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Unmei no Hoeru
Cazadores Seiei
56
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Posted - 2013.12.08 08:56:00 -
[1] - Quote
Will try to get this to the point. Since the augment to armor tanking there's just been an endlessly spam of the triage nanohives, just takes one "logistic" (the fact of being one just speeds up the process) and one supply depot to put around every nanohive and drop uplink at their disposal, thus inspiring everyone at their team to do the same and eventually lagging the match but that's something for another thread.
The thing here are the proto triage nanohives which just become the standard issue for every squad, put 2 wiyrkomi's together and you get a nearly unkillable one man turret, it is amazing this thing even exist after the buff to the repair tools. I know it is difficult to make balance out 2 opposite options of tanking, but I've seen caldaris going full armor plates, because even with the reductions of timers in shields for low modules, shields don't resist what they used to.
Finally, for making some good examples of the abuse of this equipment is a).-what I just told, spamming all equipment near the supply depot (and don't tell me about the flux grenades, I wanna see anyone try to get into 2 proto logis standing in those nanohives with duvolles and Imperial ScrR just to throw a nade that will destroy equipment that they'll just change and relocate) b).- A match of ambush with both sides full of triage nanohives poking at each other for 10 min. because middle ground is a slaughterhouse, and my most favorite c).- A red-line heavy ammar charge sniper with over a 1000 armor and 2 triage nanohives behind him that previously put to get a happy camp site...simply no shame at all.
I say all this because in the end the repairer modules have become useless, why take a super heavy module for 6 armor repair rate, when I can put a basic plate and take one triage nanohive for 70 armor per/sec, and on top of that get points for when others get hurt, also taking out the risk of healing someone with a repair tool instead of shooting. When the change for the logistic's skill comes, every one will make room one of these on at least one fitting. |
shaman oga
Nexus Balusa Horizon
1123
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Posted - 2013.12.08 09:29:00 -
[2] - Quote
Just throw a flux, hives don't have legs...
"Just another piece of duct tape"
Drugs for mercs
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RKKR
The Southern Legion The Umbra Combine
503
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Posted - 2013.12.08 10:33:00 -
[3] - Quote
Repair modules always have been useless if you run together with a LogiBro.
What's the problem if some dudes stay on the same location? Are you one of those bluedots that keeps trying to suicide himself trying to hack B while A and C are unguarded?
You say they will just relocate, so you agree that destroying those hives is possible? Now get some blue friends in your squad and use teamwork. You're welcome.
Ambush, this mode is just for making ISK/SP at a faster rate, not for the 'game mode content'.
Anyway bad game design will be bad.
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FAKIR REDETTa
0uter.Heaven Proficiency V.
26
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Posted - 2013.12.08 10:50:00 -
[4] - Quote
Unmei no Hoeru wrote:Will try to get this to the point. Since the augment to armor tanking there's just been an endlessly spam of the triage nanohives, just takes one "logistic" (the fact of being one just speeds up the process) and one supply depot to put around every nanohive and drop uplink at their disposal, thus inspiring everyone at their team to do the same and eventually lagging the match but that's something for another thread.
The thing here are the proto triage nanohives which just become the standard issue for every squad, put 2 wiyrkomi's together and you get a nearly unkillable one man turret, it is amazing this thing even exist after the buff to the repair tools. I know it is difficult to make balance out 2 opposite options of tanking, but I've seen caldaris going full armor plates, because even with the reductions of timers in shields for low modules, shields don't resist what they used to.
Finally, for making some good examples of the abuse of this equipment is a).-what I just told, spamming all equipment near the supply depot (and don't tell me about the flux grenades, I wanna see anyone try to get into 2 proto logis standing in those nanohives with duvolles and Imperial ScrR just to throw a nade that will destroy equipment that they'll just change and relocate) b).- A match of ambush with both sides full of triage nanohives poking at each other for 10 min. because middle ground is a slaughterhouse, and my most favorite c).- A red-line heavy ammar charge sniper with over a 1000 armor and 2 triage nanohives behind him that previously put to get a happy camp site...simply no shame at all.
