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        | 261. Check your character sheet - in General Discussions [original thread] Seamie Schmoove wrote:    Soraya Xel wrote:  Plus, if they broke it with a hotfix, they can fix it with a hotfix.    ....and break something else with that hotfix....and the cycle continues!    Probably.  It's like CCP said "hey guys, we know we...
 - by Scalesdini - at 2013.03.01 20:58:00
 
 
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        | 262. Check your character sheet - in General Discussions [original thread] For some people, skirmish match kills/deaths/wp aren't counting toward their lifetime kills/deaths/wp right now.  You should all check your character sheet, write down the numbers, do a skirmish and check it again to see if you have the bug too.  ...
 - by Scalesdini - at 2013.03.01 18:44:00
 
 
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        | 263. [BUG] Kills/deaths stats "frozen" problem - in Technical Support/Bugs [original thread] Same problem here :/
 - by Scalesdini - at 2013.03.01 18:35:00
 
 
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        | 264. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread] Kain Spero wrote:  Eve and New Eden has always been about 1 shard, 1 universe. Seperating players by controller type dramatically departs from that. What happens if Dust 514 comes out on PC? What if Dust then comes out on another console down th...
 - by Scalesdini - at 2013.03.01 17:54:00
 
 
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        | 265. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread] I use a DS3.  I don't want this to happen.  How will I get to bottle and sell those delicious KB/M user tears that fall after I pwn them using the "inferior" DS3?
 - by Scalesdini - at 2013.03.01 17:43:00
 
 
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        | 266. [Request] Infantry Proximity Explosives - in Feedback/Requests [original thread] I like land mines...  IF there is a module of some sort that detects them. Gives scouts and logis another role on the battlefield. Maybe give the user a token number of WP (+5? +10 maybe?) for every land mine they scan, marking it on friendly maps...
 - by Scalesdini - at 2013.03.01 16:32:00
 
 
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        | 267. Heavies are in a good place - in General Discussions [original thread] Heavies are not in a good place.  Advanced suits need buffed. Proto suits need buffed more, and price cut.  Right now about the only thing heavies can do is pubstomp.
 - by Scalesdini - at 2013.03.01 16:27:00
 
 
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        | 268. Sometimes when i try to aim the neocom comes up instead - in Technical Support/Bugs [original thread] This bug happens to lots of people (often), someone partially provided the solution already. Just hitting start then O doesn't seem to work for most people.  Hit start Hit L1 Press O twice ??????? Problem solved  It's got something to do with the ...
 - by Scalesdini - at 2013.03.01 16:16:00
 
 
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        | 269. Does your corp need money? No sweat, solution inside. - in The War Room [original thread] Icy Tiger wrote:    Christoph Archeon wrote:  As another corporation CEO that has played PRO I would testify that they are a great team to play against. Not only are they a well balanced team of good players, one of which happens to be a old cor...
 - by Scalesdini - at 2013.03.01 00:56:00
 
 
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        | 270. Does your corp need money? No sweat, solution inside. - in The War Room [original thread] ContraBanJoe wrote:    Scalesdini wrote:  Just get a contract vs Planetary Response Organization.  It's like pubstomping, except easier.    LMFAO,  I'm humbled you would take the time to post about our Corporation. If you do not consider us a th...
 - by Scalesdini - at 2013.03.01 00:12:00
 
 
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        | 271. Does your corp need money? No sweat, solution inside. - in The War Room [original thread] Just get a contract vs Planetary Response Organization.  It's like pubstomping, except easier.
 - by Scalesdini - at 2013.02.28 23:46:00
 
 
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        | 272. OMS? - in General Discussions [original thread] Tectonious Falcon wrote:  Off Map Support  Turrets and supply depots drop from the sky    And sometimes if you're really lucky, they drop from the sky... Onto your face.  Someone was talking about having a supply depot dropped on their tank in a...
 - by Scalesdini - at 2013.02.28 21:26:00
 
 
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        | 273. Feedback: Heavy suits - in Feedback/Requests [original thread] martinofski wrote:  I admit has a heavy that I got no wish to skill enough to use the proto suits from what they give, a type A or B make the job for way less. Do they have hidden properties, dmg reduction or such?    I don't believe they do. Us...
 - by Scalesdini - at 2013.02.28 21:06:00
 
 
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        | 274. Hard enough for heavies to move - in General Discussions [original thread] People use me as mobile cover all the time. The only time I seem to have a problem with it is during the moments I'm trying to fall back and they're trying to... Well, I don't want to know what they're doing back there.
 - by Scalesdini - at 2013.02.28 19:06:00
 
 
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        | 275. Dust 514, Fan Fest, and Virtual Attendance - in General Discussions [original thread] Great idea.  Maybe we could watch it from those 150" TV's in our merc quarters. Would be a nice change from 24/7 shop at home network.
 - by Scalesdini - at 2013.02.28 18:10:00
 
 
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        | 276. Feedback: Heavy suits - in Feedback/Requests [original thread] Advanced and proto heavy suits need some serious work. They're by far the weakest of the 4 suits in advanced and proto tier, and as an added bonus cost so much more that you can literally buy a Madrugar or Gunnlogi for less than the price of the h...
 - by Scalesdini - at 2013.02.28 17:47:00
 
 
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        | 277. CCP: three to six months for a new build?? - in General Discussions [original thread] Not what was said.  There is a difference between "a new build  every  three to six months" and "a new build  in  three to six months".  Holy christ some of you people need valium.
 - by Scalesdini - at 2013.02.28 07:40:00
 
 
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        | 278. CORP matchs VS. C C P - in General Discussions [original thread] They already did it.  They lost. Badly.
 - by Scalesdini - at 2013.02.27 23:09:00
 
 
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        | 279. AUR Proto Heavy vs ISK Proto Heavy - in General Discussions [original thread] Pretty sure every sane person on the planet knows the proto fat suits need a massive price drop or buffed and still priced dropped. 250,000isk for the suit, by itself, for a vk.1 vs ~110k for every other suit which all have more slots (both high a...
 - by Scalesdini - at 2013.02.26 18:54:00
 
 
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        | 280. Most important question for DUST514 and PS4 - in General Discussions [original thread] Yes, that's absolutely what it means.  Jump ship now!
 - by Scalesdini - at 2013.02.26 09:09:00
 
 
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