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Thread Statistics | Show CCP posts - 5 post(s) |
ALM1GHTY B44L R00
Subdreddit Test Alliance Please Ignore
29
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Posted - 2013.05.14 19:07:00 -
[31] - Quote
Sneaky Fletcher wrote:CCP FoxFour wrote:Sneaky Fletcher wrote:Yagihige wrote:Sneaky Fletcher wrote:create Alt corp and keep attacking your district That costs money. Not as much as fending off GAC or SI tho... /// There being less planets makes the Corps go ALL OUT on keeping or snatching a piece of land; corps will dissolve and the strong ones will grow roots and spread their influence across the game such things as dust university will be either assimilated or replaced by corps like Betamax beta, GA ATF, Seraphim Auxiliaries what I'm going at is there WILL be more planets but it will be soon(Tm) Why though, it costs you a LOT more money than the district makes you... I'm just saying it's possible(as in if you're looking for loopholes... there it is!), not easy...
Please, take your "loophole". The more corps throwing their money away the better. It's much easier to defeat the enemy who lops off his own foot. |
Iron Wolf Saber
Den of Swords
4102
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Posted - 2013.05.14 19:16:00 -
[32] - Quote
If it pisses you that much off take it from them.
Also alt corp thing costs 160 million a day to upkeep and risks the alt corp's holdings. |
SHANN da MAN
D3LTA FORC3 Orion Empire
10
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Posted - 2013.05.14 21:24:00 -
[33] - Quote
There are 2 advantages I see for a Corp to use a Shell Corp to attack their own Districts on the FIRST day (and only the first day).
1. It enables the Corp to change the Reinforcement Timer right after the first Battle when the Shell Corp declines the reattack option ... if attacked by an enemy Corp they most likely will reattack and the district will remain locked, unable to change the Reinforcement Timer
2. It allows the Corp to get "the lay of the land" before the first battle with an Enemy Corp. The Corp can fill squads on both teams and, instead of fighting, move around the map finding all the most advantageous places to position their squads when fighting an Enemy Corp. Since the map will always be the same this will give the Corp an advantage when facing it's first Enemy Corp; they will already know the map and all it's choke points, sniper perches, ambush spots, Etc... |
Django Quik
R.I.f.t Orion Empire
484
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Posted - 2013.05.14 21:37:00 -
[34] - Quote
Daedric Lothar wrote:Hey buddy, psstt..
I've got some land to sell you if you want. Please send me $10,000,000 isk and its all yours. Only 10million? It cost you 8 x that just to get it in the first place! |
Piercing Serenity
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
322
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Posted - 2013.05.14 21:55:00 -
[35] - Quote
Personally, I think that the best metric to determine if players want more districts is to link PvE to closed districts. If enough people play PvE, a new planet should be unlocked. That way, there won't be too many districts. |
Aighun
Zumari Force Projection Caldari State
843
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Posted - 2013.05.14 22:08:00 -
[36] - Quote
BigussDikkuss wrote:gbghg wrote:Large corps/alliances planned ahead, had people in place for as soon as downtime ended to grab districts = profit(for the most part)
Other corps little planning, poor timing, no districts left to grab due to successful corps = fail
That's the lesson you've learned I hope? When a game appeals to a very small few and pisses off the masses, what lesson do you think you and CCP will learn?
Hmmm, well, if you are that in tune with the collective unconscious, and the expressed will and desires of the masses, so in touch that you can speak for all of us, why are there not more people in your corporation? Perhaps... the name?
Sure, we all understand that one of the fundamentally appealing things about video games is that they allow us to be things and do things that we could never possibly accomplish in our day to day lives.
But no one ever said that if you wanted to own your own planet that you wouldn't have to work for it. New Eden is a hyper-capitalist dystopian future, not some utopian soft serve socialist retirement community. |
Aighun
Zumari Force Projection Caldari State
843
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Posted - 2013.05.14 22:11:00 -
[37] - Quote
Covert Clay wrote:I know im a little late but can you attack a district if you don't already have one?
Yes, you can attack any district that isn't locked out by another corp that is already attacking. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
363
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Posted - 2013.05.14 22:17:00 -
[38] - Quote
The only thing i want to see change in the immediate future foxy is the ability to change timers after a district is captured.
The fact that every district is now taken means that it will take 2-3 attacks to flip any district. Once this is done the lock condition make it so a person could be "in theory" forced to continually fight in that TZ becuase they are continously reengaged.
While this may seem like a metagame issue where taking over a odd timer would mean preparing for this, it really is a gameplay issue because if a person loses a district that means they lost at a minimum 2 fights in a row and possibly a 3rd.
It one thing to lose 1 fight thats fine we dont want things to be too volatile where districts flip like crazy.
But if a team loses and then loses again they should have the luxury of keeping the victors off balance and by forcing that team to fight again and again. EVen if its a losing proposition for the other team a prolonged fighting over an inconvienent time is never good. Coordinating 2-3 attack at an odd time can be taxing enough.
This change needs to happen right away. As i understand it the reason why the mechanism was implemented to begin with was to combat ppl taking up districts day 1 and altering the timer to one that is suitable to their tz. NOw that all the territory is taken ppl need to be prepared to hold it or lose it.
IF they lose it well as the saying goes to the victor the spoils. Now if the concern is that while unlocked a person will immediately reiforce the district with more clones then i suggest creating a condition in the coding that goes
If district under attack status changes possesion, district status is locked minus reinforcement time, or some conditional coding that allows for a change in timer but no other actions, this would possibly include a 24hr minimum time before a district can be reattacked perhaps to prevent attack locking i guess.
IDK the long and short of it is, there needs to be the ability to change timers immediately on a district after it has changed hands. |
General Tiberius1
ZionTCD Unclaimed.
727
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Posted - 2013.05.14 22:17:00 -
[39] - Quote
CCP FoxFour wrote:DoomLead wrote:only like 10 planets and one corp already has an entire planet wtf there should have been like 30 planets openned. this is not fare to the mid level corps, also what time was P.C. openned Wait what... there are 18 solar systems and if I remember correctly 27 planets.... 27 is a LOT closer to 30 then 10... so um... I am confused? While it is true that every district has been taken there are plenty of districts that have not been attacked. We had to find a balance in the number of districts/planets to add. Add too many and no one will fight, add too and no one will fight. If every district has a conflict on it then the argument can be made that we didn't add enough because not everyone who wants to fight for a district can. We will keep an eye on it and adjust as needed. I would also like to point out the number of planets is kind of irrelevant. There is no bonus to holding an entire planet (an argument could be made that there is if there are no other planets in the system, but it's a SMALL advantage). The bigger point is the number of districts available, not planets. Of which there are 257... I think... brain is a bit fried right now.
and the largest corps already own most of them. leaving the medium and small sized corps SOL
last i checked, one corp owns 15% of all districts.
5000 player average and the manage to hold that many? yeah, balance seems OFF |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
26
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Posted - 2013.05.15 01:00:00 -
[40] - Quote
CCP FoxFour wrote:
Wait what... there are 18 solar systems and if I remember correctly 27 planets.... 27 is a LOT closer to 30 then 10... so um... I am confused?
.
Than*
Sorry it's been bugging me this whole thread. |
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G Torq
ALTA B2O
144
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Posted - 2013.05.15 07:51:00 -
[41] - Quote
General Tiberius1 wrote:and the largest corps already own most of them. leaving the medium and small sized corps SOL
last i checked, one corp owns 15% of all districts.
5000 players in total and they manage to hold that many? yeah, balance seems OFF They'll only hold that many if other corps don't attack them.
If the case truly is that only the very largest corps are getting in on this, then it has not been advertised well enough. |
Garrett Blacknova
Codex Troopers
2973
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Posted - 2013.05.15 07:59:00 -
[42] - Quote
General Tiberius1 wrote:and the largest corps already own most of them. leaving the medium and small sized corps SOL A medium-sized Corp with skilled players can build up some funds and launch an attack, capture a district and secure it. A small Corp shouldn't be expecting to hold territory in PC yet anyway.
Quote:last i checked, one corp owns 15% of all districts.
5000 players in total and they manage to hold that many? yeah, balance seems OFF One Corp with enough good players to cover all the timezones for their 15% of the map is pretty impressive, but not unbelievable. |
Skyhound Solbrave
Rough Riders..
68
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Posted - 2013.05.15 08:20:00 -
[43] - Quote
It is extremely unrealistic that the major corps will hold all of the land they do now for very long. Unless they have defens forces prepared for every single district the moment actual combat takes place. They have to contend with other major corps trying to edge them out and smaller corps scavenging what they can. They will have to cut their losses and let some territory go and consolidate their reach in strategically effective places. As for the future PC, I believe most of the action will occur between mid sized corps. Once the major corps establish their core territories, they will he difficult to kick out. Though I'm sure there will be pockets of space that will constantly change hands, and this is where up and coming corps can carve out their own major territory after they graduate from mid level corp status. |
Coleman Gray
GunFall Mobilization Covert Intervention
273
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Posted - 2013.05.15 09:06:00 -
[44] - Quote
we was told that servers would be back at 12:30 game time but the server came back at 12:15 so people was on when everyone thought the server was down taking districts, because of that we have to kick Zion off our planet lol |
howard sanchez
Zumari Force Projection Caldari State
527
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Posted - 2013.05.15 16:28:00 -
[45] - Quote
Coleman Gray wrote:we was told that servers would be back at 12:30 game time but the server came back at 12:15 so people was on when everyone thought the server was down taking districts, because of that we have to kick Zion off our planet lol Mr Gray, just FYI, ending your plea for serious consideration of what you believe to be unfair and unbalanced game design with 'lol' vice more pertinent punctuation does little to engender support for your cause. |
Sponglyboy Squaredoo
Not Guilty EoN.
51
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Posted - 2013.05.15 16:29:00 -
[46] - Quote
G Torq wrote:General Tiberius1 wrote:and the largest corps already own most of them. leaving the medium and small sized corps SOL
last i checked, one corp owns 15% of all districts.
5000 players in total and they manage to hold that many? yeah, balance seems OFF They'll only hold that many if other corps don't attack them. If the case truly is that only the very largest corps are getting in on this, then it has not been advertised well enough.
Every district is under attack so there will be a major change in who owns what this Thursday |
Laheon
Osmon Surveillance Caldari State
482
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Posted - 2013.05.15 16:31:00 -
[47] - Quote
As I posted in another thread, there are 66,856 planets in Eve Online.
Of those, we can take 60% to be in low and nullsec. This gives us approximately 40,000 planets that are conquerable. There are currently 27 planets, and 257 districts. If we take 9 districts per planet average, that would give us 360,000 districts to be owned, across all planet types, once they're released.
Don't worry, you'll have your shot at the pie. |
calisk galern
BurgezzE.T.F Orion Empire
126
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Posted - 2013.05.15 16:32:00 -
[48] - Quote
Pc is not intended to be fair to mid level corps heh.
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ca ronic
Moffit Bros
10
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Posted - 2013.05.15 16:33:00 -
[49] - Quote
After the battle starts will we be able to see who the attacker is on the starmap? |
Sponglyboy Squaredoo
Not Guilty EoN.
51
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Posted - 2013.05.15 16:35:00 -
[50] - Quote
This isn't the biggest PC is ever going to get. CCP is letting little by little be available at a time. |
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TheMarkOf22
Internal Error. Negative-Feedback
157
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Posted - 2013.05.15 16:39:00 -
[51] - Quote
Yagihige wrote:Sneaky Fletcher wrote:create Alt corp and keep attacking your district That costs money. On topic, if there's that much demand for territory then i'm sure it won't take long until new areas are available for conquest. Everyone bummed that they are too late for the goldrush can just try to attack districts, after all that's what this whole thing is for. Or do you think that if there were still districts open for taking, you'd just get it and sit on it without being challenged?
Demand creates battles and that's what they are going for, not for nerds to hold hands hoping new regions are added. |
Jax Saurian
GunFall Mobilization Covert Intervention
33
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Posted - 2013.05.15 16:47:00 -
[52] - Quote
BigussDikkuss wrote:gbghg wrote:Large corps/alliances planned ahead, had people in place for as soon as downtime ended to grab districts = profit(for the most part)
Other corps little planning, poor timing, no districts left to grab due to successful corps = fail
That's the lesson you've learned I hope? When a game appeals to a very small few and pisses off the masses, what lesson do you think you and CCP will learn?
That people should HTFU |
Ace Pendrag
Taiyou Corporation
4
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Posted - 2013.05.15 17:05:00 -
[53] - Quote
gbghg wrote:Hmmm
Large corps/alliances planned ahead, had people in place for as soon as downtime ended to grab districts = profit(for the most part)
Other corps little planning, poor timing, no districts left to grab due to successful corps = fail
That's the lesson you've learned I hope?
Pretty small universe.... Must be pretty crowded in EVE. |
Ambiuris Zinum
EL Azteca Empire
5
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Posted - 2013.05.15 17:10:00 -
[54] - Quote
Last night there were planets with districts that had no SI in it. Are this plants not part of planetary conquest yet ? |
Vaerana Myshtana
Bojo's School of the Trades
933
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Posted - 2013.05.15 17:55:00 -
[55] - Quote
Ambiuris Zinum wrote:Last night there were planets with districts that had no SI in it. Are this plants not part of planetary conquest yet ?
Planets in high security space (hisec) have districts but no SI and are not conquerable.
|
Mobius Wyvern
BetaMax. CRONOS.
1524
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Posted - 2013.05.15 18:03:00 -
[56] - Quote
DoomLead wrote:only like 10 planets and one corp already has an entire planet wtf there should have been like 30 planets openned. this is not fare to the mid level corps, also what time was P.C. openned Global game, man.
You don't want to be up in the morning when the servers go live? That's your problem.
Some of those Districts are owned by tiny little Corporations that have no prayer of defending them. Look for Corps made recently and with low player-counts, and attack them. You'll probably get a few wins and have some Districts of your own. |
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