I say all this because in the end the repairer modules have become useless, why take a super heavy module for 6 armor repair rate, when I can put a basic plate and take one triage nanohive for 70 armor per/sec, and on top of that get points for when others get hurt, also taking out the risk of healing someone with a repair tool instead of shooting. When the change for the logistic's skill comes, every one will make room one of these on at least one fitting.
stupid redots (include u) + Tac duvolle prof 5 +3complex damage mod +2 wiyrkomi's triage + 913 hp+headshot+ lav= 52/0 and QQ forum posting. |
abarkrishna
warravens
160
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Posted - 2013.12.08 11:45:00 -
[5] - Quote
Yes get rid of the symptom and not the problem. Lets take away ducking so heavies and and scrambler rifles users cant use their exploits. Lets get rid of uplinks because people can throw them in walls and other objects (Sarcasm)
Ugh! Go back to dying more.
No you kill this blueberry hacking the CRU we are camping. I already killed the last 2.
When will they learn!
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Talos Vagheitan
277
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Posted - 2013.12.08 18:10:00 -
[6] - Quote
I really don't see triage hives being much of a problem. For starters, they force the player to stand in the same spot, making him vulnerable to all sorts of grenades, which will also instantly kill the hives.
If anything Ishukone hives are the real problem, allowing people to stand on them and spam Core Locus' all day long
Who cares what some sniper has to say
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Mordecai Sanguine
What The French
190
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Posted - 2013.12.08 18:16:00 -
[7] - Quote
Unmei no Hoeru wrote:Will try to get this to the point. Since the augment to armor tanking there's just been an endlessly spam of the triage nanohives, just takes one "logistic" (the fact of being one just speeds up the process) and one supply depot to put around every nanohive and drop uplink at their disposal, thus inspiring everyone at their team to do the same and eventually lagging the match but that's something for another thread.
The thing here are the proto triage nanohives which just become the standard issue for every squad, put 2 wiyrkomi's together and you get a nearly unkillable one man turret, it is amazing this thing even exist after the buff to the repair tools. I know it is difficult to make balance out 2 opposite options of tanking, but I've seen caldaris going full armor plates, because even with the reductions of timers in shields for low modules, shields don't resist what they used to.
Finally, for making some good examples of the abuse of this equipment is a).-what I just told, spamming all equipment near the supply depot (and don't tell me about the flux grenades, I wanna see anyone try to get into 2 proto logis standing in those nanohives with duvolles and Imperial ScrR just to throw a nade that will destroy equipment that they'll just change and relocate) b).- A match of ambush with both sides full of triage nanohives poking at each other for 10 min. because middle ground is a slaughterhouse, and my most favorite c).- A red-line heavy ammar charge sniper with over a 1000 armor and 2 triage nanohives behind him that previously put to get a happy camp site...simply no shame at all.
I say all this because in the end the repairer modules have become useless, why take a super heavy module for 6 armor repair rate, when I can put a basic plate and take one triage nanohive for 70 armor per/sec, and on top of that get points for when others get hurt, also taking out the risk of healing someone with a repair tool instead of shooting. When the change for the logistic's skill comes, every one will make room one of these on at least one fitting.
Try to fit Protos Triage Hives. They use a lot of PG/CPU AND they don't give ammo ONLY armor. So no don't remove them they are balanced.
Throw flux or grenade. |
Guiltless D667
DIOS EX. Top Men.
14
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Posted - 2013.12.08 19:36:00 -
[8] - Quote
i tend to use the triage nano hives while im away from main objective so others defending have something to supply them,unfortunately they get blow of VERY often by grenades locus and flux alike and if it not that is OBs cleaning house on a objective.
I dont see them being standard issue for every squad ,that sounds alittle over exaggerated when rep tools are better for reps,are more common with there lower sp investment, being about to move with the team and isn't a limited source that will eventually run out in the field.
The supple depo "abusing" i have seen(spam near depo) but isn't a big deal since your not the only one throwing a grenade on your team blow them up and the supply depo them selves aren't invincible and can be blown up as well(it often is by tankers).The heavy one i dont see often or even heard of,so id like to think of it as a valid tactic of rare occurance.
The rep mods are sort of useless but i dont think they are meant for active sustainable, just enough reps so you can get to a rep tool logi,hive or supply depo.
Need a medic for your heavies in PC?
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Draco Cerberus
Brutor Vanguard Minmatar Republic
586
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Posted - 2013.12.08 22:52:00 -
[9] - Quote
More logi hate? Really? Come on, this is ridiculous.
