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221. Lvl 5 gallente scout unscannable? - in General Discussions [original thread]
I plan to run two complex precision enhancers on my Caldari scout, so Gallente scouts would need one dampener and be actively cloaked to avoid my scans, or two dampeners while uncloaked and never get scanned by me. Assuming that scout wants to det...
- by Sana Rayya - at 2014.03.15 11:33:00
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222. Lvl 5 gallente scout unscannable? - in General Discussions [original thread]
Gal scout with 2x complex precision enhancers, 2x dampeners, and 2 free slots for either range amp or armor would be a very fragile proto suit, just to detect a Caldari on the off chance that the Caldari is running only one dampener and the cloak....
- by Sana Rayya - at 2014.03.15 10:27:00
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223. scanner confusion - in General Discussions [original thread]
Scanning imparts a false sense of security, leading players to become sloppy. If the nerf hits as I expect, many will drop scanners and will train themselves to become more situationally aware, which will make stealth play harder. Still, smart sq...
- by Sana Rayya - at 2014.03.15 08:11:00
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224. Lvl 5 gallente scout unscannable? - in General Discussions [original thread]
Focused scanners will scan down to 15dB only with the Gal Logi, but they are still crap. Don't tell him about the Cal Scout, I wanna see his WTF?!? expression when he gets shotgunned in the face while cloaked for the first time.
- by Sana Rayya - at 2014.03.15 07:59:00
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225. Lvl 5 gallente scout unscannable? - in General Discussions [original thread]
Crimson Cerberes wrote: Without fitting one module the gallente scout will be immune to all scanners except for the proto focused (unless you have a gallente logi). It will also be immune to all passive scanning without modules. Fit one damp ...
- by Sana Rayya - at 2014.03.15 07:48:00
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226. scanner confusion - in General Discussions [original thread]
Though with CCP making the scanning mechanic a 'snapshot' now, I guess they will do away with the scan interval time? So once you scan you will be able to put your scanner away immediately after instead of being vulnerable for the two or so second...
- by Sana Rayya - at 2014.03.15 07:40:00
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227. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
IAmDuncanIdaho II wrote: Yah sure, but that is Sana's point no? It's more subtle for a counter-hack? Christ I can't ever figure out which side it's flipping to in the heat of battle lol Exactly this. When you're straight hacking it's obviou...
- by Sana Rayya - at 2014.03.15 07:29:00
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228. Event Question...what "counts" as being in a match? - in General Discussions [original thread]
An argument could be made that staying until the end of match screen and getting the payout counts as a complete match, regardless of when you were thrown into one. If you were to do this for ten matches and didn't receive the SP, I think you woul...
- by Sana Rayya - at 2014.03.14 20:58:00
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229. Bring Back Logi Lav - in General Discussions [original thread]
I'd rather they just introduce a remote rep module. If LLAVs become the unkillable LAVs as they were before, then things are gonna suck. We have enough people jumping in and out of LAVs without reintroducing LLAVs, particularly now that no one ...
- by Sana Rayya - at 2014.03.14 20:22:00
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230. What the cloak means for the scout suit - in General Discussions [original thread]
8213 wrote: As usual, CCP likes to take the skill out of things and just let the gear to all the work. Scouting will go from a skill of being undetected and smart play, to just relying on a crutch; the cloak. With the nerfs to scanners (and th...
- by Sana Rayya - at 2014.03.14 20:15:00
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231. What the cloak means for the scout suit - in General Discussions [original thread]
I think the biggest advantage is disappearing completely when you stay still. So you activate your cloak, run behind a guy, and should he have the presence of mind to check his tail, you immediately stop and become invisible. Move forward when he ...
- by Sana Rayya - at 2014.03.14 20:03:00
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232. Thoughts on the Equipment Changes - in General Discussions [original thread]
Active scanners will be pretty crappy in 1.8. Good thing I have already unlocked the uber-OP passive scans :)
- by Sana Rayya - at 2014.03.14 19:25:00
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233. Cloaking skill multiplier - in General Discussions [original thread]
I'm gambling on it being a 3x multiplier. And for those who think it should have a higher SP/ISK cost, let's point out that it does nothing, in itself, to generate any WP unlike all other forms of equipment.
- by Sana Rayya - at 2014.03.14 18:27:00
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234. Noob Proof Guides (Skills and Skill Points) - in Rookie Training Grounds [original thread]
Aeon Amadi wrote: And I will continue to roll my eyes at players who forego obvious broad-spectrum benefits When you are a noob, there are better things you can spend your limited SP on than armor/shield upgrades to Lv5. You don't agree?
- by Sana Rayya - at 2014.03.14 18:22:00
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235. Cloaking skill multiplier - in General Discussions [original thread]
Scout fitting bonus is 15% per level, so 75% at Lv5.
- by Sana Rayya - at 2014.03.14 18:12:00
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236. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Also, does getting shot by blue dots cause VFX to appear on you? That'd suck.
- by Sana Rayya - at 2014.03.14 18:09:00
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237. Remote Explosives: The new Forge Guns - in Feedback/Requests [original thread]
xSir Campsalotx wrote: 5m splash is a bit much for a insta kill weapon, but I don't care honestly I'm giving up my heavy suit come 1.8 for a caldari scout. In my scout suit, nearly everything explosive OHKs me. So I don't have any sympathy f...
- by Sana Rayya - at 2014.03.14 18:01:00
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238. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
I'm wondering how long it'll take to go from shimmer mode to fully invisible. If it's very quick it'll make stalking prey a breeze, even if they turn around to check behind them. Gonna have so much fun with my invisible blades of death...
- by Sana Rayya - at 2014.03.14 17:46:00
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239. Noob Proof Guides (Skills and Skill Points) - in Rookie Training Grounds [original thread]
Aeon Amadi wrote: (EDIT: Either way, ignoring those skills for whatever reason/excuse is just putting you at a disadvantage among your peers. Fair warning.) 40 HP for 620k SP isn't too bad, particularly if you also use medium frames, but 10...
- by Sana Rayya - at 2014.03.14 17:40:00
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240. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Floyd20 Azizora wrote: quick question on profile v precision. do numbers round to the nearest 1 or nearest 0.1, and does precision win in a tie? In my experience it rounds to the nearest whole number, and if they match, precision wins and yo...
- by Sana Rayya - at 2014.03.14 17:10:00
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