussions [original thread]
4 players doing a barbershop quartet.
- by Scheneighnay McBob - at 2014.02.01 21:28:00
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4056. Things I don't miss from beta - in General Discussions [original thread]
Smooth Assassin wrote: Some weren't in beta like modded tac ARs... They were in beta, then fixed, then broken again.
- by Scheneighnay McBob - at 2014.02.01 21:08:00
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4057. Things I don't miss from beta - in General Discussions [original thread]
Swarms being explosive sniper shotguns
Infinite-range missiles
MDs with hit detection that only worked 25% of the time, and you had 4 shots before reloading
Nova knives you would have to stand still to use, and would only damage when ...
- by Scheneighnay McBob - at 2014.02.01 20:48:00
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4058. Why are these "Logi" guys reviving clones without a licens... - in General Discussions [original thread]
I don't often logibro, but when I do, it's on a free suit and I'm going to get that 60 WP if it kills me, you again, your family, and every blue within a 100m radius.
- by Scheneighnay McBob - at 2014.02.01 20:31:00
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4059. How come no one QQ's over... - in General Discussions [original thread]
Because they would prefer to QQ about the tanks who take advantage of the terrible spawns.
- by Scheneighnay McBob - at 2014.02.01 20:30:00
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4060. I will logi the S*** out of you... - in General Discussions [original thread]
Enemy logi: keeps everyone alive and puts REs on every letter Friendly logi: *triage unit in vicinity: 32m... 25m... 20m... 15m... 10m... 5m... 10m... 15m....*
- by Scheneighnay McBob - at 2014.02.01 20:29:00
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