LogiGod earns his pips
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Unmei no Hoeru
Cazadores Seiei
58
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Posted - 2013.12.09 00:06:00 -
[10] - Quote
Making quick reply, @Draco Cerberus - No logi hate here, just speed up things. I'm a "logi" ammar myself. :P @Mordecai Sanguine - In all my examples those weren't their actual fitting, they just have it to spam those hives and droplinks and change to their killer suit. @Talos Vagheitan - they're used behind cover, poke a little, get shot and then in 5 sec come back with 800 armor again. If the other side does the same it becomes in a game of chicken for assault rifles. @RKKR - No I'm one of those blue dots that go head first against those mercs camping and hives with a Mass Driver, kill 4 or 5 to later respawn and see MY blue dots poking at them with triage hives and the other team in the same spot with even more hives and droplinks. Sorry I am playing this game alone, if I was with my team by that time I'd put an OB on their heads. @shaman oga - but the guys guarding them do, and they see you pulling your arm away and without a gun.
Just for clarification, like I said before, this is not a logi hate or a QQ post, is my way to try to make the game more balanced between shield and armor. If anything I would just request a buff to repair modules for those lone wolfs like me and just say F**** SHIELDS, but I want a fun game for all and not just a pokie game between assault rifles. |
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Jammer Jalapeno
BIG BAD W0LVES
89
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Posted - 2013.12.09 01:44:00 -
[11] - Quote
Dude are you for real?....really you're complaining about nanohives?
This isn't a serious thread is it?
MmMmMm TanKs....delicious TanKs
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RKKR
The Southern Legion The Umbra Combine
507
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Posted - 2013.12.09 11:44:00 -
[12] - Quote
Unmei no Hoeru wrote:Making quick reply, @Draco Cerberus - No logi hate here, just speed up things. I'm a "logi" ammar myself. :P @Mordecai Sanguine - In all my examples those weren't their actual fitting, they just have it to spam those hives and droplinks and change to their killer suit. @Talos Vagheitan - they're used behind cover, poke a little, get shot and then in 5 sec come back with 800 armor again. If the other side does the same it becomes in a game of chicken for assault rifles. @RKKR - No I'm one of those blue dots that go head first against those mercs camping and hives with a Mass Driver, kill 4 or 5 to later respawn and see MY blue dots poking at them with triage hives and the other team in the same spot with even more hives and droplinks. Sorry I am playing this game alone, if I was with my team by that time I'd put an OB on their heads by then. I just listen to music and relax while firng some dudes online. @shaman oga - but the guys guarding them do, and they see you pulling your arm away and without a gun.
Just for clarification, like I said before, this is not a logi hate or a QQ post, is my way to try to make the game more balanced between shield and armor. If anything I would just request a buff to repair modules for those lone wolfs like me and just say F**** SHIELDS, but I want a fun game for all and not just a pokie game between assault rifles.
Hey no need to apologize for playing solo, but then you have to realize that things aren't going to work out as you play in teamwork thus balancing based on solo-playing is kinda...stupid. That being said this thread sounded more like QQ than a shield and armor balancing post. |
Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
34
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Posted - 2013.12.09 14:41:00 -
[13] - Quote
-1 |
Samoset Detrium
G.R.A.V.E
3
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Posted - 2013.12.09 15:19:00 -
[14] - Quote
Talos Vagheitan wrote:I really don't see triage hives being much of a problem. For starters, they force the player to stand in the same spot, making him vulnerable to all sorts of grenades, which will also instantly kill the hives.
If anything Ishukone hives are the real problem, allowing people to stand on them and spam Core Locus' all day long
That is a very valid point, but even the hives themselves have a range, a very small one at that, but it does allow you a bit of wiggle room into some cover or in the instance of back alley snipers, to duck behind the cover they have and still remain in hive range. And if you were to try and hack and objective with one of those loveable things on your team, the person who in vested ino them would hopefully be smart enough to not leave it in the wide open. A good example would be the famous "Tabletop" match. All you have to do when your on the ground behind the crates and such is place one close enough to the edge where your teammembers are still in range of it, but not far out to where they are completely exposed. Just a little bit of room so that half of the member in question is poking out shooting at the enemy so when they return fire, he can easily duck in and keep the hives on him. granted grenades will do the trick as far as forcing them to move, but whats stopping them from placing another further behind the crate out of grenades reach? |
Jadek Menaheim
Xer Cloud Consortium
641
|
Posted - 2013.12.09 15:35:00 -
[15] - Quote
As a Charge Sniper Operator I highly appreciate your use of triage nanohives.
[sig=hex.dec]4d7920313333372048617830727a2078706c6f747a20522058706f7364206259206c766c2035204330646562386b727a[/sig]
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