Pages: 1 2 3 [4] 5 6 7 8 9 10 |
61. If you think snipers need a buff... - in General Discussions [original thread]
Sniping doen't suck and can be accomplished decently but still needs some tweaks to make it worth the investment. Sniper gameplay suffers from needing high kills to be competitive. I have listed some minor suggestions here that could really help...
- by Samantha Hunyz - at 2015.02.10 14:27:00
|
62. So did you guys play this new map ... ? ( VIDEO ) - in General Discussions [original thread]
Looks like yet another non-friendly sniper map with huge walls and covered. I do not want. I haven't played this one, but did play another. It was a small map that had everything. It was mostly open, with cqc on the outskirts and in the middle. I ...
- by Samantha Hunyz - at 2015.02.10 14:19:00
|
63. Announcement:[Event] Hacked Decryption Week! - in Announcement and Events [original thread]
This shouldn't even be an event, just an everyday thing. As much boxes are salvaged, giving 5 for a hard to complete 8 missions would seem to be fair as these keys are next to never actually earned. I'd rather see it as 2 keys for completion of 5 ...
- by Samantha Hunyz - at 2015.02.10 02:48:00
|
64. [Suggestion] Cleaning up junk, tiercide, and memory usage - in Feedback/Requests [original thread]
CCP Rattati wrote: Not really, only things that are needed are put into memory. We are actively, however, trying to find any low hanging fruit in the performance category. moods could be turned off. This cause performance issues for a trade o...
- by Samantha Hunyz - at 2015.02.08 16:58:00
|
65. Announcement:[Event] Hacked Decryption Week! - in Announcement and Events [original thread]
Day 3 and no keys yet. 8 out of 10 were aur missions all days, and anywhere from 2-4 for hacking. I figured they would be doable, but I forgot these events brings out all the proto stompers and vehicle spammers. Not to mention the sleeper cell clo...
- by Samantha Hunyz - at 2015.02.05 17:30:00
|
66. [idea] Sniping Sucks for the Sniper and the Sniped (long rant) - in Feedback/Requests [original thread]
I miss those shark fins. So many easy kills from the ground as my squad would call out a direction from were they were, and I knew exactly were to look to counter-snipe. I used to get around 10 kills per game from players dumb enough to snipe from...
- by Samantha Hunyz - at 2015.02.05 00:51:00
|
67. [idea] Sniping Sucks for the Sniper and the Sniped (long rant) - in Feedback/Requests [original thread]
Just wanted to give thanks to Breakin Stuff and Imp Smash, and everyone else that are being generally positive on this topic. I did leave out one common sniper complaint from my original post, which is sniping from friendly and even enemy MCCs. N...
- by Samantha Hunyz - at 2015.02.03 19:03:00
|
68. [idea] Sniping Sucks for the Sniper and the Sniped (long rant) - in Feedback/Requests [original thread]
Talos Vagheitan wrote: No. Fail troll is face palm lmaoshmsfoaidmt fail. TY for you mandatory sniper hate post.
- by Samantha Hunyz - at 2015.02.03 06:02:00
|
69. [idea] Sniping Sucks for the Sniper and the Sniped (long rant) - in Feedback/Requests [original thread]
Xocoyol Zaraoul wrote: Samantha Hunyz wrote: 5) The "Fork" officer challenge charge SR A) Has less range than the God tier Thale, has to be charged up ( see 4 C) and only does ONE more damage. To put this into perspective, It shoots way...
- by Samantha Hunyz - at 2015.02.03 05:59:00
|
70. [idea] Sniping Sucks for the Sniper and the Sniped (long rant) - in Feedback/Requests [original thread]
Sir Dukey wrote: Haerr wrote: 1) Pushing the redline way, way, way back and spreading out a bunch of CRUs along the way would be an awesome change. 2) This is even worse when there is a sniper sitting in a window, that renders as a wall for...
- by Samantha Hunyz - at 2015.02.03 05:54:00
|
71. [Feedback] Moods - in Feedback/Requests [original thread]
True Adamance wrote: Samantha Hunyz wrote: JIMvc2 wrote: Samantha Hunyz wrote: I just posted about this issue as it is highly relevant to sniper abilities. My OP is here Samantha Hunyz wrote: 4) Bad lighting and Sounds B) All of...
- by Samantha Hunyz - at 2015.02.03 05:51:00
|
72. CCP Rattati, it's time to buff the cloak... - in Feedback/Requests [original thread]
Adipem Nothi wrote: Varoth Drac wrote: Gyn Wallace wrote: The shimmer is just right. I sometimes catch a scout's shimmer out of the corner of my eye, only to lose them when I turn and scan for them with my cross-hair. Most of the time I ...
- by Samantha Hunyz - at 2015.02.03 05:46:00
|
73. [idea] Sniping Sucks for the Sniper and the Sniped (long rant) - in Feedback/Requests [original thread]
Haerr wrote: 1) Pushing the redline way, way, way back and spreading out a bunch of CRUs along the way would be an awesome change. 2) This is even worse when there is a sniper sitting in a window, that renders as a wall for you, able to shot y...
- by Samantha Hunyz - at 2015.02.02 15:57:00
|
74. [Feedback] Moods - in Feedback/Requests [original thread]
JIMvc2 wrote: Samantha Hunyz wrote: I just posted about this issue as it is highly relevant to sniper abilities. My OP is here Samantha Hunyz wrote: 4) Bad lighting and Sounds B) All of the smoke haze effects prevent rendering severel...
- by Samantha Hunyz - at 2015.02.02 08:16:00
|
75. [Feedback] Moods - in Feedback/Requests [original thread]
I just posted about this issue as it is highly relevant to sniper abilities. My OP is here Samantha Hunyz wrote: 4) Bad lighting and Sounds B) All of the smoke haze effects prevent rendering severely. Unless my scope is actually on a player...
- by Samantha Hunyz - at 2015.02.02 07:50:00
|
76. Command and Control- an FCs favorite weapon. - in Feedback/Requests [original thread]
Roman837 wrote: Hey all. I have been discussing some ideas given all of the changes being proposed. I have one of my own and the feed back from other fcs has all been in support. When we field command a battle. We are making a lot of very fast...
- by Samantha Hunyz - at 2015.02.02 07:41:00
|
77. CCP Rattati, it's time to buff the cloak... - in Feedback/Requests [original thread]
Cal scout sniper checking in. I use my cloak to get away from players getting too close and it works 90% of the time. I do agree that the nerf was over done but I do like the range reduction just not at the complete levels it is at. close range sh...
- by Samantha Hunyz - at 2015.02.02 07:17:00
|
78. [idea] Sniping Sucks for the Sniper and the Sniped (long rant) - in Feedback/Requests [original thread]
Looked up, wall of text, I am so sorry to you all that read it. i also thank you.
- by Samantha Hunyz - at 2015.02.02 07:04:00
|
79. [idea] Sniping Sucks for the Sniper and the Sniped (long rant) - in Feedback/Requests [original thread]
[Be warned wall of text incoming, save your eyes now] As the title entails, sniping and getting sniped sucks for both parties. In this long drawn out post I will be giving as much detail as possible from my point of view as the sniper, but will al...
- by Samantha Hunyz - at 2015.02.02 07:03:00
|
80. emergency stim / reverse nanite injector Idea not OP @ rattiati - in Feedback/Requests [original thread]
Talon Paetznick II wrote: Samantha Hunyz wrote: There are already too many ways to repair hps. This would just make sniping that more redundantly pointless. My proto rifle and complex damage mods already take 2 hits to kill a proto scout, th...
- by Samantha Hunyz - at 2015.02.01 18:57:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |