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241. Please fix the Broken Nanite Injectors - in General Discussions [original thread]
See this post. It might help you with Nanite Injectors until they fix the mechanics.
- by SHANN da MAN - at 2013.05.15 20:09:00
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242. Bring back assault VK1 stats for assault specilization suits. - in General Discussions [original thread]
+1 on the Suit Idea ! (the weapon changes should be a separate thread)
- by SHANN da MAN - at 2013.05.15 20:03:00
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243. Amarr Scrambler Rifle: Please add ability to.. - in General Discussions [original thread]
I think he's suggesting that when it overheats it should still be useful as a CLUB
- by SHANN da MAN - at 2013.05.15 19:52:00
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244. Some Districts got Reinforcement, Some didn't - in General Discussions [original thread]
CCP ... Please FIX THIS !!!
- by SHANN da MAN - at 2013.05.15 19:17:00
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245. Some Districts got Reinforcement, Some didn't - in General Discussions [original thread]
Oh yeah, ... OOPS, I forgot about that, my bad ... Thanks
- by SHANN da MAN - at 2013.05.15 17:13:00
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246. Some Districts got Reinforcement, Some didn't - in General Discussions [original thread]
Hello? Did anyone else notice this? Or is it just some kind of glitch on my PS3?
- by SHANN da MAN - at 2013.05.15 16:21:00
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247. Some Districts got Reinforcement, Some didn't - in General Discussions [original thread]
Some Districts got reinforced with clones today 05/15 and some didn't. This "bonus" reinforcement will give those Districts an unfair Clone advantage in the upcoming battles to conquer districts. Is your District one of the lucky ones?
- by SHANN da MAN - at 2013.05.15 15:54:00
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248. Planetary conquest wtf ten planets - in General Discussions [original thread]
There are 2 advantages I see for a Corp to use a Shell Corp to attack their own Districts on the FIRST day (and only the first day). 1. It enables the Corp to change the Reinforcement Timer right after the first Battle when the Shell Corp decline...
- by SHANN da MAN - at 2013.05.14 21:24:00
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249. Anyone else enjoying the active scanner? - in General Discussions [original thread]
Delirium Inferno wrote: No war points for simply scanning an enemy, but war points if a scanned enemy is killed in a timely fashion. this ... scan assist +10WP
- by SHANN da MAN - at 2013.05.11 18:21:00
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250. Here is my Contest Entry, since it got closed early.... LOLink included - in General Discussions [original thread]
You should go to Nashville and be a street musician ... you might make a few dollars, and get ... "discovered"
- by SHANN da MAN - at 2013.05.11 17:20:00
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251. Please give us LAA's already - in General Discussions [original thread]
VLIGHT5 wrote: Concept art clearly shows what looks like finished models of the Caldari and Gallente Fighter Jets. RELEASE THEM!! Concept art is just that ... a CONCEPT! As in a vision of the future ... How many concept cars do you see d...
- by SHANN da MAN - at 2013.05.11 00:05:00
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252. HMG buff and *NEW* csv data dump - in General Discussions [original thread]
The TAR high ROF guys are mostly kb/m users .. they can fire as quick as they can click a mouse button and hold aim on target with mouse way easier than DS3 controller
- by SHANN da MAN - at 2013.05.10 22:33:00
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253. Sever Logi BPO = $10 lost? Many Simple Solutions - in General Discussions [original thread]
See my post here for a proposed solution to the inequality of the Basic and Specialist Dropsuit SP requirements. It also proposes an unlock of the Raven/Sever/Valor suits at a much more logical and SP affordable place in the skill tree.
- by SHANN da MAN - at 2013.05.09 19:31:00
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254. Becoming a logi as new player is not possible - in General Discussions [original thread]
It kinda equates to the notion that you have to be an experienced soldier (NCO) before you can become a Field Medic
- by SHANN da MAN - at 2013.05.08 20:13:00
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255. Turn/Aim Aceleration - in General Discussions [original thread]
CCP went the wrong way when they added turn/aim acceleration - they should have gone with an exponential proportional control scheme, meaning the control stick gives very little on screen movement (fine control) around the center of its travel and...
- by SHANN da MAN - at 2013.05.08 19:38:00
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256. bring back the old shotgun sound! - in General Discussions [original thread]
The old sound seemed more like the sound of a dodge ball to me ... you know, those big red rubber balls in grade school
- by SHANN da MAN - at 2013.05.08 18:56:00
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257. bring back the old shotgun sound! - in General Discussions [original thread]
they should swap out the shotty sound with the sound of you landing after a jump (the sound of your boots hitting the ground), that is WAY overly loud
- by SHANN da MAN - at 2013.05.08 18:35:00
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258. SP question - in General Discussions [original thread]
Active SP Cap is 190,400 SP per week without booster; 285,600 SP per week with booster Passive SP is 24,000 per 24 hrs or 1 SP every 3.3 sec without booster; 36,000 SP per 24 hrs or 1 every 2.2 sec with booster
- by SHANN da MAN - at 2013.05.08 18:12:00
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259. I have a Sagaris still? - in General Discussions [original thread]
Not for at least 6 months. as per this DEV post: [Bug] Vehicle core skills not being applied
- by SHANN da MAN - at 2013.05.08 17:48:00
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260. Revivable mercs lack revival icon. - in General Discussions [original thread]
Show a blue revive icon for downed team players. Show a green revive icon for downed squadmates. Show an alternating blue/red , green/red flashing revive icon for someone who requests revive.
- by SHANN da MAN - at 2013.05.08 16:35:00
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