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161. Grief 514: A guide - in General Discussions [original thread]
Eve is just like every other MMO pvp game. If you don't want to get griefed, run in a pack and cover each other's back. More often than not, griefers run solo, so the pick on easy kills. Even if they are running in a pack, you have the option to u...
- by Samantha Hunyz - at 2013.12.10 10:14:00
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162. Grief 514: A guide - in General Discussions [original thread]
Ghosts Chance wrote: Samantha Hunyz wrote: I don't think ccp is ready for the not stop grief that comes from fps games that allow it. In mmo's it happens but is well spread out. You can go weeks or months without seeing any form of grief. In...
- by Samantha Hunyz - at 2013.12.10 10:00:00
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163. Grief 514: A guide - in General Discussions [original thread]
I don't think ccp is ready for the not stop grief that comes from fps games that allow it. In mmo's it happens but is well spread out. You can go weeks or months without seeing any form of grief. In a fps, it's hard to find a match without griefing.
- by Samantha Hunyz - at 2013.12.10 09:43:00
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164. [REQUEST] Scout suit scanner - in Feedback/Requests [original thread]
Good luck with this Guinevere. I've already made my thoughts about this known in Sponk's thread. You should take concerns from there and elaborate them here.
- by Samantha Hunyz - at 2013.12.09 21:05:00
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165. Drop uplinks in the Null Cannon - in Technical Support/Bugs [original thread]
Should be fixed tomorrow. I recall a dev saying as much, but can't remember the post. The bug fix that takes away blue/red hit markers on null cannons I believe is what was causing this.
- by Samantha Hunyz - at 2013.12.09 20:38:00
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166. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: Actually you are the one that is unreasonable Between the comments, there were these mentioned 1) Scouts often move alone or in very small packs where communication is sufficient, thus utility would be limited (one o...
- by Samantha Hunyz - at 2013.12.09 07:39:00
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167. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Seriously guys, you are a speedy little scouts, with a second rate scan ability compared to the active scanner. Do you really believe that your squad is going to see the one or two red dots on your radar and drop everything to go get those out of ...
- by Samantha Hunyz - at 2013.12.08 23:53:00
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168. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Shotty GoBang wrote: Samantha Hunyz wrote: I still have the thread, and all the arguments against this is the same ones here. The facts are that many did oppose this, but the reasoning was minimal. Elaborate as to why this is bad is a bette...
- by Samantha Hunyz - at 2013.12.07 22:34:00
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169. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Shotty GoBang wrote: Samantha Hunyz wrote: How about instead of blaming this on medium suit players (could have swore I was a scout)and just saying no its no good, you give constructive feedback. I know you're a Scout, Sam. And I've alre...
- by Samantha Hunyz - at 2013.12.07 21:57:00
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170. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Shotty GoBang wrote: Cyrius Li-Moody wrote: Minmatar scouts say, "what good does this do me?" This would just be another buff to gallente, who are the recon based scouts. Minmatar which are assassins and combat support have zero use for th...
- by Samantha Hunyz - at 2013.12.07 20:53:00
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171. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Quote: 15:45[CCP]Wolfman >the scout scan sharing is an interesting idea 15:45[CCP]Wolfman >ill nention it to remnant Fingers crossed. Don't know where this was pulled, but I'm guessing irc. I wish ccp spen...
- by Samantha Hunyz - at 2013.12.07 08:44:00
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172. Scout Registry / Killboard - in General Discussions [original thread]
Krom Ganesh wrote: While I originally supported the idea of allowing scouts to share their passive scan results with their squad, I've realized that it is a bad idea. It would be OP for the same reason the scanner is now--It provides a constant...
- by Samantha Hunyz - at 2013.12.07 04:03:00
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173. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Shotty GoBang wrote: The last time we Scouts debated the idea ... which we debated at length ... the majority were opposed unless we could toggle it off/on (ON for PC, otherwise OFF). Quite a few of us rely on sneak attacks, which tend to invol...
- by Samantha Hunyz - at 2013.12.07 03:50:00
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174. Very Scary... :0 - in General Discussions [original thread]
Tectonic Fusion wrote: I faced one with a logi repping him. My Scrambler Rifle didn't do crap. It seemed I needed at least 12 shots straight because t looked like about 1/12th of his health went down for every uncharged shot I fired. But it was...
- by Samantha Hunyz - at 2013.12.07 01:55:00
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175. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: IAmDuncanIdaho II wrote: There's a request in the feedback channel related to shared passive scan for scouts. We discussed this before I think, and I can't remember exactly what we all thought of it, but apparently there...
- by Samantha Hunyz - at 2013.12.07 01:24:00
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176. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
IAmDuncanIdaho II wrote: Ummm...we already discussed this over in the scout registry a while back, and I think the general consensus was concern about our stealth going to **** because there's likely to be a gaggle of mercs closing on your posi...
- by Samantha Hunyz - at 2013.12.07 00:39:00
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177. the SCR needs to be nerfed into the ground - in General Discussions [original thread]
DPS across all tiers and weapons needs to be normalized. In many MMORPG's this has always been done. A fast hitting weapon does less damage than a slow hitting one. At the end of the day, their DPS at the same skill level are the same. From this, ...
- by Samantha Hunyz - at 2013.12.07 00:05:00
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178. [Request] Equipment bandwidth proposal - in Feedback/Requests [original thread]
Draco Cerberus wrote: Auris Lionesse wrote: As long as it's effectively acting as a team quota so certain parties can't lag the maps. You know who you are. So, destroying old links and hives that parties placing on home objectives where ...
- by Samantha Hunyz - at 2013.12.06 23:01:00
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179. [request] Scouts should share passive scan results with their squad - in Feedback/Requests [original thread]
Ivy Zalinto wrote: Where i love this idea, it would be a bad thing and people would shout nerf again from the hills. My scan range is like...31 or something like that now that I have range amp maxed on my scout. And my precision will detect qui...
- by Samantha Hunyz - at 2013.12.06 01:30:00
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180. something every heavy in dust should try - in General Discussions [original thread]
Lol, way to abuse game mechanics. I bet in your hate mail you got after the match, you replied "get gud". I bet 1.8 we will see longer cool downs on triage and guardians. Also the rep tool will have a cool down after x amount of active use. So t...
- by Samantha Hunyz - at 2013.12.06 00:05:00
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