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1. Federation Madrugar. - in Rookie Training Grounds [original thread]
You can completely remove the guns themselves, It wont close the slot, but thanks to the new update, it doesn't force you to have small turrets. When you remove the turret though, you remove a seat, so with a tank having three turrets, you can get...
- by Samoset Detrium - at 2013.12.13 16:26:00
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2. Nerf the combat rifle and rail rifle thread. - in Feedback/Requests [original thread]
The Assault Rail Rifle is a much more viable option at close range. I have used it myself just enough to discern that. Comes with lower damage yes, but the increased RDF is a proper balance-off in my opinion. The Scoped RR is of course, meant for ...
- by Samoset Detrium - at 2013.12.13 16:20:00
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3. [Feedback] The new HAV's are tanks of the future. Good job CCP - in Feedback/Requests [original thread]
Astaroth King wrote: It can be done, all it took for me last night was a bit of co-ordination between myself and another AV user, plus the tank running main distraction to destroy one. If its that easy to get into the tanking business now t...
- by Samoset Detrium - at 2013.12.13 16:15:00
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4. Nerf the combat rifle and rail rifle thread. - in Feedback/Requests [original thread]
Does it count if I vote in favor of the Rail Rifle? I don't see anything wrong with them yet, I have been using the Rail more so than the Combat though so no real thoughts on the latter. The RR has more damage output than most other frontline ...
- by Samoset Detrium - at 2013.12.13 16:01:00
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5. [Feedback] HAVs too strong against infantry - in Feedback/Requests [original thread]
Well, seems like a few people, the lonewolfs of the bunch are crying now because they cant solo a tank anymore which shouldn't be the case. that should only happen in either exceptional circumstance, or if the pilot is drunk off his a#%. I can agr...
- by Samoset Detrium - at 2013.12.13 15:44:00
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6. Squad Order TK Penalty Increase - in Feedback/Requests [original thread]
Flint Beastgood III wrote: Nobody else encountered this or care to comment? I could see that being something, especially if you accidentally kill a squadmate in the same area. I have only accidentally TK twice and neither of those times wa...
- by Samoset Detrium - at 2013.12.11 16:03:00
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7. vehicles are OP - in Feedback/Requests [original thread]
As things stand now, with the vehicle rebalance and AV performance being downtrodden on, Its still just as difficult to destroy vehicles if not more. That doesn't mean we shouldn't give a legitimate try. There have been one too many matches whe...
- by Samoset Detrium - at 2013.12.11 15:40:00
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8. 1.7 Feedback with trolling rant - in Feedback/Requests [original thread]
Eko Sol wrote: Anyone that knows me personally knows that I have to be pretty ticked off to get on a forum and post Excuse the grammar as I'm in hurry to get to work. Well, seems like things simply just went to crap on you here. Im not su...
- by Samoset Detrium - at 2013.12.11 15:16:00
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9. Shield stacking penalty - in Feedback/Requests [original thread]
Shaira Ilv Enna-Ress wrote: Too bad a Flux grenade can wipe out the entire shields in 1 hit, then you'll gonna wait years until your shields start to recharge. No more than 5% penalty should be applied to "proto" shields, and 2% to Advanced one...
- by Samoset Detrium - at 2013.12.11 14:53:00
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10. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Gyn Wallace wrote: [quote=Flint Beastgood III]EDIT2: Also, if you want me to get a referral, you can sign up for your free trial via: https://secure.eveonline.com/trial/?invc=593ee861-b719-4f43-9286-ac1d1b9f1f80&action=buddy So you ca...
- by Samoset Detrium - at 2013.12.09 17:42:00
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11. REQ: Delete player " Nguruthos IX" - in Feedback/Requests [original thread]
Xaviah Reaper wrote: every time i see this player, he team kills either my dropship or somebody elses on purpose.. every time. He will then recall his incubus and call a viper to actively hunt down friendly dropships to teamkill them. delete t...
- by Samoset Detrium - at 2013.12.09 17:27:00
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12. 1.7 deployment & extended downtime - in Feedback/Requests [original thread]
despoi1er wrote: I've still been unable to update my game as I can not even log in to PSN, after 2 hours of error codes I finally got a msg saying "PSN network is undergoing maintenance" so what a great day for CCP to roll out a 2.4 GB update.....
- by Samoset Detrium - at 2013.12.09 17:14:00
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13. May I suggest....?? - in Feedback/Requests [original thread]
Lt Royal wrote: In eve those items are called GǣTracking ComputersGǥ which can be loaded with GǣScriptsGǥ which are a kind of ammo such; that doesn't run out, it just changes the effects to the tracking computer. E.g; An optimal Range scri...
- by Samoset Detrium - at 2013.12.09 17:09:00
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14. May I suggest....?? - in Feedback/Requests [original thread]
Im not sure how that will work out, considering we are getting two new weapons in the Rail Rifle and the Combat Rifle. Both of them have a ACOG sight to start off with. and they are supposed to have decent range in themselves. I just don't see thi...
- by Samoset Detrium - at 2013.12.09 16:55:00
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15. When the new rifles come out. - in Feedback/Requests [original thread]
With assault rifles as they stand anyways, at the proto level vs. similar tiered opposite weaponry, the Single Shot Scrambler Rifle is far more deadly than the normal one. Even if its more effective vs shields than armor, and the assault rifle vic...
- by Samoset Detrium - at 2013.12.09 16:46:00
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16. [Math] Standard vs Proto (With Numbers) - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: [quote=Samoset Detrium][quote=Shinobi MumyoSakanagare ZaShigurui] I'm in the same boat that you are in . I'm at 8 mil too and use the same suit but on 12 / 10 / 2013 that will all change , also the...
- by Samoset Detrium - at 2013.12.09 16:10:00
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17. [Math] Standard vs Proto (With Numbers) - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: I don't mind the way that things are and really proto stomping isn't the problem , it's the matchmaking system and trying to come up with a system that can help new players to grow and at the same time...
- by Samoset Detrium - at 2013.12.09 15:36:00
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18. [Request] Removal of the triage nanohives - in Feedback/Requests [original thread]
Talos Vagheitan wrote: I really don't see triage hives being much of a problem. For starters, they force the player to stand in the same spot, making him vulnerable to all sorts of grenades, which will also instantly kill the hives. If anythi...
- by Samoset Detrium - at 2013.12.09 15:19:00
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19. LOVE THE NEWBIES! - in Feedback/Requests [original thread]
Lt Royal wrote: Agreed; We had a match of Domination last night, where the matchmaking worked really well but with a twist! We were dropped into a Domination 6 vs 6, (which after that intense game I think this should be a gamemode) anyway, we...
- by Samoset Detrium - at 2013.12.07 02:46:00
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20. (Proposal) New FW Game Mode - in Feedback/Requests [original thread]
Severus Smith wrote: Makuta Miserix wrote: 1+ Don't see anything like this happening for a long while though. Probably, but my hope and goal when designing it was to make something that would have limited rewrites of existing code and only...
- by Samoset Detrium - at 2013.12.06 17:55:00
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