Pages: 1 [2] 3 |
21. Post your Logi Suit to be Judged and Pass Judgement - in General Discussions [original thread]
Caldari Advanced Frame Gek Assault Rifle 2 Complex Shield Extenders 1 Complex dmg modifier Complex Dampener CPU upgrade Militia Nanite injector Duvolle Scanner Proto Repper This is moslty used or variants of this with cheaper equipment
- by Saoa Scum - at 2013.11.30 22:28:00
|
22. Dmg mods the debate - in General Discussions [original thread]
Zelorian Dexter snr wrote: Ok so I have seen a lot of calls for Dmg mods to be nerfed or removed from the game. I was just wondering why it appears to be mainly Calassult calling for this. lets look at the racial suits of Gallente and Caldari....
- by Saoa Scum - at 2013.11.30 14:11:00
|
23. AR no dispersion at range makes it "OP" (video proof!) - in General Discussions [original thread]
Spot on, think adding kick would solve alot of issues... TTK, Shield tanking, Hmg, Smg.. Add kick and then lets "rebalance" if still needed..
- by Saoa Scum - at 2013.11.30 10:53:00
|
24. Remove Damage mods? - in General Discussions [original thread]
My opinion: do NOT remove dmg mods, instead remove that 10% dmg buff ( on AR and SCR only ) all weapons got a year ago and increase stacking penalty There...problem solved. Now to the guy who stated the brickarmor tanking combined with insane dps...
- by Saoa Scum - at 2013.11.30 10:22:00
|
25. Another shield vs Armor thread - in General Discussions [original thread]
Galvan Nized wrote: Well math seems off. Complex Regulators give -25%. Skill gives 10% increase. Cal logi gives 25%. So 1 complex is 25x1.1x1.25=34.375. Plus the 2 ADV 20x1.1x1.25=27.5 each. Okay they have stacking penalties though....So it's ...
- by Saoa Scum - at 2013.11.28 16:01:00
|
26. Another shield vs Armor thread - in General Discussions [original thread]
Sgt Kirk wrote: well **** what do you want a recharge rate of 200 with a delay of 1/2? Nope not really, but think of it like this.. 3seconds it how long does it take to kill anything?.. with 4xx ehp im down to armor if not dead before i can...
- by Saoa Scum - at 2013.11.28 12:55:00
|
27. Another shield vs Armor thread - in General Discussions [original thread]
I dont see how you calculated this.. i calculate the assault suit to at best 3,38seconds assuming its complex regulators and maxed skills (8 x 0,65 x 0,65) and still 3,3 sec is a too long time
- by Saoa Scum - at 2013.11.28 11:30:00
|
28. Another shield vs Armor thread - in General Discussions [original thread]
But my point with the thread is.. if they buffed regulation and recharge rate i wouldnt need to use all these slots to make it viable.. It was a test fit ( i normally use plates and extenders/dps as everybody else :P )
- by Saoa Scum - at 2013.11.28 11:23:00
|
29. Another shield vs Armor thread - in General Discussions [original thread]
Yes i know this is getting old but i feel the need to give my thoughts on the issue from a Callogi point of view Was trying some fits to pure shield tank ( hit and run playstyle is my type of gameplay ) and i actually found a viable fit against t...
- by Saoa Scum - at 2013.11.28 10:55:00
|
30. How common are Proto Scanners? - in General Discussions [original thread]
I always use a proto scanner, and i noticed more and more lately that people have found those dampeners finally.. Cant rely on my scanner anymore.. :)
- by Saoa Scum - at 2013.11.28 10:05:00
|
31. complex shield regulators are too costly use for that extra 5% - in General Discussions [original thread]
Galvan Nized wrote: Zekain K wrote: We also have to sacrifice HP for damage while an armor tanker does not. Armor tankers have to sacrifice HP to fit any reps. Armor tankers have to sacrifice HP to fit biotics to mitigate the penalty fro...
- by Saoa Scum - at 2013.11.27 16:53:00
|
32. Scanners make this game so polar... An appeal to your sensibilities - in General Discussions [original thread]
Korvin Lomont wrote: ratamaq doc wrote: DeadlyAztec11 wrote: Alabastor 'TheBlaster' Alcar wrote: how bout jammers and better damper modules? Heavies can't have equipment and dampeners are useless. I feel for heavies, but dampener ...
- by Saoa Scum - at 2013.11.27 11:01:00
|
33. should caldari suits have better shield recharging stats? - in General Discussions [original thread]
I think a solution to make shield tanking viable would be a buff to the cal suit basic shield recharge time and fully depleted recharge time.. maybe 3sec and for fully depleted shield 5sec wich both can be affected by regulators.. however then a s...
- by Saoa Scum - at 2013.11.26 06:42:00
|
34. buff shield extenders. - in General Discussions [original thread]
aah didnt noticed you swapped the dps modules to something new, and i looked closer at your list and i could live with that.. seems solid. +1 And i do feel its legit to complain about the extenders even thou the new weapons aint out yet.. Massdr...
- by Saoa Scum - at 2013.11.25 16:22:00
|
35. You have been scanned.... - in General Discussions [original thread]
actually medium suit now has 45 db base.. or am i wrong?..
- by Saoa Scum - at 2013.11.25 16:08:00
|
36. You have been scanned.... - in General Discussions [original thread]
2 enhanced or 1 complex usually do the trick..even for medium frames..
- by Saoa Scum - at 2013.11.25 15:01:00
|
37. buff shield extenders. - in General Discussions [original thread]
Fizzer94 wrote: Saoa Scum wrote: Fire9er Greko wrote: Fizzer94 wrote: calisk galern wrote: if damage mods were low slots like they are supposed to be, similar to as in eve this thread would be very different. If damage mods were l...
- by Saoa Scum - at 2013.11.25 14:57:00
|
38. Abusing Scanners - in General Discussions [original thread]
when scanning my self i always get that message even if there is no one there... i can scan in middle of nowhere and get that message.,.. i can scan and pick up targets...and still get that message
- by Saoa Scum - at 2013.11.25 14:12:00
|
39. buff shield extenders. - in General Discussions [original thread]
Fire9er Greko wrote: Fizzer94 wrote: calisk galern wrote: if damage mods were low slots like they are supposed to be, similar to as in eve this thread would be very different. If damage mods were low slots, I would demand armor hardener...
- by Saoa Scum - at 2013.11.25 14:05:00
|
40. Abusing Scanners - in General Discussions [original thread]
So how does this actually work... im using one complex dampener and 99% of the time i get the message "Scan has been prevented" Do the scannerguy get some kind of hint that there is still somebody there?... They sure seem surprised when i reveal ...
- by Saoa Scum - at 2013.11.25 14:02:00
|
Pages: 1 [2] 3 |
First page | Previous page | Next page | Last page |